Author Topic: Without WSE2 game crashes at map changes.  (Read 500 times)

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Offline Panos_

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Without WSE2 game crashes at map changes.
« on: July 19, 2014, 07:56:21 am »
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This is the first time I`ve encounter this problem, at each map change the game crashes to desktop for no apparent reason , but with WSE2 this doesnt happen.

I repaired a couple of times, and I`ve reinstalled warband and c-rpg from the scratch aswell but nothing helped, any ideas on how to fix this?
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Offline Molly

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Re: Without WSE2 game crashes at map changes.
« Reply #1 on: July 19, 2014, 08:41:09 am »
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[...]but with WSE2 this doesnt happen.
Fixed. :D
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Offline Switchtense

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Re: Without WSE2 game crashes at map changes.
« Reply #2 on: July 19, 2014, 12:09:00 pm »
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There should be crashlogs located in your Warband folder. Check them out after you crash again, and post one or two.
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Offline Panos_

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Re: Without WSE2 game crashes at map changes.
« Reply #3 on: July 20, 2014, 06:04:20 pm »
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Ι dont think these are the correct logs, because my game just crashed , 19:01 Greek time, but the logs saw -2 hours

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Offline Switchtense

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Re: Without WSE2 game crashes at map changes.
« Reply #4 on: July 20, 2014, 06:34:33 pm »
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Assuming it is the correct log, then I would guess the crash was caused here

[17:32:16] Starting map village_99c in mode multiplayer_bt
[17:32:17] Loading post effect shaders (HDR: 1, DoF: 0, FXAA: 1, PP: 0)...
[17:32:18] Loaded PostFx shaders...
[17:35:18] Loading post effect shaders (HDR: 1, DoF: 0, FXAA: 1, PP: 0)...
[17:35:19] Loaded PostFx shaders...
[17:35:23] Forcing device reset...
[17:35:24] Adapter: X8R8G8B8 1360x768 60Hz
[17:35:24] Back buffer: X8R8G8B8 1360x768 0X
[17:35:24] Depth stencil: D24X8 1360x768 0X
[17:35:36] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 1, PP: 0)...
[17:35:37] Loaded PostFx shaders...
[17:35:40] Forcing device reset...
[17:35:40] Adapter: X8R8G8B8 1360x768 60Hz
[17:35:40] Back buffer: X8R8G8B8 1360x768 0X
[17:35:40] Depth stencil: D24X8 1360x768 0X
[17:35:42] SCRIPT ERROR: Invalid Player ID: 0
[17:35:42] - script: script_167 (line 47, opcode 2350, modifier 0x0)
[17:35:42] - script: script_149 (line 277)
[17:35:42] - script: game_receive_network_message (line 6)

[17:41:08] Exiting...

Since apparently before you were playing, then it switched maps and the game shut down after an error.

Problem is, I do not know how to fix it :D


Have you tried playing multiple maps with WSE2 to see if that really fixes it continuously?
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Offline Panos_

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Re: Without WSE2 game crashes at map changes.
« Reply #5 on: July 20, 2014, 06:59:34 pm »
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Please almighty CMP, I seek help from your endless and never wrong wisdom
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Offline Panos_

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Re: Without WSE2 game crashes at map changes.
« Reply #6 on: July 22, 2014, 10:26:03 am »
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bumping.
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