Poll

Some feedback

Each Tournament match should be expected to last around 40 minutes
58 (11.2%)
Around 30 minutes
64 (12.4%)
An hour or more
34 (6.6%)
Characters should be restricted to STF only for Tournaments
91 (17.6%)
All characters should be able to participate
78 (15.1%)
No heirlooms should be allowed
85 (16.5%)
Only SOME heirlooms should be allowed
7 (1.4%)
Only SOME equipment should be allowed(regardless of loom level)
33 (6.4%)
All items should be allowed
66 (12.8%)

Total Members Voted: 196

Author Topic: Official NA & EU Events/Tournaments (This means unique rewards)  (Read 16136 times)

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Offline MURDERTRON

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #105 on: May 25, 2014, 06:01:23 pm »
+5
Yeah, like 1v1 fights we might prefer STF characters to show who has the better skill, but for something like 5v5, particularly clan 5v5s, no restrictions would be fine I think because the focus is more teamwork than individual OP-ness.  :wink:

I still think STF is a better idea for just about any competition.  You want to make the game accessible to new players, and at least give them the illusion that they might have a chance.
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Offline Tomas_Miles_again

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #106 on: May 25, 2014, 06:05:12 pm »
+3
Balance is key to competitive play. Make of that what you will.

Offline Ikarus

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #107 on: May 25, 2014, 06:18:27 pm »
0
cool idea, I´m totally game  8-)
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Offline Herezy92

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #108 on: May 26, 2014, 01:55:13 pm »
+10
Yep, i agree,  balance is needed.

However, i think we should create a new kind of character (not an alt nor a STF) but what about a TC(tournament character?)
The TC can be used only on Tournament server,
The TC can not gain money /xp
The TC can respect at anytime he wants without losing xp
The TC is stuck at a dedicated level (the level decided by the devs)

@ the level of the TC, what about changing it sometimes?
Once the dev put it at level 30, then some tournaments later, they can decide to put it at 33. And then, back to 30, etc.....
(Depending on what they exactly want, and it can be funny to allow players to have more dedicated builds according to the different levels)


What do you think of it?

Offline Moncho

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #109 on: May 26, 2014, 01:56:32 pm »
+3
That would also allow for other events like peasant wars! Today, all your TCs are lvl 1 (or 10), go nuts!

Offline Molly

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #110 on: May 26, 2014, 04:12:39 pm »
0
Yep, i agree,  balance is needed.

However, i think we should create a new kind of character (not an alt nor a STF) but what about a TC(tournament character?)
The TC can be used only on Tournament server,
The TC can not gain money /xp
The TC can respect at anytime he wants without losing xp
The TC is stuck at a dedicated level (the level decided by the devs)

@ the level of the TC, what about changing it sometimes?
Once the dev put it at level 30, then some tournaments later, they can decide to put it at 33. And then, back to 30, etc.....
(Depending on what they exactly want, and it can be funny to allow players to have more dedicated builds according to the different levels)


What do you think of it?
Cool idea I had myself too but didn't bother posting because I guess there aren't the necessary programming capabilities available with the other game being worked on.
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Offline Herezy92

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #111 on: May 26, 2014, 04:13:26 pm »
+1
Yo, i made a new topic with a poll

Offline Admiral Ballsack

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #112 on: May 28, 2014, 04:49:03 am »
-1
I better get a pink deli cap for winning some event..
Also having a MOTD with event information/date is a GREAT idea.
« Last Edit: May 28, 2014, 05:03:48 am by Admiral Ballsack »
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Offline Dede

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #113 on: May 28, 2014, 07:15:05 am »
+2
The Idea of a Events/Tournament Server is good, but I have my doubt about the server being suitable for any "competetive gaming".

Unfortunately, there are a few problems that keep these types of events from being successful, such as: the lack of organization and proper promotion, few participants or not enough teams, outdated servers, and finally subpar rewards. Fortunately though, we’ve identified the hindrances and believe they can be addressed.
....

No offence, but the servers are still the same. Nothing has improved over the past, at least not for EU.
I checked the EU_Events Server with "wireshark" and it has still a server-side and client-side tickrate of 32, which is not a good basis to even think about tournaments.


If we are talking about "competetive gaming" the server should have at least a Tickrate of 64.

I have mentioned the importance of this also in an other topic:
Either the crpg server is not suitable for so many players at once, or its the "bad" netcode of M&B.
You wont get any better game experience with a server- and client-"Tickrate" of 32 anyway.

What is the tickrate?:
http://www.youtube.com/watch?v=aVmqv3z4gnA

"CS:GO" players complain about 64 server-tickrate, cRPG server has 32!? :?
...

If this is a matter of server-costs, I think this community including me would gladly donate for better gaming experience with less random "things" happening in the mod.

Offline Krex

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #114 on: May 28, 2014, 03:43:33 pm »
0
Outdated servers=servers that arent running the newest version of cRPG.Please talk about stuff you dont understand.
Also,noone besides you has ever seen a problem with that tickrate...not sure if the game even supports more.
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Offline Dede

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #115 on: May 28, 2014, 06:48:42 pm »
+3
Also,noone besides you has ever seen a problem with that tickrate...

Have you done a survey, how do you know what other people are experiencing?
I started playing the mod right from the early stages and I played it on many systems to come to this conclusion.

I am sure many players encountered random stuff happening in this game like:
  • instantswings coming from nowhere.
  • swings going through the body of the opponent but dealing no damage.
  • swings going through blocks
  • opponents hitting you while fighting with air.
  • horses bumping you before they are even close to you...
and many more weird things...


...not sure if the game even supports more.
It does, some of the native jestservers are running with 64 tickrate.


The Tickrate is not a matter of belief, its a fact that the higher the tickrate the more accurate the hit dedection becomes.
Just watch the Video on my previous post from beginning to end and you will get better understanding of the issue.

Offline Krex

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #116 on: May 28, 2014, 07:46:48 pm »
0
Will do later on,but noone here was talking about that before.
Also,I (lucky me I guess)never had those problems...
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Offline Sir_Hans

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #117 on: May 28, 2014, 08:04:49 pm »
0
Dominating players are already rewarded with high k/d ratios and multipliers...

Give unique items to your diehard average playerbase aka myself!

You should host a chess tournament and give the unique items for the champions of chess, then I wont be able to use my hawaii ping as an excuse for losing.  :cry:

Offline Molly

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #118 on: May 28, 2014, 09:27:12 pm »
0
There will be enough rewards for everyone.
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Offline Joseph Porta

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #119 on: May 29, 2014, 12:25:44 am »
0
What if I want two rewards? Because I want two rewards..
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