Poll

Should archers have a pin point accuracy?

Yes
26 (28%)
No
63 (67.7%)
other opinion, post it below
4 (4.3%)

Total Members Voted: 92

Author Topic: Pin-point accuracy with tatar and nomad bows.  (Read 4073 times)

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Offline Leesin

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #30 on: April 26, 2014, 01:01:38 am »
0
I personally think it's the missile speed that is the biggest issue tbh.

Offline Adamar

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #31 on: April 26, 2014, 01:09:17 am »
0
I personally think it's the missile speed that is the biggest issue tbh.

On what bows?

Offline Leesin

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #32 on: April 26, 2014, 02:41:26 am »
+1
On what bows?

Nomad is the most problematic IMO, the highest missile speed combined with the fastest rate of fire and being able to keep the crosshair so tiny for a long time makes it pretty lame, it's a headshot machine and pretty much fucks every other archer that is using a heavier bow.

 It should have some advantages but missile speed is not one of them, IMO it near on raped the Horn Bows usefulness as the only advantage Horn Bow has is 3 more damage, which isn't much when you consider that it's easier to hit people with arrows fired from a Nomad Bow and you can fire them noticeably quicker, meaning you are more likely to score headshots and even with less damage you will probably end up doing more damage over a period of 10 seconds.

I think overall missile speed changes was a pretty shitty balancing idea, also even though this doesn't really have much to do with a computer game, but it also bugs me because it makes absolutely no sense where physics are concerned  :lol:. The bigger the bow, the harder and slower it should be to draw, but it should also fire arrows the furthest and fastest with the most damage.


Offline Tiger

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #33 on: April 26, 2014, 03:07:59 am »
+3
Tartar and Nomad may seem very accurate to you, most likely because of AGI archers with a lot of proficiency.  Please don't lower accuracy of all bows, as it would be devastating to STR archers like mine.  Hirlok may come out of being a hermit and start stabbing people with arrows instead of shooting them too probably :P


Nomad and tatar bow are too accurate, ranged shouldn't have a pin-point accuracy.

Rest of bows are fine IMO (for ppl who don't know i have 198 WPF in archery) pin-point accuracy is only for nomad and tatar bows.

I also wouldn't mind if accuracy for all bows will be lowered a tiny bit, but devs probably won't do anything with that.
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Offline Adamar

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #34 on: April 26, 2014, 03:30:11 am »
0
I use a longbow almost exclusively and haven't had much of a problem. There was a time when bigger bows shot really slow and the smaller ones really fast, but I don't feel that anymore.
I agree on the accuracy thing because of realism, and because no one should ever have sniper accuracy combined with the other advantages smaller bows offer.

Offline Prinz_Karl

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #35 on: April 26, 2014, 04:08:30 pm »
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I agree on missile speed. I doubt that arrows ever flew that fast in medieval times.

Offline Kafein

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #36 on: April 26, 2014, 04:10:30 pm »
+1
Tough I have not much experience with sucky bows, if that's what's being addressed, giving people time to dodge twice cannot be a good idea.

Right now there is no time to dodge at all. From a standstill, your character can travel no more than a negligible distance between the moment an arrow is released and the moment it lands.

Offline Adamar

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #37 on: April 26, 2014, 04:56:52 pm »
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Right now there is no time to dodge at all. From a standstill, your character can travel no more than a negligible distance between the moment an arrow is released and the moment it lands.

From what bows? People manage to dode mine all the time. Maybe what you're experience is people releasing arrows purposely to your sides so when you dodge they land on you?

Offline Kafein

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #38 on: April 26, 2014, 05:51:20 pm »
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From what bows? People manage to dode mine all the time. Maybe what you're experience is people releasing arrows purposely to your sides so when you dodge they land on you?

I don't think you understand what I said. I was talking about the time window that start when the arrow is released. In other words, what happens directly after the archer loses control over the trajectory of the arrow. This time window is incredibly short and dodging in that interval is basically impossible. What you are calling "dodging" here seems to be the act of moving in unpredictable patterns to confuse the archer as to where he should aim to hit you. People do this before the arrow is released. That isn't dodging. My point is that right now, if the archer aims correctly the target will be hit, every single time. Granted, aiming correctly in that situation takes some skill depending on how far and how fast the target is. However, it's still trivial compared to what it should be, due to the absurd missile speeds.

Offline Ledrion

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #39 on: April 26, 2014, 06:42:37 pm »
0
A deer jumps when he hears the string release of a bow...pretty fast raction time..better than what a human is gonna do...and all that happens is arrow hits a little higher than aimed...deer only has time to lower body in the jumping motion...arrow travlimg 150-200 fps(over 300fps for modern bows withsshort arrows). If an arrow is on target and you are in range it would take a exception human with reaction time to dodge it after released
« Last Edit: April 26, 2014, 06:47:01 pm by Ledrion »

Offline Johammeth

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #40 on: April 26, 2014, 06:46:06 pm »
+1
A deer jumps when he hears the string release of a bow...pretty fast raction time..better than what a human is gonna do...and all that happens is arrow hits a little higher than aimed...deer only has time to lower body in the jumping motion...arrow travlimg 150-200 fps. If an arrow is on target and you are in range it would take a exception human with reaction time to dodge it after released

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Offline Ledrion

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #41 on: April 26, 2014, 06:48:14 pm »
0
Never eaten roo before...like chicken?

Offline Macropus

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #42 on: April 26, 2014, 07:02:52 pm »
+2
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Offline Ledrion

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #43 on: April 26, 2014, 07:16:23 pm »
+2
fine:
A kangaroo jumps when he hears the string release of a bow...pretty fast raction time..better than what a human is gonna do...and all that happens is arrow hits a little higher than aimed...kangaroo only has time to lower body in the jumping motion...arrow travlimg 150-200 fps(over 300fps for modern bows withsshort arrows). If an arrow is on target and you are in range it would take a exception human with reaction time to dodge it after released

Offline Adamar

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Re: Pin-point accuracy with tatar and nomad bows.
« Reply #44 on: April 26, 2014, 07:19:30 pm »
+1
I don't think you understand what I said. I was talking about the time window that start when the arrow is released. In other words, what happens directly after the archer loses control over the trajectory of the arrow. This time window is incredibly short and dodging in that interval is basically impossible. What you are calling "dodging" here seems to be the act of moving in unpredictable patterns to confuse the archer as to where he should aim to hit you. People do this before the arrow is released. That isn't dodging. My point is that right now, if the archer aims correctly the target will be hit, every single time. Granted, aiming correctly in that situation takes some skill depending on how far and how fast the target is. However, it's still trivial compared to what it should be, due to the absurd missile speeds.

I really don't see a problem in it.