Author Topic: New Patch Cavalry Changes  (Read 5297 times)

0 Members and 1 Guest are viewing this topic.

Offline imisshotmail

  • Permanently Banned
  • **
  • Renown: 504
  • Infamy: 428
  • cRPG Player
    • View Profile
New Patch Cavalry Changes
« on: May 29, 2014, 12:32:58 am »
+19
are mostly good, thank the lord heavy cavalry is finally being nerfed.

if any one thinks otherwise, please direct all discussion to this thread and make sure to post your cavalry KDR along with your opinion.

signed,
visitors can't see pics , please register or login

Offline polkafranzi

  • Marshall
  • ********
  • Renown: 814
  • Infamy: 276
  • cRPG Player Sir White Pawn
  • pronouns: Nick/her
    • View Profile
  • Faction: Fun clan - Burg Krems, join with main or alt!
  • Game nicks: Adelheid, Wulfing, Hildebrand, Vulferam, Sepp, Pippa (r.i.p), Minjy
Re: New Patch Cavalry Changes
« Reply #1 on: May 29, 2014, 12:40:24 am »
+1
Anyone can have that kdr with a little know-how, hell GTX probably got 800:1 seeing as he quits the second he dies.

Fucking lowbie (not you).
visitors can't see pics , please register or login



2024: selling my thirty odd +3 items for rl money, don't think i need them anymore tbh. pm me

Offline Tydeus

  • King
  • **********
  • Renown: 1422
  • Infamy: 351
  • cRPG Player A Gentleman and a Scholar
  • Item re-unbalance guy
    • View Profile
  • Game nicks: Tydeus
  • IRC nick: Tydeus
Re: New Patch Cavalry Changes
« Reply #2 on: May 29, 2014, 12:53:00 am »
+6
Anyone can have that kdr with a little know-how, hell GTX probably got 800:1 seeing as he quits the second he dies.

Fucking lowbie (not you).
You're talking to a clanless guy who always plays by himself and with 120 ping. Somehow I really doubt just "anyone" can get even close to 6:1 over 800 kills with those conditions.
chadz> i wouldnt mind seeing some penis on my character

Offline Pandemona

  • Game Admin (trial)
  • ****
  • Renown: 321
  • Infamy: 38
  • cRPG Player A Gentleman and a Scholar
  • We are all of us what we do
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Merc_Pandemona
  • IRC nick: Pandemona
Re: New Patch Cavalry Changes
« Reply #3 on: May 29, 2014, 01:10:02 am »
+2
How the fuck you managed to get 27 mails? I hardly get more than 2 and they're mostly armoury related.

And about changes, i rather read instead of typing since i don't believe it will be any better if i type. But i can say cavalry wasn't really nerfed, it simply has been made impossible to play for some people. There is no way you can get proper build for level 30 if you want to use heavy horse now.
Remember remember the fifth of November. The gunpowder, treason and plot. I know of no reason, why the gunpowder treason, should ever be forgot.

Offline imisshotmail

  • Permanently Banned
  • **
  • Renown: 504
  • Infamy: 428
  • cRPG Player
    • View Profile
Re: New Patch Cavalry Changes
« Reply #4 on: May 29, 2014, 01:14:35 am »
+8
How the fuck you managed to get 27 mails? I hardly get more than 2 and they're mostly armoury related.

And about changes, i rather read instead of typing since i don't believe it will be any better if i type. But i can say cavalry wasn't really nerfed, it simply has been made impossible to play for some people. There is no way you can get proper build for level 30 if you want to use heavy horse now.

18/24
6ps 8rid 2shield 1wm

or

15/24
assorted stats i don't remember


Either one is really good for heavy cavalry at level 30, the thing is they are dedicated cavalry builds. They aren't very good in melee, with the first one being completely useless once dehorsed. Thats exactly how it should be though, heavy horses are extremely strong and you should have to sacrifice other things to be able to use them.


Offline Dexxtaa

  • King
  • **********
  • Renown: 1268
  • Infamy: 200
  • cRPG Player
    • View Profile
  • Game nicks: Remnant_Dexxtaa
Re: New Patch Cavalry Changes
« Reply #5 on: May 29, 2014, 01:18:10 am »
0
It's a buff to heavy cavalry.

7 riding requirement? I checked it out on my alt. It's fffffaaaasst. I can use Keyarna my Eastern Warhorse as a lancing platform now.

I'm okay with that, though.
visitors can't see pics , please register or login

Offline Legs

  • Marshall
  • ********
  • Renown: 819
  • Infamy: 88
  • cRPG Player
  • Loco Motive
    • View Profile
  • Game nicks: Arms, Legs
Re: New Patch Cavalry Changes
« Reply #6 on: May 29, 2014, 01:19:29 am »
0
you should have to sacrifice other things to be able to use them.

"Other things" being all of your money forever.

Some people don't care because they're rich marketplace jews but I've burned almost a million gold as heavy cavalry and I'm not even through my fourth generation yet. That's a whole lot of money to spend purely on upkeep.
Legs are used for standing, walking, jumping, running, kicking, and similar activities.

Offline Macropus

  • King
  • **********
  • Renown: 1668
  • Infamy: 296
  • cRPG Player Sir Black Knight
    • View Profile
  • Game nicks: Macropus
Re: New Patch Cavalry Changes
« Reply #7 on: May 29, 2014, 01:45:15 am »
+2
"Other things" being all of your money forever.

Some people don't care because they're rich marketplace jews but I've burned almost a million gold as heavy cavalry and I'm not even through my fourth generation yet. That's a whole lot of money to spend purely on upkeep.
Well to be fair, you don't have to be some extremely greedy marketplace whore to get easy 100k per day by trading, to use for upkeep.

Offline Joseph Porta

  • King
  • **********
  • Renown: 1029
  • Infamy: 234
  • cRPG Player
  • (ノಠ益ಠ)ノ彡┻━┻. take all my upvotes! Part-time retard
    • View Profile
  • Faction: Caravan Guild Enthousiast,
  • Game nicks: Wy can't I upvote my own posts, Im a fucken genius, yo.
  • IRC nick: Joseph_Porta
Re: New Patch Cavalry Changes
« Reply #8 on: May 29, 2014, 01:53:06 am »
+1
Does this mean my armor wise inferior arabian is now also inferior speed wise?



Nvm, only the req changed? Gg afggots, get used to no IF bitches
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: New Patch Cavalry Changes
« Reply #9 on: May 29, 2014, 05:42:38 am »
+6
Long post. Will just post all of my posts from the proposal, taking out the edits to stats. I can't get the exact format since the thread is locked. Only going to post my own reasonings. If you see horse edits that aren't consistent with current stats, that means that it was changed in future posts.

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)
« Last Edit: May 29, 2014, 05:54:21 am by San »

Offline Macropus

  • King
  • **********
  • Renown: 1668
  • Infamy: 296
  • cRPG Player Sir Black Knight
    • View Profile
  • Game nicks: Macropus
Re: New Patch Cavalry Changes
« Reply #10 on: May 29, 2014, 08:30:06 am »
+3
It's a buff to heavy cavalry.

7 riding requirement? I checked it out on my alt. It's fffffaaaasst. I can use Keyarna my Eastern Warhorse as a lancing platform now.

I'm okay with that, though.
What kind of logic is that? I don't get it.
You say raising the difficulty was a buff because heavy horses are fast with 7 riding? But they always were! The only thing that was changed is that you can't use it at lower riding levels. How is that a buff?

Offline Oberyn

  • King
  • **********
  • Renown: 1578
  • Infamy: 538
  • cRPG Player
    • View Profile
  • Faction: Lone Frog
  • Game nicks: Oberyn
Re: New Patch Cavalry Changes
« Reply #11 on: May 29, 2014, 11:18:57 am »
0
Even then, doesn't the speed+maneuv bonus only come in play for every riding skill above the minimum requirement?
visitors can't see pics , please register or login

Offline Macropus

  • King
  • **********
  • Renown: 1668
  • Infamy: 296
  • cRPG Player Sir Black Knight
    • View Profile
  • Game nicks: Macropus
Re: New Patch Cavalry Changes
« Reply #12 on: May 29, 2014, 11:22:51 am »
0
Even then, doesn't the speed+maneuv bonus only come in play for every riding skill above the minimum requirement?
I don't think so, would've made rouncey-type horses quite OP before the patch.

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: New Patch Cavalry Changes
« Reply #13 on: May 29, 2014, 11:51:40 am »
+2
Huh, doubt anyone in EU comes even close to 6.2. NA must be cav heaven. Preference for shorter weapons, fewer archers and probably not much cav awareness either.

Apart from that, excellent nerf to heavy cav. I think it was clear by now upkeep does not function as a reliable balancing mechanism, higher riding is a sensible choice. Wanna ride a tough and heavy horse, gotta spend more points on it.

Offline Sparvico

  • Marshall
  • ********
  • Renown: 976
  • Infamy: 174
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
  • Steam ID: Sparvico
    • View Profile
  • Faction: Mossbacks
  • Game nicks: Sparvico et al.
Re: New Patch Cavalry Changes
« Reply #14 on: May 29, 2014, 12:38:12 pm »
0
Inb4 every HA that already had 8 riding anyhow scoops up a +3 eastern or cataphract on the cheap cause all the silly market dwellers think they were nerfed.
Quote
Mossback_Westwood: "I swear 2 my semitic God if you give me this bundle of sticks's address I'll cut off his ear and eat it"

visitors can't see pics , please register or login