Author Topic: Valour  (Read 2919 times)

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Offline Kampfkarotte

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Valour
« on: August 01, 2014, 08:25:43 pm »
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The last time i played siege, following often happened to me: I knew my team will lose a round but I was also sure that I will get valour cause I had an awesome round and helped my team a lot. But then I get disappointed: I get no valour and lose my multi. It's not rare that nobody of about 50 players gets valour in a round, where before they changed it would have been 4 or 5 players.

Maybe they made valour harder to encourage people to focus more on defending/capturing flag (in siege) or playing in a team,
but in my opinion its especially the better and experienced players who help their team more and they need to be rewarded for that.

So my claim is: Reverse the valour reduction and make it as it always was.

Offline Macropus

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Re: Valour
« Reply #1 on: August 01, 2014, 08:38:24 pm »
+15
If you didn't get valour, it simply means you were not the only one who had an awesome round and helped your team a lot.
Today valour works better than anytime before, IMO. No need to change anything. 

Offline Morris

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Re: Valour
« Reply #2 on: August 01, 2014, 08:45:17 pm »
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If you didn't get valour, it simply means you were not the only one who had an awesome round and helped your team a lot.
Today valour works better than anytime before, IMO. No need to change anything.


One time I had 40 points and the rest of my team had 2 points and I didn't get valour
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Offline Macropus

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Re: Valour
« Reply #3 on: August 01, 2014, 08:50:55 pm »
+6

One time I had 40 points and the rest of my team had 2 points and I didn't get valour
Really?
1) Was it after the latest valour change in one of the patches?
2) Did you get all 40 points in one round?
3) Are you sure you are not exagerrating?

Offline Morris

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Re: Valour
« Reply #4 on: August 01, 2014, 09:24:51 pm »
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Really?
1) Was it after the latest valour change in one of the patches?
2) Did you get all 40 points in one round?
3) Are you sure you are not exagerrating?

1) I'm not sure it was like a month ago
2) Yes
3) Yes
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Offline Zanze

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Re: Valour
« Reply #5 on: August 01, 2014, 09:40:58 pm »
+2
To get valor you need to get more points in the round than the average of your team by a long shot. Sometimes that is 10 points because you killed two people and everyone else has 0, sometimes you need over 100 points because people actually did their job and scored.

It pretty much comes down to this:  Ignore the existence of valor. If you do well and get it, good. If not, oh well. If you are doing as good as you think you are, you'll get your 5x soon enough.

Offline San

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Re: Valour
« Reply #6 on: August 01, 2014, 09:52:12 pm »
+1
If there are few enough people on your team, you may need a much higher score than you think, since your own score is added to the average.

Siege in general is quite tough to get valour.

Offline Herkkutatti666

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Re: Valour
« Reply #7 on: August 01, 2014, 10:49:47 pm »
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Sometimes you get 50 points on one round and no one gets valour for some reason.
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Offline Tojo

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Re: Valour
« Reply #8 on: August 01, 2014, 10:55:46 pm »
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Check the other thread about siege valor started by Phew. Basically the same thing is stated, but with more insight.

Offline Tydeus

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Re: Valour
« Reply #9 on: August 01, 2014, 11:15:41 pm »
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I fixed a bug with valour about a week ago that should solve the issue of people not getting valour with 40 points when the rest of their team gets very little. That being said, this won't change the OPs concerns. The problem is the siege gamemode itself (or alternatively, you could look at it as the valour requirements being the issue. Really it's the same thing, just two different perspectives though.) Because people can respawn, it's much more forgiving. Players are easily capable of getting 20 or 30 points in a singe round, whereas in battle, the average score per team tends to fall somewhere between 5 and 10. This just makes it that much more difficult to get valour.

Few people getting valour on Siege is nothing new, the month or two where people were able to get it 3-5 players as a time on siege, was an irregularity that wasn't exactly intended.

I've thought about changing the valour requirements for siege, but I concluded that for the most part, due to not having score rewards for objectives (which were previously deemed to be a poor idea), valour conflicts with core mechanics that make siege what it is. To be honest, I'd rather remove valour if we're not to grant score for objectives (which is hard to do.) Valour is mostly harmless though, so there's no point really in removing it from siege.
« Last Edit: August 02, 2014, 12:32:47 am by Tydeus »
chadz> i wouldnt mind seeing some penis on my character

Offline Tojo

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Re: Valour
« Reply #10 on: August 01, 2014, 11:33:23 pm »
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Well sir Tydeus, can you implement the points for objectives such as gates and bridges? That almost seems like it would allow people doing the right thing to earn valzor.

Offline bigsean

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Re: Valour
« Reply #11 on: August 02, 2014, 12:11:44 am »
+1
is that something else you "fixed" and we havent seen in a patch yet?

its not fixed till it drops get on it
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Offline Tydeus

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Re: Valour
« Reply #12 on: August 02, 2014, 12:24:19 am »
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Well sir Tydeus, can you implement the points for objectives such as gates and bridges? That almost seems like it would allow people doing the right thing to earn valzor.
I've thought about changing the valour requirements for siege, but I concluded that for the most part, due to not having score rewards for objectives (which were previously deemed to be a poor idea), valour conflicts with core mechanics that make siege what it is.
You're expanding the conversation with that request. Expanding it to one that we've actually already had in the past where thousands of words were exchanged on the subject. I created a score rework thread December 17, 2013, specifically to discuss things like this. The thread was open to any administrator as well as anyone with the Beta Tester forum rank. What we have now, is essentially the result of that thread.

http://forum.melee.org/closed-beta-testing/score-rework/60/
« Last Edit: August 02, 2014, 12:32:29 am by Tydeus »
chadz> i wouldnt mind seeing some penis on my character

Offline Kaido

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Re: Valour
« Reply #13 on: August 02, 2014, 12:55:03 am »
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First round i had like 50 points and i didn't get valour and some guy with 40 and less kills did.It wasn't 2-3 days b4.I think it isn't working as it was suppose to work.

Offline Tydeus

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Re: Valour
« Reply #14 on: August 02, 2014, 03:17:33 am »
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First round i had like 50 points and i didn't get valour and some guy with 40 and less kills did.It wasn't 2-3 days b4.I think it isn't working as it was suppose to work.
But were you on the same team?
chadz> i wouldnt mind seeing some penis on my character