Author Topic: cav players  (Read 2874 times)

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Offline Gurnisson

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Re: cav players
« Reply #30 on: April 11, 2014, 03:19:34 pm »
0
The medium-to-heavy horses can get one-shot from time to time, then again you can survive quite a lot of hits as well. Asking for increased HP/armor after it happened twice in a row is a joke, right? It can be frustrating, but would you be asking for a survivability nerf when it survives 5 hits two rounds in a row as well?

Compared to the Arabian my old friendget horse I don't find heavy cav op. Some of the best heavy horses could maybe do with 6 or 7 req though.
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Offline bruce

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Re: cav players
« Reply #31 on: April 11, 2014, 03:34:23 pm »
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Heavy horses need no buffs. There's too many of them already - if we had open maps instead of archerbundle of sticksryheaven every second round, they'd just wreck the game.

The problem is that basically if you fuck up and get your horse slashed nothing bad happens. On the other hand you have good chances of one-hitting people in return. Mind you the go-kart arabians are nearly as annoying and have always been.

Fact of the matter is that as a not so great player you can easily go 1:1 with a rouncey, and on decent maps do really well if you're careful, even decisive when not a lot of players are around and you slash some hero from behind.

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Offline Sniger

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Re: cav players
« Reply #32 on: May 05, 2014, 06:08:14 pm »
+2
i think its sad that all weapons (yeah! all! cos everyone use polearm or 2h! :P ) rear horses.

its forcing them to act backstabbers instead of chargers = class iz broke IMO. now cav is bacstabbing more than ever and its understandable too, though annoying that such a cool class has been twistet into something not as cool.

i think cav should be careless about horse, charging full on. thats what they did back in the day. but not allowed in crpg because of the sheer amount of cav and thats because it is very easy to become cav and keep cav'ing till theres no tomorrow.
« Last Edit: May 05, 2014, 06:12:25 pm by Sniger »

Offline Thryn

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Re: cav players
« Reply #33 on: May 05, 2014, 06:20:33 pm »
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why was this resurrected
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Offline Ikarus

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Re: cav players
« Reply #34 on: May 05, 2014, 07:05:47 pm »
-1
i think its sad that all weapons (yeah! all! cos everyone use polearm or 2h! :P ) rear horses.

its forcing them to act backstabbers instead of chargers = class iz broke IMO. now cav is bacstabbing more than ever and its understandable too, though annoying that such a cool class has been twistet into something not as cool.

i think cav should be careless about horse, charging full on. thats what they did back in the day. but not allowed in crpg because of the sheer amount of cav and thats because it is very easy to become cav and keep cav'ing till theres no tomorrow.

We are forced to play as backstabbers (except these dirty 1h cav tanks, boo!), cause infantry doesn´t pay attention to their surroundings at ALL (no really, I often think to myself "fuck, how can somebody be that blind AND deaf? D:") and nerfed cav a lot.

Since the new buff, where like, every weapon can rear horses, I mostly gave up playing with my destrier-lancer. Either youre on a light horse with xbow/throw/bow or a heavy horse with 1h, stuff in between is futile.

Back to xbowing
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Offline Grumpy_Nic

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Re: cav players
« Reply #35 on: May 05, 2014, 07:30:41 pm »
+2
Once upon a time I had to search for weapons that rear horses, now I can hardly find a weapon that doesnt. Kind of annoying that my +3 plated charger gets reared by a shortened spear, I mean how is that supposed to work?
(click to show/hide)
Charging from the front to shock infantry ranks just before the own infantry comes in is suicide, the way I see it about 75% of all infantry can rear your horse. Cav's main role is backstabbing slalom ninja with thundering hooves. And projectile magnet ofc

Offline Teeth

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Re: cav players
« Reply #36 on: May 05, 2014, 07:35:21 pm »
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It's all about the resurrection of the Heavy Lance. You can actually use it's entire reach now, which allows you to comfortably take on opponents with 2h up to 120 reach and polearm up to 150 if you got your timing down. Which means that you can take on most melee players from the front, you can even challenge players with longer weapons if you use a bit of trickery. Now charging aware people is tricky and risky, but few things are as satisfying as seeing a 2h hero turn towards you eagerly, only for you to firmly plant your Heavy Lance in his face. All those shorter polearms that can rear now are largely irrelevant as long as you carefully plan your attack and escape, you can outreach all of them.

I play with a Destrier and I am finding it hugely enjoyable and it is easily capable of getting me to the top of the scoreboard. I spend a lot of my time punishing cav scrubs that rush the spawn or crutch on heavy horses and it is very satisfying and I am getting loads of points.

Offline San

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Re: cav players
« Reply #37 on: May 05, 2014, 07:36:55 pm »
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I saw it as a buff to cav. Get the pikeman/hoplite to glance-> easy bump stab.

Offline Grumpy_Nic

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Re: cav players
« Reply #38 on: May 05, 2014, 09:26:00 pm »
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<---- 2h cav, no heavy lance

Offline Teeth

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Re: cav players
« Reply #39 on: May 05, 2014, 11:43:38 pm »
+1
<---- 2h cav, no heavy lance
Well, if you chose to be 2h cav you are not gonna be as good at fighting aware opponents, the upside is that you have about twice the damage potential of the Heavy Lance. Even with 6 ps it felt like I dealt way more damage than my 9 ps lance cav.

Offline Ikarus

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Re: cav players
« Reply #40 on: May 08, 2014, 12:07:21 pm »
+1
Nerf 1h cav attack range
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Top view of 1h cav and it´s attack range. The green spaces are realistic, but the red space is just unfair and weird. The rider would have to break its spine to twist in the saddle as the units in crpg do. If a rider runs into a wall and his horse rears, he can easily defend upcoming foes by wildly spamming left and right because he covers his whole back with his swings.

You guys nerfed lancecav because of a similar reason back then("thats unrealistic, nobody can twist his torso like that in a saddle!"), below the old lance range in orange and green;  new lance range after it was nerfed only in green.

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Give me a good reason why it shouldn´t be nerfed.
« Last Edit: May 08, 2014, 12:10:27 pm by Ikarus »
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Offline F i n

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Re: cav players
« Reply #41 on: May 08, 2014, 12:28:15 pm »
+4
Yet i wonder if i was the only person regarding ikarus' pics in a sexual way at first, then noticing it's just some technical stuff...
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Offline Ikarus

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Re: cav players
« Reply #42 on: May 08, 2014, 01:22:59 pm »
+2
Yet i wonder if i was the only person regarding ikarus' pics in a sexual way at first, then noticing it's just some technical stuff...
I never draw porn
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nah srsly, dat range is outrageous :I
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Offline Teeth

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Re: cav players
« Reply #43 on: May 08, 2014, 05:29:13 pm »
+3
1h right swing on horseback can actually reach far enough directly in front of the horse to be able to hit another horseman in the back when you ride behind him.

Offline Ikarus

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Re: cav players
« Reply #44 on: May 08, 2014, 07:13:27 pm »
+1
1h right swing on horseback can actually reach far enough directly in front of the horse to be able to hit another horseman in the back when you ride behind him.

While you can´t attack with lance people right in front of you because the lance has to be left or right of the horses head (I forgot that in the graphic up there)

Really, it´s...just wrong :evil:
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