Author Topic: Xbows next...?  (Read 3990 times)

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Offline Prpavi

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Xbows next...?
« on: February 17, 2014, 07:21:03 pm »
+5
Oki now that you have "balanced" bows what are your plans for xbows, really curious.
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline the real god emperor

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Re: Xbows next...?
« Reply #1 on: February 17, 2014, 07:26:25 pm »
+6
Make xbows melee weapons!

Offline Latvian

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Re: Xbows next...?
« Reply #2 on: February 17, 2014, 07:28:10 pm »
+10
make melee weapons xbows!
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Offline Boerenlater

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Re: Xbows next...?
« Reply #3 on: February 17, 2014, 07:32:17 pm »
+1
weapon makes xbows melee!
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Offline Miwiw

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Re: Xbows next...?
« Reply #4 on: February 17, 2014, 07:32:51 pm »
+1
Replace xbows with bows?  :lol:
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Offline Jack1

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Re: Xbows next...?
« Reply #5 on: February 17, 2014, 07:33:49 pm »
0
Make xbow men's hands into pickles.
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Re: Xbows next...?
« Reply #6 on: February 17, 2014, 07:43:01 pm »
+2
Oki now that you have "balanced" bows what are your plans for xbows, really curious.

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Offline Rebelyell

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Re: Xbows next...?
« Reply #7 on: February 17, 2014, 07:51:49 pm »
0
''Get a shield and stop QQ''.

adapt!
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Offline CrazyCracka420

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Re: Xbows next...?
« Reply #8 on: February 17, 2014, 07:59:56 pm »
+2
Well since they listened to me about my suggestion to "remove" ranged stagger (they didn't completely remove stun though, seems like stagger is completely gone), maybe they'll listen to me about xbow changes.

The only change needed for xbows is for them to have a governing skill (everything else in the game does, shield skill, riding, power throw, power draw, power strike), crossbows should have a governing skill too. 

Only problem with this, is they should really give people with crossbow WPF a free respec, but they have been very reluctant to do that in the past.  The time to make this change was before they let everyone have a free respec.

That being said, it wouldn't be the first time they screwed people over with requirements on items and didn't give a free respec (look at you RIDING REQUIREMENT OF COURSER GOING FROM 4 TO 6...which was a good change, but fucked over quite a few people). 

/that riding change didn't hurt me really since I was still retiring my main char at the time when I got to 31.  My bro quit the game for a few months however because he was on a "final build" with 4 riding, champion courser and didn't have spare points for 2 more riding skill.
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Offline karasu

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Re: Xbows next...?
« Reply #9 on: February 17, 2014, 08:22:00 pm »
0
Dual wield.  :twisted:

Offline Grumbs

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Re: Xbows next...?
« Reply #10 on: February 17, 2014, 08:49:49 pm »
-1
Increase their weight and make it so you can't drop it  :twisted: . That would make it so you have a permanent mallus in melee combat so there is some downside to taking the xbow

The main problem is that they are too good in too many areas. Good melee, good ranged, good armour, low reqs etc
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Offline Kamirane

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Re: Xbows next...?
« Reply #11 on: February 17, 2014, 09:05:42 pm »
0
Give Crossbows requirement of skills(PD/PT/now PC?) like all other kinds of ranged.

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Offline Prpavi

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Re: Xbows next...?
« Reply #12 on: February 17, 2014, 09:12:01 pm »
0
obv nothing, just as I tought
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Rhaelys

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Re: Xbows next...?
« Reply #13 on: February 17, 2014, 10:37:27 pm »
+6
Well since they listened to me about my suggestion to "remove" ranged stagger (they didn't completely remove stun though, seems like stagger is completely gone), maybe they'll listen to me about xbow changes.

The only change needed for xbows is for them to have a governing skill (everything else in the game does, shield skill, riding, power throw, power draw, power strike), crossbows should have a governing skill too. 

Only problem with this, is they should really give people with crossbow WPF a free respec, but they have been very reluctant to do that in the past.  The time to make this change was before they let everyone have a free respec.

That being said, it wouldn't be the first time they screwed people over with requirements on items and didn't give a free respec (look at you RIDING REQUIREMENT OF COURSER GOING FROM 4 TO 6...which was a good change, but fucked over quite a few people). 

/that riding change didn't hurt me really since I was still retiring my main char at the time when I got to 31.  My bro quit the game for a few months however because he was on a "final build" with 4 riding, champion courser and didn't have spare points for 2 more riding skill.

People can still use crossbows with 1 WPF, so adding a governing skill for crossbows would actually make the entire playstyle unavailable (unless a crossbow was made that didn't require the crossbow skill). Thus it is difficult to determine who does and doesn't use crossbows based solely on crossbow WPF. A respec would probably have to be issued for everyone, as it was for the WPF change. The difference from the courser example you gave is that 4 riding horses were still available, so with a simple change of horse your bro could continue to ride around.

If a crossbow skill is implemented, I would like to see accuracy values lowered drastically for all crossbows and have the crossbow skill drastically increase accuracy values. Thus, a peasant or random swordsman who is strong enough to pull back a crossbow string and fire the crossbow can still fire it, but he or she would be fairly inaccurate without investment of skill points.
« Last Edit: February 18, 2014, 12:58:41 am by Rhaelys »
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Offline CrazyCracka420

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Re: Xbows next...?
« Reply #14 on: February 17, 2014, 10:48:45 pm »
-1
People can still use crossbows with 1 WPF, so adding a governing skill for crossbows would actually make the entire playstyle unavailable (unless a crossbow was made that didn't require the crossbow skill). Thus it is difficult to determine who does and doesn't use crossbows based solely on crossbow WPF. A respec would probably have to be issued for everyone, as it was for the WPF change. The difference from the courser example you gave is that 4 riding horses were still available, so with a simple change of horse your bro could continue to ride around.

If a crossbow skill is implemented, I would like to see accuracy values lowered drastically for all crossbows and have the crossbow skill drastically increase accuracy values. Thus, a peasant who is strong enough to pull back a crossbow string and fire the crossbow can still fire it, but he or she would be fairly inaccurate with it.

I agree there with both points, it is somewhat different (riding a rouncey is not even close to a courser, but I see your point).  I think that they would need another free respec if this did this, and I doubt they want to do that enough to add a governing skill.

Also agree with 2nd point about drastically lowering accuracy values, and make the governing skill increase accuracy (alternatively, they could just have requirements on the items like bows, and leave the accuracy of WPF as it is, but the skill will lower active WPF values).
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