I just got lvl 31 with an alt so i retired. Because they buffed throwing, I was glad cause I thought after a long time thrower is playable again..
To be honest, I was quite surprised that they buffed snowflake +3 cut, because before the nerfs, it was already possible to be a successful thrower with the weaker snowflakes, I really liked them.
But now it is just a big disappointment: Without the throwing stun, the current "buffed" snowflakes are much worse than before all these changes. You shoot someone in his head and he just keeps on running towards you like nothing happened..
This was the strength and only chance to win in a thrower-vs-melee-duel (unless you have a throwing axe and enough ps). If your throws hit, you could beat your opponent, if you missed, you had bad chances then and mostly died.
So what I claim is, to bring back throwing stun and if they nerf snowflake, throwing dagger and heavy throwing axe to what it was before then, I have absolutely no problem, maybe it's even needed.
By the way I really appreciate that they buffed francisca and throwing axe, because all the time before they were just worse than the heavy throwing axe.
Without stun, I think reducing the damage of throwing axe to 39 or so would be fine, but Francisca and all the ammo should stay.
I know, that the majority of crpg players are mostly melee (me too), and that there are people who were annoyed about the stun.
But I appeal to them to think about how dead throwing is at the moment and to make a balance between the classes possible,
without a balance, I suppose that crpg has no future..
Concerning the speed bonus, I also think they should bring it back.
In Siege it's not really important, but throwers are helpless against cav in EU_1, and i say this as a member of GK.
I would be really happy if they reverse this and I hope that people understand my thoughts ;)