Author Topic: The Kingdom of Acre: A Return To A Desolate Land  (Read 1038 times)

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Offline njames89

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The Kingdom of Acre: A Return To A Desolate Land
« on: February 16, 2014, 04:59:45 pm »
+8

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The purpose of this post is to outline the claims and policies of the Kingdom of Acre in the coming round of Strategus as well as to continue the RP of our Kingdom.

As per the post Repent For The End Is Nigh the Women and Children of the Kingdom had been spirited away in the moments before the doom. Sent away across the north eastern sea to preserve the blessed noble bloodlines of the Kingdom of Acre. Though they were not able to salvage the whole of the relics of the Kingdom the majority of the Kingdoms most valuable holdings were retained.

 Having left with a force of Elites the escapees had made for the land across the narrow sea.  It had been a dificult journey. but the captains of the voyage had long trained for the situation. An indescribable amount of time was spent honing fighting skills on the ships during the trip, enough to make any man sick at the sight of a blade.  Upon landing across the sea, the Crusader Colonies of Acre quickly reformed the institutions they had had in the old world.

The new world was prosperous. Often a saying was heard through New Acre "still double xp wow happy new year, and also chinese new year, and happy best game on the internet". It was unknown when and if the old world would ever become inhabitable again. Tales of the death that had swept the land still persisted through sailors and refugees. Confident that the gods would see his faction through to the dawn James had sent out several explorer ships. It took longer than James had expected to receive word from his emissaries, but eventually they returned with word of the clearing. The first ship came back bearing goods returned from the reborn land and James knew the moment had come. Immediately the entire force of the Kingdom was mobilized to return to the lands held by their fathers.

To clarify the areas claimed by Acre James had a map dispatched to the relevant lords of the realm.

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These are our claims. If you do not claim these territories we look forward to a prosperous trading/military relationship. Our trading policies will be clarified at a later date. As always please communicate with Lord Axeman or Marshal Jedae in the absence of King James.


 

Offline dynamike

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Re: The Kingdom of Acre: A Return To A Desolate Land
« Reply #1 on: February 16, 2014, 07:00:41 pm »
+10
I refute your clams.

(click to show/hide)
For while the fire in the heart of a single Remnant still burns... can Stratia truly have fallen?

Offline Kreczor

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Re: The Kingdom of Acre: A Return To A Desolate Land
« Reply #2 on: February 17, 2014, 04:35:29 am »
-4
I can't wait to watch you get wiped out in < 6 months.
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Offline Stabb

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Re: The Kingdom of Acre: A Return To A Desolate Land
« Reply #3 on: February 17, 2014, 04:51:32 am »
+1
I can't wait to watch you get wiped out in < 6 months.


I doubt they will. Their stacks on NA1 are unbeatable
Stabby Stab Stab Time

Offline Novamere

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Re: The Kingdom of Acre: A Return To A Desolate Land
« Reply #4 on: February 17, 2014, 07:00:28 am »
+3
I can't wait to watch you get wiped out in < 6 months.

Why u so butthurt bro? O yea i dont blame you!

« Last Edit: February 17, 2014, 07:04:03 am by Novamere »

Offline dreadnok

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Re: The Kingdom of Acre: A Return To A Desolate Land
« Reply #5 on: February 17, 2014, 04:14:56 pm »
0
I can't wait to watch you get wiped out in < 6 months.
.


Krezzzzzz braaaaaaa!
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Offline PhantomZero

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Re: The Kingdom of Acre: A Return To A Desolate Land
« Reply #6 on: February 18, 2014, 07:23:34 am »
+8
Why u so butthurt bro? O yea i dont blame you!

Spawning 100+ champion plated chargers on our private server was pretty hilarious.

Bring back ladderpaulting and add roving bands of marauding feral and unrideable plated chargers.
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