Poll

Some feedback

Each Tournament match should be expected to last around 40 minutes
58 (11.2%)
Around 30 minutes
64 (12.4%)
An hour or more
34 (6.6%)
Characters should be restricted to STF only for Tournaments
91 (17.6%)
All characters should be able to participate
78 (15.1%)
No heirlooms should be allowed
85 (16.5%)
Only SOME heirlooms should be allowed
7 (1.4%)
Only SOME equipment should be allowed(regardless of loom level)
33 (6.4%)
All items should be allowed
66 (12.8%)

Total Members Voted: 196

Author Topic: Official NA & EU Events/Tournaments (This means unique rewards)  (Read 16195 times)

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Offline Molly

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #30 on: May 23, 2014, 08:19:44 pm »
0
No word on builds used, weapons and the like?
Check the poll?
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Offline Blackbow

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #31 on: May 23, 2014, 08:24:25 pm »
+1
great idea sound nice

imo dont restrict anything !
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Offline Sari

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #32 on: May 23, 2014, 08:27:05 pm »
0
Character name: Savvii
Ban history(within the last year): 1hr last August
Why you're applying: I want to be in this exciting event!
Your region(NA/EU/etc.): NA

Offline phnxhdsn

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #33 on: May 23, 2014, 09:09:38 pm »
0
Just because you're level 35 blackb! This is good, can't wait :D
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Offline Teeth

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #34 on: May 23, 2014, 09:27:42 pm »
+4
On these seperate servers will there be any ways to actually easily enforce restrictions like that? In my opinion events should be as smooth and accessible as possible at this level of player activity, so unless it's all easy to check or some type of server settings could get implemented, it is probably best to have no restrictions. Most of us will hopefully be able to secure some basic looms for himself at least prior to joining through armouries or sharing with friends so there is somewhat of a level playing field.

Ideally any tournament event should have equal level and equal amount of looms, so skip the funs and no looms allowed whatsoever if you ask me. I don't agree with the existence of grind, let alone grinding giving you an advantage in a competition. If this is a hassle to enforce or will lead to big drama it is probably not worth it to pursue completely fair competition and go for whatever poses the least resistance.

In fact, because of poor design of heirlooms, playing without heirlooms completely changes the game balance. One of many examples is that a pike would lose 11,1% raw damage while a Great Bardiche would lose 6,1% raw damage. So even better than playing without looms is turning everyone's stuff into +3 magically, at least the weapons.

Apart from that I like having no restrictions whatsoever as far as item choices or class choices go. Let people go all full plate if they want, let people go all horse archer if they want. We had a 5 vs 5 tournament with no restrictions whatsoever once and guess what, most people went for balanced team set-ups, simply because they are the best. Say what you want, but the game is balanced enough to allow this.
« Last Edit: May 23, 2014, 09:31:16 pm by Teeth »

Offline Adamar

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #35 on: May 23, 2014, 09:40:02 pm »
+1
great idea sound nice

imo dont restrict anything !

Tournaments should measure skill, not build, Spambow.

Same lvl, same gear, and I'm in.

Offline HardRice

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #36 on: May 23, 2014, 09:52:04 pm »
0
Character name: 187 the Alligator King
Ban history(within the last year): None
Why you're applying: I want to help.
Your region(NA/EU/etc.): NA

Offline Jona

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #37 on: May 23, 2014, 09:55:58 pm »
+2
Any chance we could somehow seed everybody, and then have 'balanced' teams for later on? In large 5v5 or 8v8 fights it is simply too easy to grab the handful of "pro" players and put them into one, maybe two teams. Well, at least NA can have this problem since we have a smaller player base, and naturally fewer pro players. As for seeding, I don't think we would really need to have everyone in a 1v1 tourney (although this is of course an option). Honestly If we compile a list of all participants it wouldn't be too difficult for a small council to seed players, in my opinion. Only problem would be avoiding bias. I know I could look at a list of players and know who I am (on average) better, worse, or roughly the same as in terms of skill. We could always post a list and if people have severe issues with it some things can be voted on later. Idk... just a thought. Nothing can kill a tournament like 1 entirely stacked team.

As for rewards, I think that the title idea would be a great one. Maybe a title and crown is something temporary that winners could get until the next tournament/league is completed. However, I personally think it would be really sweet if you could get your name stamped on your 'signature' weapon... whether it is the wep you used most in the last event, one of your choice, or maybe the community's choice, doesn't really matter. Just seeing "[Name]'s Masterwork Longsword" or something when you drop your weapon would be a priceless "buff" to your item in my opinion. Maybe have this coupled with an increase/decrease in .1 weight or what have you, just so there is really almost no noticeable effect, yet it makes that person's weapon actually unique (however artificial that may be). Having something like this for only a temporary amount of time would really suck though, to be honest. It isn't like too many people would acquire these type of weapons either. Arguably the same few people might end up winning most events, meaning only a few people would have them... it isn't like 10 people win each event, and then within half a year 1,000 unique winners will exist. Also, events aren't exactly held every week, nor are they finished in just a day. I don't think that these would run the risk of becoming too commonplace.

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Offline Gravoth_iii

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #38 on: May 23, 2014, 09:57:01 pm »
+1
Wish this wouldve been a thing earlier, cos i think more people would stay with more competitions going. Still good work and looking forward to it :D
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Offline Apollo

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #39 on: May 23, 2014, 10:25:55 pm »
+1
Could respecs also be offered to the champions? :D
You don't need to ban or anything just for future reference or something because he's rude to me.
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Offline Knife

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #40 on: May 23, 2014, 10:55:18 pm »
0
Character name: Fallen Knife
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Why you're applying: To actually have something motivate playing this mod.
Your region(NA/EU/etc.): EU


 :?
« Last Edit: June 06, 2014, 03:47:03 pm by Knife »
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Offline phnxhdsn

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #41 on: May 23, 2014, 11:01:57 pm »
+1
As long as it's not too hard to enforce there should definitely be a restriction on only skip the fun's.

Maybe also a relatively large gold limit? similar to eu5.
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Offline Cicero

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #42 on: May 23, 2014, 11:04:07 pm »
0
Applying :

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Why you're applying:I want to be part of this to have more fun.
Your region(NA/EU/etc.):EU


For the restrictions about heirlooms ; we shall not make it.This is crpg ; dont try to make it as native.

The restrictions must be for classes and armours.

Like for 8vs8 2 archers each 2 cav 1 crushthrought.

Also ; good job tydeus , i was curious about you but u totally crushed that idea :)

Offline Kafein

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #43 on: May 23, 2014, 11:04:47 pm »
0
That sounds like a good angle on it aswell, but that would require some extra work, and how would you define which league people would belong to? People have different opinions about someone's skill, so people might be too biased, if you wanted a proper evaluation of someone, possibly?

Ideally, but that relies upon having a scene large enough to support that. Thats why we're making this first tournament the most accessible, so we can gather information, make the necessary improvements, etc., before doing the more restrictive ones.

I think it should be possible to mimic a league system by having a global tournament in which the teams eliminated at the same level fight in a new, smaller tournament.
Say we have 32 teams total. The first tournament is organized by forming 16 random pairs for the first matches.
When all these matches are done, the winners are in league A and the losers are in league B.
Then, league A and league B organize separated tournaments in the same form.
The 16 teams of league A randomly pick 8 pairs and do these matches.
Then the winners and losers are split in league AC and AD.
The same goes for league B, which splits into leagues BC and BD.
We can choose to stop the splitting at 8 teams per league, so each league organizes an isolated tournament and we get 4 tournaments at 4 levels of skill and 4 winners.

Now the interesting bit.
After the tournament, the winners of leagues AD, BC and BD can choose a team in the upper league and challenge them to get their place.
If the challenger wins, the losing team goes down one league and the winning team goes up.

From now on when a new tournament takes place the leagues are already built.
Hence we forget about the first two rounds and instead we do 4 isolated tournaments again.
Then the winners of the 3 lower leagues can challenge a team to go up one league, and so on.

Offline Knife

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Re: Official NA & EU Events/Tournaments (This means unique rewards)
« Reply #44 on: May 23, 2014, 11:16:19 pm »
0
As for me, voted only for some Heirloom items because y'know, as was said before this is still cRPG, but ye need to balance it out though. Will cry if everyone can come with everything loomed to max from head to feet, but will cry even more if ye can't use a loomed donkey to couch the shit out of your enemies on the heart of battle!

Oh, as for team balancing...I think it's common sense not to allow 100% of the team be horse archers or whatever  :mrgreen:
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