Throwing - common knowledge again - is very, very limited compared to every other ranged class in the game. Especially when played as sidearm. Ammo is limited, range is limited, accuracy is limited. And again, as part of an hybrid it really is down to luck to hit an aware opponent with the limited wpf you can dump in there.
When did i compare throwing to other range ? I'm saying someone clearly used a thrower (range slot) to play an additional melee and bypass the 3 max melee rule. How wasn't that clear enough for you ?
Dumping 6 skill points into PT is kinda a big deal with a STF character as a shielder with already skill points in shield skill. This already limits the capabilities for the thrower/melee. Every kind of hybrid limits melee capabilities.
Okay, i guess i'm just totally wrong and this possible build is just out of the question and isn't at all considered as range nor as a decent melee :
Level 30 (4 420 577 xp)
Strength: 18
Agility: 18
Hit points: 53
Skills to attributes: 2
Ironflesh: 0
Power Strike: 6
Shield: 5
Athletics: 6
Riding: 0
Horse Archery: 0
Power Draw: 0
Power Throw: 6
Weapon Master: 6
One Handed: 155
Two Handed: 24
Polearm: 24
Archery: 1
Crossbow: 1
Throwing: 1
What is 6 skill points ? 3 Attributes ? I'll trade you thoses 6 PT for 3 STR AND 1 PS. Is the 6 PS build completely useless against the 7 PS build (with 3 more hp) ? Is it remotely inferior ? Skillwise, does it make a big difference ? I don't think so.
If i haven't forgotten, throwing wpf is needed for accuracy, throw time, and to pick it back up. But to use it when you spawned with it, no ? If it's the case, i'm sorry, and indeed, instead of having 155 in 1h, i guess he'll only have around 100 ? Clearly a cripple.
Who am i to think for even a second that someone with 3 throwing lances, a shield, and a 1h sword, never seen picking back up his throwing lances, and always rushing in melee, is just trying to be a melee character to ensure a number advantage ?
I must just be agressive, since none of that makes even sense. Guess we just disagree on how getting throwing lances doesn't mean you're so gimped in melee... It actually reminds me of the time i was followed by Umbra as a thrower, he missed me couple of times, then hit me once. And i was like "damn", he'll pick back his ammo and finish me off. What was my surprise when i saw he didn't even bother picking it up, but instead chased me for the whole round, never reaching me. Guess he must have missed noticing it.
Sorry for yelling it out (typing a lot, and a big wall of text is considered disagreeing and being agressive, it seems), but you just never were concerned with the point i raised. I wasn't discussing about the effectiveness of throwers as a range (though they are very good range hunters with a proper build). But about the
"rules".It doesn't matter that i still disagree with you and throwers being very, very limited, since, especially at low pop server, an hybrid thrower/1h or 2h is king.
And i'm amazed you're considering a loss of 6 skill points a "gimped build".
I'll read your next answer, if you ever do, but won't charge this topic with further nonsense from me, since that's what you take it for.
I'm just sorry for thinking for even one second that your rules could have been broken by someone trying to bypass them, to take advantage of the "not-so-clear" range tag.
And to finish with a "good" note, i totally agree with you on this point :
I dislike everything that limits the freedom of choice inside the team. It's already hard enough to get a proper amount of team together to even get it running properly.
Limiting the freedom even more, forcing people into playing classes they don't like/don't wanna play will eventually lower the team numbers even more.
This is essential for tournaments. But i don't see how limiting a number of shields per team to 4 (instead of the current 5) is limiting the freedom of choice inside an 8 man team. I can give you plenty of combinations with that set-up, and actually only ONE, with 5 shields. So i guess refusing one combination, when hundreds exists, is limiting drastically the freedom of choice.
And nobody is forcing people into playing classes they don't like/don't wanna play. It's an 8 man team, if you only recruited dedicated 2handers, then are you going to complain how the rules forces your member to play class they don't like ? No. You recruit your team based on the rules, and all your teammembers can play the way they like and want to play.
Back to the main point, keeping all thoses rules for the first stage is a given. Should they evolve for the brackets events ? Further limitations of some kind : gold, max-armor, max-horse ? I'm totally in favor of that (or even for latter tournaments), since rules that "allow" everything actually forces competitive team to use the strongest combination : heavy cav, heavy armor on all infantry (not super heavy, but definitely not medium armors). You can argue that it's your choice to use whatever armor you feel like it, but you can't deny that if i use a nomad robe, i'll be at a definite disadvantage against anyone with the same build but a medium-heavy armor. Especially true for melees.
You're the advocate of freedom, but the rules forces you to use particular equipment if you want your team to be challenging. Not all equipment are as effective as others, and the most effective should be restricted, imo.
Edited following Molly's reply :Sorry if i sounded agressive. And i was probably a bit, since it felt like the other team cheated this out, since we believed 4 melees were against the rules, and yet that's how they played. Having fun with your team is a given. Playing against wannabee-cheaters isn't. But even if this point is still unclear, rest assured that we, LastMinute, will always stick to a max of 3 melee rules. Even our HA doesn't have a melee weapon. And i purposefully use shitty armor, to make sure i die easily, especially in melee. And, i believe jtobiasm was watching this particular match, though he didn't talk much, so maybe he'll share a different version altogether than mine. Sorry again for being agressive because we felt we had been cheated. I should maybe have taken it as a gentleman and brush it off my shoulder, but alas, i'm but a human.
I still appreciate you though. :S Sorry for all this, since it seems it does ruin the image you had of me, if you even had one.
And i'm also sorry Bagge didn't allow you a respec. We would have allowed it, but he didn't even ask us our opinions. And i didn't really understood what it was at the moment. Don't know why i'm saying it now, but since i doubt you'll read anything from me without a-priori again...