Author Topic: 0.3.3.8  (Read 25471 times)

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Offline no_rules_just_play

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Re: 0.3.3.8
« Reply #150 on: July 03, 2014, 07:23:02 pm »
+1
Why are the Yesdachi and Boulder on a Stick so OP? The Awlpoke is just a +0 Awlpike stats wise, but these two weapons are a +3 Nodachi and +3 Long Maul stats wise, while they can still be loomed. +6 Nodachi, uh yeah. I assume this is just a mistake with grabbing the wrong stats, otherwise it is just a dumb idea.
wait, were they actually implemented? Is it the tournament price?

Offline Teeth

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Re: 0.3.3.8
« Reply #151 on: July 03, 2014, 08:54:43 pm »
+1
Well, the Yesdachi is still invisible but Chase does have it in his inventory. If he would choose to loom it with it's current stats (he also got 3 loompoints as a part of the prize), he would have a weapon that is significantly better than all the other weapons, which I hope is not the intention.

Offline San

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Re: 0.3.3.8
« Reply #152 on: July 03, 2014, 09:03:50 pm »
+1
I think it's intended for them to have +3 stats but not be loomable.

Offline Teeth

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Re: 0.3.3.8
« Reply #153 on: July 03, 2014, 09:06:15 pm »
+1
In that case they got the wrong stats on the Awlpoke.

Offline San

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Re: 0.3.3.8
« Reply #154 on: July 03, 2014, 09:14:37 pm »
+1
Checking the item sheet, it's currently:
imodbits_spears   2.5   12   92   165   22   b   36   p   2   0

So I imagine it was found will be updated next patch.


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Offline MURDERTRON

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Re: 0.3.3.8
« Reply #155 on: July 03, 2014, 10:55:58 pm »
+1
Yesdachi and Awlpoke were tourney prizes, weren't they?
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Offline no_rules_just_play

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Re: 0.3.3.8
« Reply #156 on: July 03, 2014, 11:05:11 pm »
+1
Yesdachi and Awlpoke were tourney prizes, weren't they?
apparently, Teeth should own the awlpoke.

Offline Clockworkkiller

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Re: 0.3.3.8
« Reply #157 on: July 04, 2014, 05:22:32 am »
+1
so, wait...is the donkey mask also a tourney prize?
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Offline Grumpy_Nic

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Re: 0.3.3.8
« Reply #158 on: July 04, 2014, 02:09:17 pm »
+1
so no new stuff for the masses

Offline zottlmarsch

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Re: 0.3.3.8
« Reply #159 on: July 04, 2014, 03:02:50 pm »
+3
Wow!!! a patch that hasn't completely destroyed 1 of my chars, Haven't had that in a while.....

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Offline Simon_Templar

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Re: 0.3.3.8
« Reply #160 on: July 05, 2014, 12:15:14 pm »
-6
I deleted the game Assholes.  :wink: delete my char soon as well.  8-) See you chadz!!!! And your new game hopefully in 2015 as well  :lol: .

Offline Krex

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Re: 0.3.3.8
« Reply #161 on: July 05, 2014, 12:41:01 pm »
0
I deleted the game Assholes.  :wink: delete my char soon as well.  8-) See you chadz!!!! And your new game hopefully in 2015 as well  :lol: .
Gieb loomz?
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Offline F i n

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Re: 0.3.3.8
« Reply #162 on: July 05, 2014, 12:47:19 pm »
+7
I deleted the game Assholes.  :wink: delete my char soon as well.  8-) See you chadz!!!! And your new game hopefully in 2015 as well  :lol: .

Can't say i'm sad. But I'm gonna miss your never-offensive and humble forum posts.
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Offline Grumbs

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Re: 0.3.3.8
« Reply #163 on: July 05, 2014, 01:37:14 pm »
+1
I deleted the game Assholes.  :wink: delete my char soon as well.  8-) See you chadz!!!! And your new game hopefully in 2015 as well  :lol: .

If you look in patch notes it says "voice pack - version 1", which implies they will update it. The female ones seem to be placeholders. The man's yell sounds pretty bad because it doesn't sound realistic and goes on a bit too much.

You shouldn't be able to start a new voice command before the old one finishes, that just sounds wrong. Also because the yell is so long you can start a new yell just after the old one finishes and avoid the auto mute
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Offline Angantyr

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Re: 0.3.3.8
« Reply #164 on: July 05, 2014, 02:39:59 pm »
0
Was about to write the same as Grumbs; please limit the QQV to one at a time per character. And perhaps turn them down a bit in volume (female screams especially), often this is the dominant sound on the battlefield, which lost its entertainment value pretty fast.