In my experience it has a lot to do with k/d. I always felt that as soon as I pass 3.0 it's continous switching time. It does sometimes really suck when you are playing with your clan, especially if there are some ranged players from your clan on. Unlike some clans Byzantium doesn't avoid killing their clanmates, usually we focus eachother hard. If there are a few ranged cunts on my team, like Chase or Hate More that will incessantly focus me, getting switched is my cue to leave. Nevertheless, switching the players with high k/d's usually has the intended effect of evening up the teams rather efficiently.
Yeah, thanks Moncho, posting that is really helpful. That code looks like such a convoluted mess, someone should probably discard it entirely and write a new one from the ground up. Would do the game a lot of good, but finding that someone who has the ability and will to do that, that's the problem. I believe San and Tydeus might have been trying to do some work on it though.