Author Topic: Agi  (Read 2672 times)

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Offline spiritus

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Agi
« on: April 25, 2014, 11:34:08 am »
-2
As we all know agi builds got a buff but from as far as i know it really wasnt that big just 10-20 wpf, tho it seems like many have blown this up to be that agi builds are incredibly strong and op! One change i would love just like wpf every new level you gain more from the last. Exponential growth i believe it would be called. Example lets say u can 5 speed per level of athletics every level past one you would keep taking 10 percent of the whole and adding it to get a new sum. level 1 5 level 2 11 level 3 17.6 level 4 24.86 etc i quickly did this in my head and im tired as fuk but as u can see at lvl 4 for example you would have 97.2 percent of a free level of athletics im super fucking tired so i most likly fucked something up within this run on sentence paragraph thing so fuk all i love u goodnight.

Offline korppis

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Re: Agi
« Reply #1 on: April 25, 2014, 11:46:55 am »
+12
Personally I hate exponential growth... it would make high levels even more powerfull, and life so much harder for lower levels.

Offline Panos_

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Re: Agi
« Reply #2 on: April 25, 2014, 11:55:10 am »
+15
Agility, compared to Srength is seriously OP.

But nothing won`t change, because the majority of "good"  :lol: players are agility whores, thus lobbying for it to stay strong.
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Offline vipere

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Re: Agi
« Reply #3 on: April 25, 2014, 12:22:25 pm »
0
is 18/24 an agi build ? or a balanced one ?

Offline Strudog

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Re: Agi
« Reply #4 on: April 25, 2014, 12:35:22 pm »
+7
is 18/24 an agi build ? or a balanced one ?

For me its Agi, 18/21or 21/18 are balanced anything above or below is either STR or AGI. Ive never liked agi builds, always found them a little easy, STR builds are more testing for me
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Offline Brrrak

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Re: Agi
« Reply #5 on: April 25, 2014, 03:26:09 pm »
+4
For me its Agi, 18/21or 21/18 are balanced anything above or below is either STR or AGI. Ive never liked agi builds, always found them a little easy, STR builds are more testing for me

I have not played strength for a long enough period to really get used to it, but I've tended to have an easier time when I stack IF and PS over ATH and WM.

But I love zipping around like a little asshat.

Offline Kirman

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Re: Agi
« Reply #6 on: April 25, 2014, 03:37:56 pm »
+6
I really wonder what would happen if they nerf backwards speed  :lol:


« Last Edit: April 25, 2014, 07:58:10 pm by Xside »

Offline Panos_

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Re: Agi
« Reply #7 on: April 25, 2014, 03:39:52 pm »
+7
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Offline Elmetiacos

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Re: Agi
« Reply #8 on: April 25, 2014, 04:07:59 pm »
+1
Agility, compared to Srength is seriously OP.

But nothing won`t change, because the majority of "good"  :lol: players are agility whores, thus lobbying for it to stay strong.
There's still an argument for Strength. We like to think that if we get lots of kills that's down to our superior skill at arms but much of the time it isn't: we kill an enemy by hitting him from behind when he's being ganked. Equally we die an awful lot of the time because we get ganked by enemies and can't do anything about it. In these cases, skill doesn't matter. Strength does on the other hand, because it lets you have nastier weapons with more PS, so making it more likely that your blow will kill an unfortunate gankee and it improves your health and allows you to put more into IF so that when you get into trouble you might survive long enough to escape or be rescued.
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Offline Herezy92

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Re: Agi
« Reply #9 on: April 25, 2014, 04:11:11 pm »
+4
Agi builds are like the "Dark side of the force"
Easy way to become strong & "powerfull" (but care about pewpew   :arrow: death isn't far)

And so, it's seems that the devs fell to the dark side...
(welcome  :twisted: )

EDIT: And yes, 18/24 is an agi build.

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Offline Panos_

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Re: Agi
« Reply #10 on: April 25, 2014, 04:18:10 pm »
+4
There's still an argument for Strength. We like to think that if we get lots of kills that's down to our superior skill at arms but much of the time it isn't: we kill an enemy by hitting him from behind when he's being ganked. Equally we die an awful lot of the time because we get ganked by enemies and can't do anything about it. In these cases, skill doesn't matter. Strength does on the other hand, because it lets you have nastier weapons with more PS, so making it more likely that your blow will kill an unfortunate gankee and it improves your health and allows you to put more into IF so that when you get into trouble you might survive long enough to escape or be rescued.

Yes, but on the other hand, a player with 8 athletics and basic footwork skill, can easily avoid being ganked.

Speed > Raw strength
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Offline Elmetiacos

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Re: Agi
« Reply #11 on: April 25, 2014, 04:27:29 pm »
0
Yes, but on the other hand, a player with 8 athletics and basic footwork skill, can easily avoid being ganked.

Speed > Raw strength
Nobody deliberately gets ganked; you can't run away from what you don't see coming.
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Offline Strudog

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Re: Agi
« Reply #12 on: April 25, 2014, 04:34:57 pm »
+8
Nobody deliberately gets ganked; you can't run away from what you don't see coming.

if you ever find yourself being ganked as an agi character you are playing it all wrong, Agi is for going into battles of your choice, STR does not have that kind flexibility, once you've committed as STR, that is it.

But i guess its from personal experience, but definitely agi polearm is way easier than STR pole arm
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Offline Tojo

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Re: Agi
« Reply #13 on: April 25, 2014, 04:46:10 pm »
+1
Yea I would say that the ability to "nope the fuck out" of a fight has a pretty large advantage as agility. The only classes that can chase down a 15/27 or 18/24 are cavalry, or just by having a ranged weapon.

Offline 722_

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Re: Agi
« Reply #14 on: April 25, 2014, 06:47:16 pm »
+2
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the lady with the pink dress is the prettiest of them all!!!

who is she?  :lol:

That's pano.... Oh right
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