Author Topic: Ranged stagger removed (Update: made much more rare)  (Read 15550 times)

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Offline Grumbs

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Re: Ranged stun removed
« Reply #30 on: February 16, 2014, 06:33:51 pm »
0
You will probably adjust so you leave a bit more delay before you aim the stab after releasing. After using the long awlpike a bit I didn't really notice a difference but will test more
If you have ranged troubles use this:

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Offline Fips

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Re: Ranged stun removed
« Reply #31 on: February 16, 2014, 06:39:23 pm »
+4
Could you stop beeing total dickheads? I dont care about a buff, or my weapon. I just want to make such stupid patches gone, Back ladders - no fistchambering cause its idiotic ... and that patch is just bad.


You'll be able to abuse that damn awlpike just like you always did in no time anyway.

Offline jtobiasm

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Re: Ranged stun removed
« Reply #32 on: February 16, 2014, 06:40:59 pm »
+1
Whens the patch to stop 1h cav swinging through their horse or the 2h lol stab nerf?

Offline Fips

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Re: Ranged stun removed
« Reply #33 on: February 16, 2014, 06:42:15 pm »
0
Whens the patch to stop 1h cav swinging through their horse or the 2h lol stab nerf?

Not being able to swing through the horse would literally kill 1hcav.

Offline Macropus

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Re: Ranged stun removed
« Reply #34 on: February 16, 2014, 06:42:51 pm »
-1
Whens the patch to stop 1h cav swinging through their horse or the 2h lol stab nerf?
The 2h stab doesn't really need a nerf. Its sweetspots could be adjusted (with reducing the thrust stun accordingly), but with the huge stun they get now there's totally no reason to consider 2h stab OP.

Tydeus!
dont worry I don't want to plame you. I only want to request some numbers and graphs about the stab tweak, lenght for rearing horses, new 2h to 1h malus etc.
You gave some nice graphs the last time.
I second this. Some more detailed info would be nice.

Offline jtobiasm

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Re: Ranged stun removed
« Reply #35 on: February 16, 2014, 06:45:32 pm »
+1
Its sweetspots could be adjusted

Which would nerf 2h.

Offline Rebelyell

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Re: Ranged stun removed
« Reply #36 on: February 16, 2014, 06:45:41 pm »
+2
- tweaked thrust sweetspots

When i started the launcher and saw an update i´ve read it ... thought like;"Nah Shields nice fix, stun... i dont care, seems like an good one"

Didnt really realized the tweaked thrust sweetspot ... but when i joined and played for abit i just got mad .... 9 out of 10 thrusts are softspots on ninjaclothing!?
And the worst thing is: ITS NOT AFFECTING 2H!
Its the first time im seriously disappointed not like after every nerf: Gnaah im getting nerfed blabla, but ill keep playing anyway.
This time its just ... you made an huuuuge mistake... a guy who was on teamspeak with me couldnt thrust an sumpter horse with his german poleaxe, why? He glanced ...

I mean i got used to it that 2h were superior to my weapons in all belongings ... they are having an longer thrust and you can spam it, overall an easy class which i regret to play ... but now im just softspotting everyone at every range close or far. Its embarassing.
haha
cant abuse stab 24/7?

that taste soooooo good man
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Offline Blackbow

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Re: Ranged stun removed
« Reply #37 on: February 16, 2014, 06:46:28 pm »
-3

tydeus you are the best dev ever !!!

when are you going to fix bows ?
longbow have lower range (illogic and not accurate historicaly) when a nomad bow have the bigest range ....

you said it's for simulate heavier arrows on long bow and lighter on nomad ... but we already have 4 kinds of arrows who are completly useless because everybody use bodkins ...

could you stop developing for this mod plz ? because patch after patch it's worst than before ...

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Offline Panos_

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Re: Ranged stun removed
« Reply #38 on: February 16, 2014, 06:46:54 pm »
0
haha
cant abuse stab 24/7?

that taste soooooo good man

lol seriously bobby?

I cant believe you guys, a longsword abuser is accusing an awlpike abuser of abusing  :lol:


And then you blame me for trolling you guys  :lol:
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Offline Rebelyell

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Re: Ranged stun removed
« Reply #39 on: February 16, 2014, 06:49:11 pm »
0
lol seriously bobby?

I cant believe you guys, a longsword abuser is accusing an awlpike abuser of abusing  :lol:


And then you blame me for trolling you guys  :lol:
I am lancer biach now
I dont even have 2h alt now


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You just killed me
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Offline Grumpy_Nic

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Re: Ranged stun removed
« Reply #40 on: February 16, 2014, 06:52:03 pm »
+3
dont agree
dont mind either

*opens beer, makes popcorn*

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Offline BlindGuy

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Re: Ranged stun removed
« Reply #41 on: February 16, 2014, 06:55:34 pm »
+4
Panos stfu you get couched by Casimir. Untill you have screenshot where you kill him with a punch, you may not come back to our teamspeak.  :wink:

back on topic: Im downloading now, while I think some numbers would be nice, Im afraid this will nerf my bamboo spear... I love my fishingpole  :cry: Its gonna need a blunt buff to overhead if it cannot be used to stab in melee anymore (as in, not just nice 2metre away backstab ganking)

Also, seems legit that if they cannot stagger with tiny bows so easily, cannot archers have their arrow weight reduced a littlebit?

I don't know enough

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Offline Macropus

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Re: Ranged stun removed
« Reply #42 on: February 16, 2014, 07:04:17 pm »
0
Which would nerf 2h.
Why?
Its sweetspots could be adjusted (with reducing the thrust stun accordingly)
Stab is VERY risky for twohanders unless you use very fast one like longsword, HBS or katana.

Offline Tydeus

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Re: Ranged stun removed
« Reply #43 on: February 16, 2014, 07:41:21 pm »
+2
Alright, give me a bit and I'll give graphs. For anyone wondering by the way, the thrust sweetspots affect all classes equally, regardless of what knittler says in this thread(Sorry, but it's true. I suggest practicing in the duel server to get your timing down).
chadz> i wouldnt mind seeing some penis on my character

Offline Panos_

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Re: Ranged stun removed
« Reply #44 on: February 16, 2014, 07:47:54 pm »
-1
Quitte sad to see that the polearm lock on spot stagger was removed, basically 2h class and polearm class have no difference now.
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