Author Topic: Ladders  (Read 1500 times)

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Offline Tojo

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Re: Ladders
« Reply #15 on: February 25, 2014, 08:58:15 pm »
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what about the new Master of the Field mechanic? The MOF should prevent the archer nest from being effective. It's not like you have to run around the archer nest like a dog barking at a cat in a tree.

Offline The Pope

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Re: Ladders
« Reply #16 on: February 25, 2014, 08:59:42 pm »
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what about the new Master of the Field mechanic? The MOF should prevent the archer nest from being effective. It's not like you have to run around the archer nest like a dog barking at a cat in a tree.

The MOF is the flag spawning within 20 seconds? Feels like Rome II, just run for the flag and win...

Offline Tojo

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Re: Ladders
« Reply #17 on: February 25, 2014, 09:08:58 pm »
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The MOF is the flag spawning within 20 seconds? Feels like Rome II, just run for the flag and win...

It does that in the 1st round of battle then after that should only spawn when there are less than 10 players left or something like that.
So if the archers camped a roof and broke the ladder to access the roof, they would lose by MoF flag capture.

Offline Tzar

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Re: Ladders
« Reply #18 on: February 25, 2014, 09:18:52 pm »
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Motf spawn, still wouldn't balance ladders.

Why on earth, should ranged become immune to inf/cav  :?:

Can some of you Ranged Pro ladders guys, from a balance point of view, give us a good reason why ladders should be implemented again  :?: Beside the obvious fact, Immunity against inf/cav...

Ill tell your what, if inf/cav could buy some magic thingy from the store that has the same cost as ladders, and would make us immune to range, then sure, you could have your roofcamping gayfest back..
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline MacLeod_

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Re: Ladders
« Reply #19 on: February 25, 2014, 09:24:13 pm »
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I think ladders in battle would be fine.(MOTF) Siege not so much.
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Offline BlueKnight

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Re: Ladders
« Reply #20 on: February 25, 2014, 09:54:49 pm »
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Flags tend not to work sometimes. Even if the flag is on top it doesn't always trigger win and you'd be left with those ranged on roof and flags that do nothing. Happy waiting for the ranged to come down...
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Offline The Pope

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Re: Ladders
« Reply #21 on: February 25, 2014, 10:19:34 pm »
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Motf spawn, still wouldn't balance ladders.

Why on earth, should ranged become immune to inf/cav  :?:

Can some of you Ranged Pro ladders guys, from a balance point of view, give us a good reason why ladders should be implemented again  :?: Beside the obvious fact, Immunity against inf/cav...

Ill tell your what, if inf/cav could buy some magic thingy from the store that has the same cost as ladders, and would make us immune to range, then sure, you could have your roofcamping gayfest back..

It is cool? I mean, if you've got some fantasy...

Offline Kamirane

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Re: Ladders
« Reply #22 on: February 27, 2014, 02:07:47 am »
+1
For Battle only:

just imaginary... if ladders were indistructable (so no chopping the ladder to make the roof unaccessable)... your point of immune to INF were gone, and even for cav, because they just can de-horse. Its just natural that archers try to be protected as much as possible for fast enemys and Horsemen. And for sure, there should be a limit of 1-2 ladders per Team only.

There is only one point that still might be a problem -> when the flagspawn is next to the "laddered" roof. If Flagspawn could consider to have a minimum range to this...

... just an imagination...


Edit: well it was just imagination :)
« Last Edit: February 27, 2014, 02:29:03 am by Kamirane »

Offline Teeth

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Re: Ladders
« Reply #23 on: February 27, 2014, 02:20:18 am »
+1
Even if ladders are indestructable going up a roof with 8 ranged is still suicidal. A ladder does not allow you to dodge much, which means that roof is fully immune to anyone without a shield. Even with a shield they can often shoot your from multiple angles on many roofs making you unable to get up there safely, and that is assuming 180 degree shield protection, only the widest shields with high shield skill even provide that. Even then you got up a roof as a shielder, all the archers get out their instastab 1h swords, the few crossbowmen in there start their 8 athlethic blunt weapon dance, you are still fucked.

The fear factor of a roof full of ranged will mean that it will get mostly avoided until late into the round, which means that there might not be enough shielders left to effectively counter the rangedroof, which is very problematic even with multiple shielders. Even if you jump through many hoops to make ranged on roofs less problematic, ignoring the problems that indestructable ladders could cause, the question still remains. Why should ranged be allowed complete immunity from cav and relative immunity from infantry?

Offline Kamirane

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Re: Ladders
« Reply #24 on: February 27, 2014, 02:28:31 am »
+1
Your right. If ppl would be smart, they would just avoid this "bastion" and wait for the flags. So its just a delaying for flagspawn. Never saw this point of view. U kinda enlighted me :)