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Do you think that STR requirement for Medium/Heavy tier armours, should be increased?

Yes
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Author Topic: Increase the difficulty requirement on Medium/Heavy tier armours, #2.  (Read 2022 times)

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Offline Mr.K.

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #15 on: June 04, 2014, 11:10:25 am »
0
If u need 20 for a plate u can't do a 18/24 anymore, at least at same level before, or without loosing skillpoints anywhere. Anyway, i agree with the concept itself, than u can balance it more or less strictly

With three point increase gothic plate would be 18 and Churburgs 17. Those are still "full plate". Even with four point increase 18/24 could run in a churburg. That's why I think 6 points would be better for the heaviest armors if we actually want to change anything and not just break a few str/armor combos like what Hate More is using.

Offline Panos_

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #16 on: June 04, 2014, 11:32:23 am »
-1
Here we go again. Do you really think people are seriously butthurt by -'ing a post? Looks more like you are butthurt by a minus on your well constructed thread.

15 str should be enough for mid tier armors though, maybe 18 for the better tiers.

I could not care less about renowing, I leave that to leshma.

The guy with the Varangopoulos armour is Gravoth, if you don`t know, he claims that playing with a plate and an agility build is retarded because you lose all the benefits of the agility, yet most of the time he runs around with his PLATE armour  :lol:
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Offline Herezy92

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #17 on: June 04, 2014, 11:32:33 am »
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With three point increase gothic plate would be 18 and Churburgs 17. Those are still "full plate". Even with four point increase 18/24 could run in a churburg. That's why I think 6 points would be better for the heaviest armors if we actually want to change anything and not just break a few str/armor combos like what Hate More is using.
Then go for +4 difficulty, even if i disagree with your point. (the very last plates will be at 19-20 str)
For me 18 str should be able to use heavy armors. (but i agree 15 STR build shouldn't be able)

Moreover, remember with the last patch, the cav needs much more agi to use heavy horses. (meaning they have less STR)
If you add even more STR requirement you can say good bye to the class "Heavy knight / cavalry"
And it's something i don't want.

I like watching heavy knights riding on their shiny horses. (Remember The heavy Medieval French Cavalry !)

Offline Mr.K.

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #18 on: June 04, 2014, 11:44:02 am »
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If you add even more STR requirement you can say good bye to the class "Heavy knight / cavalry"
And it's something i don't want.

I like watching heavy knights riding on their shiny horses. (Remember The heavy Medieval French Cavalry !)

I agree with this, would be really sad to see full plate cav disappear. Not sure if increasing the plate requirements would be worth it - prolly not. Still if we actually want to change anything, imo you need to make it more than four points.

Offline Panos_

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #19 on: June 04, 2014, 11:46:39 am »
+1
Or even better, decrease the requirement on the heave horses again
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Offline Gravoth_iii

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #20 on: June 04, 2014, 11:49:48 am »
+1
Laugh all you want, but we both know that it`s retarded when a player can run around with a lordly Varangopoulos armour with only 15 STR.


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Please tell me gravoth, if you believe that plating with an agility build is retarded, why do you seem so butthurt by my suggestion?

Besides, an increase to armour requirements, will speed up the battle time, since most will die easier.

Didnt i already tell you my opinion about 5 times in the last thread? I said that using plate with agi builds is shit, nobody uses it and so theres no reason to nerf it. STR builds are superior at using plate.

I could not care less about renowing, I leave that to leshma.

The guy with the Varangopoulos armour is Gravoth, if you don`t know, he claims that playing with a plate and an agility build is retarded because you lose all the benefits of the agility, yet most of the time he runs around with his PLATE armour  :lol:

I have a plate armour yes, ive used it about 10 hours out of 2k on my main. Its mainly used on my STR BUILD alt.
« Last Edit: June 04, 2014, 11:52:49 am by Gravoth_iii »
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Offline no_rules_just_play

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #21 on: June 04, 2014, 11:51:20 am »
+2
So now you are making a double thread since you think suggestion corner isn't enough already?

I play high agi and playing with high armour indeed makes me survive longer, but I fuck up the whole point of my build: speed.

Oh wait, wasn't that already said a thousand times in your thread? Hurrdurr I played an 18/21 build and that's an agiwhore build, I know everything of agiwhoring now, balanced builds don't exist. Hurr durr.

Also, especially with the current cav nerf you would only see peasants on heavy horses. But ueah, that's exactly what you want right? Funneling everybody into either str or agi?

When you need multiple hits to kill me in medium armour, it doesn't mean it's OP. It just means your footwork sucks balls. Nice how you want everything that kills you to be nerfed, because you obviously are pro and play the only acceptable classes. (except when  you want to 'try it out')

Offline Panos_

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #22 on: June 04, 2014, 11:52:14 am »
-1
Didnt i already tell you my opinion about 5 times in the last thread? I said that using plate with agi builds is shit, nobody uses it and so theres no reason to nerf it. STR builds are superior at using plate.

Yet you use your varangopoulos armour  :lol:

But still, if its so shit, why do you lobby against it?

Shady aint it?


So now you are makig a double thread since you think suggestion corner isn't enough already?

I play high agi and playing with high armour indeed makes me survive longer, but I fuck up the whole point of my build: speed.

Oh wait, wasn't that already said a thousand times in your thread? Hurrdurr I played an 18/21 build and that's an agiwhore build, I know everything of agiwhoring now, balanced builds don't exist. Hurr durr.

Also, especially with the current cav nerf you would only see peasants on heavy horses. But ueah, that's exactly what you want right? Funneling everybody into either str or agi?

When you need multiple hits to kill me in medium armour, it doesn't mean it's OP. It just means your footwork sucks balls. Nice how you want everything that kills you to be nerfed, because you obviously are pro and play the only acceptable classes. (except when  you want to 'try it out')


No, I want everyone to be able to play what they invested for, go for str and be a slow but hard to kill tank, go for agility be a fast weakling.

Deal with it.

« Last Edit: June 04, 2014, 11:56:04 am by Panos_the_Bear »
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Offline Gravoth_iii

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #23 on: June 04, 2014, 11:54:17 am »
0
Yet you use your varangopoulos armour  :lol:

But still, if its so shit, why do you lobby against it?

Shady aint it?

I use it because it looks awesome, and it has its uses. Its definitely a lot worse than medium armour but also has some benefits at times.
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Offline no_rules_just_play

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #24 on: June 04, 2014, 12:00:07 pm »
+2
To everyone who didn't read panos' first thread: panos never played agi, he think 18/21 is agiwhoring because "U have le three more pointz in agilutie XD *le meme face*"

Offline Panos_

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #25 on: June 04, 2014, 12:01:09 pm »
-1
Also No Rules, when I was playing 2h and as a lancer, you didnt even know what c-rpg is.

For the last 2 years my build is 18.24, you moron.

You and Gravoth set a new bar to stupidity, both claim that agi plating is shit, yet you use it  :lol:
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Offline no_rules_just_play

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #26 on: June 04, 2014, 12:04:54 pm »
0
Also No Rules, when I was playing 2h and as a lancer, you didnt even know what c-rpg is.

For the last 2 years my build is 18.24, you moron.

You and Gravoth set a new bar to stupidity, both claim that agi plating is shit, yet you use it  :lol:

I use transitional when mounted because light armour on a heavy horse looks absolutely stupid.

Offline Gravoth_iii

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #27 on: June 04, 2014, 12:05:35 pm »
0
Also No Rules, when I was playing 2h and as a lancer, you didnt even know what c-rpg is.

For the last 2 years my build is 18.24, you moron.

You and Gravoth set a new bar to stupidity, both claim that agi plating is shit, yet you use it  :lol:

I've played a lot of shit builds, so what?
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Offline SirCymro_Crusader

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #28 on: June 04, 2014, 12:06:20 pm »
0
.
« Last Edit: March 09, 2023, 09:08:16 pm by SirCymro_Crusader »

Offline IR_Kuoin

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Re: Increase the difficulty requirement on Medium/Heavy tier armours, #2.
« Reply #29 on: June 04, 2014, 12:06:27 pm »
+4
Most people who go agi prefer to be fast on their feet, makes it easier to dodge and what not. Plate only got 15 - 16 str requirement yet most people don't use it unless they are full STR. It seems to me you just want your +3 poleaxe to be able to kill peasants faster.
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