Author Topic: Ultima Online on Steam Greenlight and...with subscription?  (Read 1482 times)

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Offline Radament

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Ultima Online on Steam Greenlight and...with subscription?
« on: April 17, 2014, 01:42:57 pm »
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http://steamcommunity.com/sharedfiles/filedetails/?id=249850626

http://www.mmorpg.com/showFeature.cfm/feature/8212/General-Broadsword-Online-What-It-Means-For-UO-DAOC.html

From a comment : "No, this isn't a re-release, basically the current devs of EA Mythic created a new studio called "Broadsword" and brought DAOC with them and under Broadsword they are basically free from EA's restraint.. Broadsword will continue to work with EA for the games' billing and account services, the studio can pretty much do what it wishes with UO and DAOC though without having to go through EA.. What is essentially happening is that Broadsword is "partnering with EA Mythic and are operating, developing and supporting UO and DAOC on EA's behalf, but Broadsword is not an EA studio, which means they can do what they want with UO.. :) http://www.mmorpg.com/showFeature.cfm/feature/8212/General-Broadsword-Online-What-It-Means-For-UO-DAOC.html I hope this clears some things up.. "

what's the point of this?  :?
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Offline Vibe

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #1 on: April 17, 2014, 01:50:56 pm »
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Marketing, what else. But UO always had a sub afaik.

Offline SixThumbs

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #2 on: April 17, 2014, 01:56:09 pm »
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Yeah, I was going to say publicity, but also it makes me scratch my head when I see something like this on Greenlight. The same thing with Kickstarters, I thought it was a means for small start-ups without capital to find a means to fund their ideas.

I'm also bitter my poor, 10 year old self, couldn't afford to play this game back in the day.
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Offline Vibe

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #3 on: April 17, 2014, 02:00:44 pm »
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Steam Greenlight is used to get pretty much any game on Steam if it's popular enough and I'm fine with that.

Offline Radament

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #4 on: April 17, 2014, 02:06:18 pm »
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i know , but....monthly sub? really? for a 12 y/o game that has lot of free shards at the moment and they expect to be paid for the same product without even try to change it in HD or revert it back to the old pre-T2A ruleset...dunno what to think.
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Offline Vibe

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #5 on: April 17, 2014, 02:11:18 pm »
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i know , but....monthly sub? really? for a 12 y/o game that has lot of free shards at the moment and they expect to be paid for the same product without even try to change it in HD or revert it back to the old pre-T2A ruleset...dunno what to think.

I guess sub still works since they haven't closed it down yet. Probably a bunch of nostalgic players that can't drop their superold characters :D

Offline SixThumbs

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #6 on: April 17, 2014, 02:52:30 pm »
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Steam Greenlight is used to get pretty much any game on Steam if it's popular enough and I'm fine with that.

I thought if you were an established developer/publisher you could just be, like, "hey gabe, put me on you front page".

It worked for Final Fantasy VII/VIII and that shitty publisher that put out the Day-Z rip-off and Big Rigs.
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Offline Vibe

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #7 on: April 17, 2014, 02:59:31 pm »
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it goes as Lord Gaben wills it

Offline Leesin

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #8 on: April 17, 2014, 06:31:13 pm »
+1
i know , but....monthly sub? really? for a 12 y/o game that has lot of free shards at the moment and they expect to be paid for the same product without even try to change it in HD or revert it back to the old pre-T2A ruleset...dunno what to think.

12 years? I first played a lot longer than 12 years ago, I think its about 17 years old. It has always been subscription based on the official servers, its been going and never stopped all these years, why would they drop subscription when they still have a lot of players? ( a lot compared to any free shard regardless. ).

  Its a shame UO began going down the shitter the moment Trammel was released, EA finished it off with a multitude of other bullshit. I still play some free shards occasionally, but they are nothing like the game was back then because the population just isnt big enough and most of the players are all in tight knit groups of friends. I have been having some fun on UO An Corp though and am the Champion of the Vesper Militia, which is funny coz I suck nowadays.  :D

Offline Radament

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #9 on: April 17, 2014, 08:56:59 pm »
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12 years? I first played a lot longer than 12 years ago, I think its about 17 years old. It has always been subscription based on the official servers, its been going and never stopped all these years, why would they drop subscription when they still have a lot of players? ( a lot compared to any free shard regardless. ).

  Its a shame UO began going down the shitter the moment Trammel was released, EA finished it off with a multitude of other bullshit. I still play some free shards occasionally, but they are nothing like the game was back then because the population just isnt big enough and most of the players are all in tight knit groups of friends. I have been having some fun on UO An Corp though and am the Champion of the Vesper Militia, which is funny coz I suck nowadays.  :D
ye sorry , it was released on 1997  :oops:

anyway you didn't get my point ....they are not re-releasing ultima online , the servers will be the same (maybe more stable and capable of  hundreds and hundreds of players) , the version idem...
if you are playing official ok , that's maybe a good reason to sub but if you're playing on a pre-trammel server with no lamer things like pre casting and such ...a server where you have friends , a server when maybe you donate but it's free....why subscribe for a monthly fee? that's my point.
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Offline Leesin

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #10 on: April 17, 2014, 10:55:11 pm »
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ye sorry , it was released on 1997  :oops:

anyway you didn't get my point ....they are not re-releasing ultima online , the servers will be the same (maybe more stable and capable of  hundreds and hundreds of players) , the version idem...
if you are playing official ok , that's maybe a good reason to sub but if you're playing on a pre-trammel server with no lamer things like pre casting and such ...a server where you have friends , a server when maybe you donate but it's free....why subscribe for a monthly fee? that's my point.

I know they're not re-releasing it, that's not the point of Steam Greenlight. they're just bringing it to Steam so people can install and play the game through Steam I guess. I am assuming their main goal in getting UO greenlit is advertisement.

 I don't think I understand what you're saying, or you don't seem to understand how it works, either way you don't pay a sub-scription to play free shards.. if you wanna play free shards you don't subscribe to the game, infact most free shards link clients to download on their sites either pre-installed with their patch or as a seperate download. Free shards and UO on Steam have absolutely nothing to do with eachother.

So yeah, what is your point? lol.

Offline Kafein

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #11 on: April 18, 2014, 04:01:19 pm »
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Steam Greenlight is used to get pretty much any game on Steam if it's popular enough and I'm fine with that.

lol

Offline Radament

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #12 on: April 18, 2014, 08:54:14 pm »
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I know they're not re-releasing it, that's not the point of Steam Greenlight. they're just bringing it to Steam so people can install and play the game through Steam I guess. I am assuming their main goal in getting UO greenlit is advertisement.

 I don't think I understand what you're saying, or you don't seem to understand how it works, either way you don't pay a sub-scription to play free shards.. if you wanna play free shards you don't subscribe to the game, infact most free shards link clients to download on their sites either pre-installed with their patch or as a seperate download. Free shards and UO on Steam have absolutely nothing to do with eachother.

So yeah, what is your point? lol.

clients are the same , my point is , ok i'm playing on a free shard and i'm having fun.
next day your friend tell to you that UO is coming on Steam , you don't have to buy it but you need to pay a monthly subscription , what do you think is the reaction of those  guys on free shards?
i'm not telling you that must be f2p but at least b2p and maybe apply some HD texture to it , just for the love of rare UO players and newcomers. it will not attract anyone i mean that's my point.
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Offline Leesin

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #13 on: April 18, 2014, 09:36:15 pm »
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I still don't understand what point you're trying to make, if you're playing on a free shard you wont have to pay a subscription, so I don't see why guys on free shards would have any reaction to this whatsoever.

Nothing is changing where UO and free shards are concerned, UO being greenlit just means people can download the UO client on Steam to play on the official servers, to which they have to subscribe to if they want to pay. There are all kinds of UO clients out there and if you play on free shards you aren't going to even need to install it on Steam.

Offline CrazyCracka420

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Re: Ultima Online on Steam Greenlight and...with subscription?
« Reply #14 on: April 18, 2014, 09:57:36 pm »
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Yeah, I was going to say publicity, but also it makes me scratch my head when I see something like this on Greenlight. The same thing with Kickstarters, I thought it was a means for small start-ups without capital to find a means to fund their ideas.

I'm also bitter my poor, 10 year old self, couldn't afford to play this game back in the day.

It was amazing but kept getting watered down year after year, and when WoW came out, it tried to emulate it and went to complete shit (it was getting pretty bad up to that point).  Too many kids with A.D.D. raging about dying and losing pixel crack.  WoW's popularity signaled the end of any good rulesets for future MMORPGS (i.e. instances, shit pvp, no loot, etc). 

Still the best rule set I've ever played on for an MMORPG.  No instances (have to fight over resources).  Player housing (and player vendors/economy).  Criminal system (You can do pretty much whatever you want, but there are consequences for actions).  Almost full loot on both npc's (i.e. you can rob someone else's kill) and player characters (making it important to decide if you really want to go out of town with your fancy gear).  My favorite part though, there were thieves...it was hard as fuck to train a proficient thief, but it was worth it when you did.  I'd supply all my characters with the loot I gained as a thief.  You could disarm people, and then do a "last target, steal" and take their fancy ass weapon.  I'd run around PVP areas pretending to be a mage and then "yoink" and run for minutes or hours while people chased you down.

If they made UO "buy to play" instead of a subscription system, they'd probably still have a lot of players.  They kept changing the rules and all the die hard people who loved the game, were like "if you're trying to emulate all the new MMORPG rulesets, we'll just go play a game that is 10 years newer than yours".  Would be awesome if they had some old school shards on the official UO servers, like Pre-Publish 16 or even earlier.
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