Author Topic: DTV Changes - some infos  (Read 8678 times)

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Offline Grumpy_Nic

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Re: DTV Changes - some infos
« Reply #120 on: February 22, 2014, 02:34:47 pm »
+1
Not sure if i can do that so easily, but i informed Shik about it in the hopes he does it. He's way more experienced with this.
cool thx  :mrgreen:

Offline Paul

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Re: DTV Changes - some infos
« Reply #121 on: February 22, 2014, 02:35:41 pm »
-4
How about a boss drop chance of 10^(-12+n) for a loompoint of unlife where n is the boss tier(Weren's n = 1, Shik's = 2, ...)? This special loompoint can upgrade an item past masterwork to epic level. So special players can be even more special.

Offline Viktarion

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Re: DTV Changes - some infos
« Reply #122 on: February 23, 2014, 03:47:20 pm »
+1
Since i am too lazy to check all posts, is there somewhere link with all new waves and like type of armour enemies are wearing so to decide is it more useful to use sword or maul ?
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Offline Sharpe

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Re: DTV Changes - some infos
« Reply #123 on: February 23, 2014, 04:06:04 pm »
+1

@1roundlimit: It would just end in people getting used to change the map if it's not grindable enough or whatever, so it stays this way. You don't need a whole playthrough to realize how to play a map, the first few waves are enough to figure that out.
]

None of them are really grindable, and im not saying that you need an entire round to learn to play a map, as you asininely stated; Im just saying that let people have 2 rounds per map in order to enjoy the map and play on it. I mean following your logic we dont need 3 rounds on battle in order to learn the map, we just need 2 or 1 because hey It will come up in the rotation again.
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Offline Moncho

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Re: DTV Changes - some infos
« Reply #124 on: February 23, 2014, 04:42:56 pm »
+2
Since i am too lazy to check all posts, is there somewhere link with all new waves and like type of armour enemies are wearing so to decide is it more useful to use sword or maul ?
No afaik. The rounds iirc are (in progress, feel free to correct or add items i may have missed):
Peasants: tunics,
scythes, mauls, staves, hunting xbows
Bandits: rawhide and pelt coats
boar spears, mauls, ragged shields, javelins,
Nomads: horses (sumpters and steppe), nomad vest and armour
nomad sabre, cav shield (not sure which one), dismounted have winged maces and practice shields
Ninjas: lamellars with black hoods and heavy strange armour set (samurais)
Nodachis, throwing stars
Tihr: (these are very very very varied, im sure they have more stuff)
Ragged outfits, padded leather, brigandines over aketons, haubergeons
a variety of polearms (pikes, long spears, long mauls, swiss halberds, etc), board shields + 1h + xbows, mallets, great axes, some rouncey and destrier cav...
Chasseuses: mail shirt, byrnjas, hauberks, mail shirt with fur, leather scale
bows, nordic war swords, voulge, xbows, broad 1h battle axe, round and heavy round shields,
Sea Raiders: mail shirt, hauberk, byrnie, banded armour
Nord weapons (axes, round shields, throwing axes, longbows, etc)
Virgins: very light (dresses) except for the plated ones (who still have wedding helmets)
Great mauls, long mauls, flamberges, flambards, no ranged
Ard-ghalan: Nomad robes, hauberks, nomad clothes, studded leather over mail
coursers, horn bows, winged maces, shortened spears, mil forks, brown shields, war darts, long bows, one handed battle axes,
Soldiers of the Mark (rohirrim)
Roman wave (legion auxiliaries)
Knight/Longbowmen:
A new one (cant remember the name)
Vitez: Rus lamellar, transitional
Bardiches, knightly heater, heavy xbows (or arbalests, not sure)
Moors
New guard or something
Engis: surcoat over mail, coat of plates
heavy kite shields, mil hammers, mil picks
Rodeleros
Sexy
Tincan: plate, black armour, all bosses
morningstars, long bows, long mauls?, becs, great mauls,
« Last Edit: February 23, 2014, 05:12:59 pm by Moncho »

Offline Fips

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Re: DTV Changes - some infos
« Reply #125 on: February 23, 2014, 04:54:24 pm »
+2
Peasants (C)
Bandits (C)
Nomads (C)
Ninjas (C/B/P)
Tihr (C/B/P)
Frenchies (C/B/P)
Sea Raiders (B/P)
Virgins (C)
Ard-Ghalan (C/B/P)
Rohirrim (B/P)
The Legion (B/P)
Medieval (B/P)
Outcasts (C/B/P)
Vitez (P)
Arabian (B/P)
Thegn's guard (C/B/P)
Engineers (P)
Landsknechte (P)
Sexies (P)
chadz (C/B/P)


All the current bot waves and what i think what weapons do good damage on them. For some like the plated virgins, cut can be just as effective as blunt and pierce, IF you hit the head. Waves with P(ierce) only in there are heavy armored all around and (B/P) usually have some mid-tear armor, too.

Offline Viktarion

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Re: DTV Changes - some infos
« Reply #126 on: February 23, 2014, 07:41:33 pm »
+1
I am still pretty new and was deciding what is better and so on, but wanted opinion from experienced people.
Thank you Moncho and Fips.
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