Next to the increased weight of arrows this seems to me like one of the heaviest nerfs to archery so far. And I dont really understand why it was implemented. Was archery still considered overpowered? You might feel the urge to troll me, but I am seriously asking this, because I dont see alot of archers beeing high on the battle scoreboard since I started playing again, with some exceptions like blackbow, stevee, tenne, woodland and a few others (and that probably only happens because they are all pretty decent melee fighters as well). And the scoreboard seems to me the only measurement I got for their effectiveness.
May be its also just getting nerfed again and again because some players in this community who run around naked! without a shield 90% of the time complain about being shot ded.
Or that cav players topping the scoreboard and getting valor fairly often, in all doing pretty well from what I can see post pictures of their dead horse spiked with a shitload of javs and arrows and the subtext "Nerf ranged", whereas in my mind the question arises: Why can your horse even survive that many hits from ranged?
I dont believe me to have a really objective view on the topic, because archery is basically the only class I play. Maybe it needed another nerf due to balancing, I just would like to understand the devs motivation for these changes.
Yesterday I played some hours with the new patch and with and mw horn or rus bow and mw bodkins I think I didnt stun anyone once. I dont know how it is with a longbow, maybe someone using one could confirm that stun still exists and was not removed completely?
Anyways, bottom line for me is that archery is less and less fun to play each time I come back to the game so I would be really happy to see you guys giving out some respecs for the people affected.
Cheers