So we need even more ranged now just because of another OP ranged class? This game is getting ridiculous. 1 HA is worth several foot archers imo. They are more versatile, can kite forever and take a lot of shots before they go down. It takes more shots to down a horse than a ranged player
Pretty sure an arrow outranges a lance btw
According to the forums 120 % of the playerbase is ranged anyway. With that much friendly ranged around, what is keeping you ( and pure melee players in general who are refusing to implement any form of ranged into their builds ) from just staying somewhere within the effective range of friendly ranged so enemy horse archers cannot attack you without putting themselves in danger of being shot back ? Of course horse ranged will chase after the individual which is not able/willing to stick to its team.
I am not really fond of horse archery myself and how it is implemented into the game. Changes that makes the class more susceptible to e.g. cav as a return for their ability to hard counter any melee inf sure is not out of the question. Still I am not sure what pure melee players, who refuse taking any form of ranged themselves AND also refuse to cooperate with their friendly ranged expect to happen. Should melees be able to shoot lazers out of their longswords/poleaxes when horse ranged is around or to groundslam their shields, creating a shockwave that dehorses any horse ranged within a distance of 50 meters ? Seriously, what is supposed to happen to make inf counter horse ranged ( appart from changing battlemode into some more sophisticated and objective based, which would be the right way to go IMO ) ?
Personally I can understand people who demand this class to be removed as the reasons for its existance are most probably only historically related. I am not the one to decide that however but I am pretty sure those in charge wont delete a class from the game. No matter how many nerfs HA/HX would get, as long as a horse will be faster than inf on foot and as long as horse ranged can shoot ( which both will unavoidably be the case ), horse ranged will hardcounter inf. Either you make up your mind and let your ranged help you or you deal with it.
In the end I think UnholyRolyPoly nailed it:
I've never understood the constant whining to turn this game into melee only. [...] It [ranged] forces the teams to play smart. The problem is..... most people don't want to do that. They want to run in and kill which usually results in getting shot to pieces. Stop trying to nerf everything to the point we remove tactics from the game. Tactics defeat any class. If you guys want to melee.... just go to Na3/Eu3.