Bump
This deserves attention. Devs need to look into this, especially concerning recent Cav nerfs and Throwing buffs.
However, a balance of effective equipment that shine on specific aspects and the ability to use any dedicated playstyle and remain equally as effective as someone with the same level of personal skill is required for this mod to work. Obviously, being a jack of all trades is not something that will work nor should, so good skills combined with the right equipment are the go-to point cRPG should have.
Respecs should be less punishing and easier to do to fulfill this, as players experimenting do not need to lose so much for the sake of ultimately bettering their character and, you know, having fun by doing some wonky build.
STF characters with higher levels and more money are also something that should be looked into. Not only will this encourage more people to join without having to squander through 30 levels but will also allow a more even metagame that can help introduce interesting new builds and playstyles. A game is, after all, to be enjoyed and played, not obeyed and having to work for it like a chore to win.
Also why does everyone care so much about multi? Just do what's fun, for crying out loud. Not like I care, I can sell art for money and pay for my equipment without grinding like you guys