Poll

Idea's (you can choose 5 options, votes can be changed, i think :? )

Add a timed warm up period for new players, starting at lvl 30
26 (4.8%)
New players start with 30k gold which cannot be traded
70 (12.9%)
New players start with pre-made builds for a price cost 10-15k
27 (5%)
Greet, Welcome and tutor new players if they need help
72 (13.3%)
Having a welcoming POP-UP when they join for the first week, explaining where to play
77 (14.2%)
Start from level 15, 0 experience, 10k gold, 1 free respec to level 29.
35 (6.4%)
Remove levels 1-20 and have everyone start at level 20 but call it level 1.
31 (5.7%)
A once in a lifetime chance to lvl up one of their characters to lvl 30 and get 40k gold
32 (5.9%)
Put some weapons in the peasants united armoury, no need for them to be mw
37 (6.8%)
Make all level 30+ builds with over 500 kills public
31 (5.7%)
Monthly BootCamp events for new players
42 (7.7%)
EU5 be brought back with bots, DTV bots vs players or even a few bots on each side and the x1.5XP
63 (11.6%)

Total Members Voted: 165

Author Topic: Help cRPG grow!  (Read 9328 times)

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Offline //saxon

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Help cRPG grow!
« on: July 01, 2014, 04:18:17 am »
+17
Urgent change is needed, read below!

OK so there has been a dramatic increase to the new player base on EU side atleast and while playing, the new players have some things to say about the mod and i think we can learn from these comments and make it a more new player friendly experience.

see this screen shot
(click to show/hide)

Some of the new players are finding it very hard to stick around when all they do is run and die round after round, with no chance of reward.

We need to change this fast or else these players will give bad reviews on the mod and new comers will be rare, lets make the mod more friendly and rewarding
while we thrive in visitors!


let this be another thread to support the new comers and make cRPG have a bigger family.

see POLL above Title. You can choose 5 options, you should be able to change your votes, although im not sure, but i did tick the box to allow it.

thanks,
kind Regards

Saxon.

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« Last Edit: July 03, 2014, 01:45:28 pm by Saxon. »
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Offline DrTaco

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #1 on: July 01, 2014, 04:20:32 am »
+1
Well we could quit being assholes to each other. But that isn't any fun.

EDIT:

The main reason they leave is because they just get killed over and over without any sort of hope. And level 30 builds suck compared to 33+ we see all the fucking time. 30 isn't going to help.
Don't take life seriously. Nobody gets out alive anyway.

Offline //saxon

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #2 on: July 01, 2014, 04:26:22 am »
-1
Well we could quit being assholes to each other. But that isn't any fun.

EDIT:

The main reason they leave is because they just get killed over and over without any sort of hope. And level 30 builds suck compared to 33+ we see all the fucking time. 30 isn't going to help.
any idea's that could help improve the mod for the new?
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Offline HappyPhantom

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #3 on: July 01, 2014, 04:34:34 am »
+1
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Offline Sari

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #4 on: July 01, 2014, 04:43:21 am »
+13
first character, first gen should start at lvl20 or something
« Last Edit: July 01, 2014, 05:19:32 am by Sari »

Offline UnholyRolyPoly

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #5 on: July 01, 2014, 05:05:35 am »
+2
first character, first gen should start at lvl20 or somoething

I agree.  I would even go as far as to start them at lvl 30.  Make sure it's just one character per key. 

Most clans have weapons available so Looms aren't that big of a deal.  It's just the fact that they A)don't know how to build a decent character and B) they start at lvl 1 and completely suck.  The grind to lvl 30 is nothing for an experienced player.  But it's enough to make new people quit on the spot. 

Give default builds with gear included..... 

Agi 2H
-18-21 Build
-Gear including Bastard Sword, Light Kuyak, etc etc

Str 2h
-21-18
-Gear including Sword of War, Heavy Kuyak, etc etc

etc etc etc

It doesn't have to be complicated.  And it doesn't need to be min max builds either.  Just your basic simple builds which they can tailor on their next gen.  The biggest problem facing new players is build design.  They don't know to build at 30, 31, 32 etc.  They typically make shielder, thrower, archer, 2h hybrids on gen 1.  They have no idea how much WPF is needed.  All that is available in the forums but we could make it a lot easier.  The gear set needs to be affordable but decent.  Nobody is crying over a bunch of Kuyaks.  It's not that much money.  And they can easily buy their own gear after a few days. 

Not to mention the fact it's only 4 mil to lvl 31.... they can retire and loom their first item.  That's a big one for new people. 
« Last Edit: July 01, 2014, 05:11:58 am by UnholyRolyPoly »

Offline HardRice

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #6 on: July 01, 2014, 05:10:30 am »
0
I only agree with the last option.

I always hated when games added restrictions in the beginning rather than just letting me do whatever the hell I wanted and learning that way, I don't believe forcing players to have this much gold or a level 30  char without freedom is a good idea.

Offline UnholyRolyPoly

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #7 on: July 01, 2014, 05:16:28 am »
0
I only agree with the last option.

I always hated when games added restrictions in the beginning rather than just letting me do whatever the hell I wanted and learning that way, I don't believe forcing players to have this much gold or a level 30  char without freedom is a good idea.

You can always allow them to customize their own lvl 30 build.  I'm just saying give them basic options centering around 21-18 and 18-21 etc.  Give them something to look at before they make a shielder, hoplite, 2h, cav, HA, Crossbow Hyrbid.  Just add an option to customize their own build.  It still gets the point across and gives them a basis.  Most new players aren't coming to the forums.  And most don't join clans right away.  So their first and second gen are horrible builds and they quit. 

Offline Sari

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #8 on: July 01, 2014, 05:16:41 am »
+1
I agree.  I would even go as far as to start them at lvl 30.  Make sure it's just one character per key. 

Most clans have weapons available so Looms aren't that big of a deal.  It's just the fact that they A)don't know how to build a decent character and B) they start at lvl 1 and completely suck.  The grind to lvl 30 is nothing for an experienced player.  But it's enough to make new people quit on the spot. 

Give default builds with gear included..... 

Agi 2H
-18-21 Build
-Gear including Bastard Sword, Light Kuyak, etc etc

Str 2h
-21-18
-Gear including Sword of War, Heavy Kuyak, etc etc

etc etc etc

It doesn't have to be complicated.  And it doesn't need to be min max builds either.  Just your basic simple builds which they can tailor on their next gen.  The biggest problem facing new players is build design.  They don't know to build at 30, 31, 32 etc.  They typically make shielder, thrower, archer, 2h hybrids on gen 1.  They have no idea how much WPF is needed.  All that is available in the forums but we could make it a lot easier.  The gear set needs to be affordable but decent.  Nobody is crying over a bunch of Kuyaks.  It's not that much money.  And they can easily buy their own gear after a few days. 

Not to mention the fact it's only 4 mil to lvl 31.... they can retire and loom their first item.  That's a big one for new people.

why 2h, couldnt there be and option to pick a class to start with with pre-applied gear?

Offline StonedSteel

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #9 on: July 01, 2014, 05:42:43 am »
+3
Like i said in another thread, mod is actually dead this time. ( well, this actually only applies to NA, EU looks alive and well )

a big reason is maybe the most unlikly but imo, its DTV...

you lvl 32+ \ gen 16+ lads who havent retired in ages have no idea how frustrating this game is....shieeet its frustrating to fight someone lvl 34 even when ur in the late 20's

and with sooo many high lvl players, you dont really get decent until 30\31. There has to be somewhere else new players can lvl up, without it being utter hell for them. I had ALOT of fun on DTV and it was a fun \ relaxed environment. The first 100-200 ( no joke, im serious ) times jumping on battle \ siege were a disaster and i rage quit multiple times, but DTV and the friends i made on DTV kept me coming back.

I have been playing M&B since the original, i was a very dominate player on Native servers for years...the differences between the smoothness \ animations of native and CRPG are VAST, this games swings still feel screwy to me. If it wasnt for DTV i wouldnt be here, it allowed me to relearn the swings and blocks and animations ( the fucking turn into ur enemy longsword stab was completely alien to me ).

So basically, without somewhere fun and relaxing to learn the game ( the swings \ blocking \ timing ) i highly doubt we WILL get any new players. Its not just the swings either, if you dont think loomed gear affects your performance your just nuts...and coming in knowing your way behind compared to everyone else?

I got to skip that feeling for the most part. when i went on siege \ battle, i was bitter \ always getting into it with clans ( hello Remnants, we get along nowadays...now that i also have +3 sets huehuehue ) , but at the time DTV had plenty of people just like me, new, with no gear, no idea how things work, no hope on battle or siege.

We are at a point where the mod has no growth, only declines, now when new people come, they have no where to go, noone to relate to, they are alone and scared in a cold vicious mod.
I REMEMBER PLAYING IN RAIN
THROUGH THE NIGHTFALL WITH FOG
THAT CLOGGED UP OUR EYES
BUT IM MORE HORRIFIED OF A MOD
I NO LONGER RECOGNIZE

Offline HappyPhantom

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #10 on: July 01, 2014, 06:17:16 am »
+2
Couldn't agree more with Plumbo - I spent ages learning on DTV before moving into Siege, and then Battle. Battle is one of the worst places to learn as a n00b (compared to DTV and Siege which IMHO ar both less competitive more relaxing, and have fewer trolls).

DTV was just a chill place to hang out and get used to things. If I had to start playing again, forever dying to goddamn ninjas in DTV, which is relatively empty these days in comparison to old days, no Siege as an option (RIP it's deader than DTV) and Battle being my only other option, I really can say with 110% certainty that I wouldn't have kept playing.
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Offline Voncrow

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #11 on: July 01, 2014, 06:45:52 am »
+2
Give every new player a free donkey, we should all be allowed to worship chadz equally.
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Offline korppis

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #12 on: July 01, 2014, 07:20:00 am »
+5
If there is enough new players, they would get better start at EU5. Just increase the level cap to 25 or even 28, because anything below 30 is dead meat on EU1 or EU2. I'm sure they would have much more fun and actually learn something when playing against their own level guys.

Offline Eugen

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #13 on: July 01, 2014, 07:25:21 am »
+1
Advert the mod and give presents to new players:

Opt to start with:

- one level 31 prebuilt and well equipped char to choose from all classes: 2h, shielder, hoplite, pole, archer, x-bow, 1h-cav, lance-cav or even HA and thrower) with forced clantag: Recruit_...

No STFU - No Upkeep and No retiring for first two weeks. After first month clantag Recruit is gone, upkeep kicks in and retiring is possible forced (no level up possible!)

or
- insta level 20 with 80.000 Gold (and points free to allocate however)

or
-regular peasant with quadruple XP for first Gen and double XP for second Gen.

« Last Edit: July 01, 2014, 07:32:09 am by Eugen »
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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #14 on: July 01, 2014, 07:32:32 am »
0
All things end, accept the end, accept the fragility of existence and go find someone to have fantastically violent sex with.


or feel free to


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