Author Topic: Understand the Chinese come in, please help translate 懂中文的进来,请帮忙翻译  (Read 4999 times)

0 Members and 3 Guests are viewing this topic.

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Cavalry isn't nerfed at all. Just heaviest cav need some more skill point investment to offset their ease of use a bit.

*let's increase difficulty of all polearms by 12*
*Polearms weren't nerfed just heaviest polearms need some more strenght investment to offset their ease of use a bit*

Offline Shanghai_Brave

  • Earl
  • ******
  • Renown: 444
  • Infamy: 26
  • cRPG Player
    • View Profile
visitors can't see pics , please register or login

Offline affare

  • Noble
  • **
  • Renown: 18
  • Infamy: 1
  • cRPG Player A Gentleman and a Scholar
    • View Profile
I will try my best to help translate it although my English is not so good.
 

First of all, one hand Cavalry is fun because it is real.  It is very closed to real history.

And then, 1h Cavalry is a part of the game, so it requires balance.

But balance can't be simplily by Nerf (weaken) other classes and skills.  It is a joke.

People hate ranges, so they got nerfed again and again.   Well, if ranges hate infantry, can we Nerf melee to the point that melee can't even get a kill?

So many people hate cavalry and Horse Ranges,

I will suggest a solution for the balance, so every one will be happy!

1. Restore range to the original, and setting regular cut can't hurt Armor, but pierce can.

2. remove shield requirement, so everyone can use shield. ( in real life, even a moron knows how to hold a shield). Or setting people without shield skills will be slower, but make sure everyone can use a shield.  In Native, no shield skills requirement.  CRPG just want to make classes more focus (less hybrid)

3.  make Cavalry speed and maneuver similar to the donkey ( the current speed and maneuver of Calvary is unreal) in order to make  Calvary not so easy to bump people.

As a result:

1. Cavalry attack together because it is harder to control horses now.

2. Cavalry Ranges have to shoot further away to stay away from group fight  because it is harder to maneuver in between players.

3. Infantry holding shield (shield wall) and attack forward together.



Please make Japanese bow 2 slots.  Japanese is not strong at horse archery in history.

Now because Dev loves Japanese soldiers, people can use the 1 slot Japanese bow and 2 slots Japanese weapons.  It is making it looks like the Japanese bow is the best cavalry bow.  It is funny.

My main is a lvl 35 Mongolia Cavalry capable of  1hand, shield, and archer.  I could do well for all maps. My wpf was 1-hand 75, archery 150, but now the one handed  only about 20 left.  The huge reduction is ridicules.  What is wrong with you?  I know you want to make classes more focusing on one class (less hybrid), but it is making the game less fun.  Why can’t I be good at riding, melee, and archery?  There were plenty of solders could do that in Mongols in history.

In fact, Changes for CRPG are all balances.  Not much about other things.  What you did to the balance are all about Nerfed  archers and less hybrid.

You want us to focus on one skill, but I am against it and make a lvl 35 Mongolia Cavalry who was capable of melee, cavalry and archery.  It was good at all maps and could get high scores.   Now You nerfed  wpf and archery.  You are so good at it.

Nerfed is not a solution.  It is just a joke.  A real balance comes from making the game more history accurate. 

« Last Edit: June 18, 2014, 10:07:11 pm by affare »

Offline Riddaren

  • Duke
  • *******
  • Renown: 601
  • Infamy: 298
  • cRPG Player Sir White Pawn
    • View Profile
  • Faction: Burg Krems
  • Game nicks: Riddaren, Matthaus
1. Restore range to the original, and setting regular cut can't hurt Armor, but pierce can.

2. remove shield requirement, so everyone can use shield. ( in real life, even a moron knows how to hold a shield). Or setting people without shield skills will be slower, but make sure everyone can use a shield.  In Native, no shield skills requirement.  CRPG just want to make classes more focus (less hybrid)

These are two good suggestions, but reducing horse stats to the ones of the donkey would be ridiculous.

Offline Shanghai_Brave

  • Earl
  • ******
  • Renown: 444
  • Infamy: 26
  • cRPG Player
    • View Profile
visitors can't see pics , please register or login
visitors can't see pics , please register or login

Offline Shanghai_Brave

  • Earl
  • ******
  • Renown: 444
  • Infamy: 26
  • cRPG Player
    • View Profile
These are two good suggestions, but reducing horse stats to the ones of the donkey would be ridiculous.
Can you ride? Have you ever ridden a horse?

HORSE=MONKEY????

HORSE IS NOT MONKEY!!!!!!!!!!!!!!!!!
visitors can't see pics , please register or login

Offline Sandersson Jankins

  • King
  • **********
  • Renown: 1450
  • Infamy: 223
  • cRPG Player Sir White Bishop
    • View Profile
  • Faction: CSA Apologists
  • Game nicks: fnord
  • IRC nick: "There's always a bigger nerd"- Qui-Gong Jim, Star Trek IV: Electric Boogalo
visitors can't see pics , please register or login


This is the best thing I've ever seen on the forums. Really, it is.
visitors can't see pics , please register or login

the administrator of this forum is the Internet Keyboard man? Can only play "authority" in the virtual world?Can you tell me why?

Offline Shanghai_Brave

  • Earl
  • ******
  • Renown: 444
  • Infamy: 26
  • cRPG Player
    • View Profile
Quote from: Macropus on Today at 09:14:19 pm
Well... Have you played cavalry?  :) Try it, you will see that it's not as easy as you imagine.
--------------------------------------------------------------
I played 2.5years cavalry,
infantry 7years,
2.5years archers,
2.5years Bow Cavalry
visitors can't see pics , please register or login

Offline Macropus

  • King
  • **********
  • Renown: 1668
  • Infamy: 296
  • cRPG Player Sir Black Knight
    • View Profile
  • Game nicks: Macropus
Can you ride? Have you ever ridden a horse?

HORSE=MONKEY????

HORSE IS NOT MONKEY!!!!!!!!!!!!!!!!!
Yes, horses are unrealistic, but many things are unrealistic in cRPG.
For realism horses flexibility should be reduced - you are right, but...

But for game balance in cRPG it is normal.

Offline Shanghai_Brave

  • Earl
  • ******
  • Renown: 444
  • Infamy: 26
  • cRPG Player
    • View Profile
Yes, horses are unrealistic, but many things are unrealistic in cRPG.
For realism horses flexibility should be reduced - you are right, but...

But for game balance in cRPG it is normal.

Make it real the whole balance 全做真实了 也就平衡了
visitors can't see pics , please register or login

Offline Macropus

  • King
  • **********
  • Renown: 1668
  • Infamy: 296
  • cRPG Player Sir Black Knight
    • View Profile
  • Game nicks: Macropus
Make it real the whole balance 全做真实了 也就平衡了
It's very hard to make the whole balance with realism. That would be a completely different game then. :)
cRPG is not about realism, it's about gameplay and fun.

Offline Shanghai_Brave

  • Earl
  • ******
  • Renown: 444
  • Infamy: 26
  • cRPG Player
    • View Profile
It's very hard to make the whole balance with realism. That would be a completely different game then. :)
cRPG is not about realism, it's about gameplay and fun.
Try to know, I am very optimistic! !
IM Go to sleep

visitors can't see pics , please register or login
visitors can't see pics , please register or login

Offline Jona

  • Balancer
  • *
  • Renown: 1372
  • Infamy: 376
  • cRPG Player Sir Black Bishop
  • OG Agi Whore
    • View Profile
  • Faction: Hounds of Chulainn
  • Game nicks: Jona, Siegafried
Try to know, I am very optimistic! !
IM Go to sleep

visitors can't see pics , please register or login


Never be optimistic regarding crpg.

(click to show/hide)
visitors can't see pics , please register or login


"I'll have my lance aimed at Jona's knees and he'll jump up, run up my lance and kill me." -Dalfador

Offline NuberT

  • Earl
  • ******
  • Renown: 436
  • Infamy: 45
  • cRPG Player
    • View Profile
  • Faction: HRE
  • Game nicks: NuberT_HRE
  • IRC nick: NuberT_HRE
Can you ride? Have you ever ridden a horse?

HORSE=MONKEY????

HORSE IS NOT MONKEY!!!!!!!!!!!!!!!!!

Monkey
(click to show/hide)

Donkey
(click to show/hide)

German grammar na_zi at work :P

Offline Sandersson Jankins

  • King
  • **********
  • Renown: 1450
  • Infamy: 223
  • cRPG Player Sir White Bishop
    • View Profile
  • Faction: CSA Apologists
  • Game nicks: fnord
  • IRC nick: "There's always a bigger nerd"- Qui-Gong Jim, Star Trek IV: Electric Boogalo
Monkey
(click to show/hide)

Donkey
(click to show/hide)

German grammar na_zi at work :P

That is a 10/10 motherfucking burro. Would pat on the head.
visitors can't see pics , please register or login

the administrator of this forum is the Internet Keyboard man? Can only play "authority" in the virtual world?Can you tell me why?