Author Topic: Knockdown, should only apply when you hit someone on the legs.  (Read 2612 times)

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Offline Smoothrich

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #30 on: February 10, 2014, 01:10:26 pm »
+1
I think it makes more sense than the current RANDOM knockdown chance, you hit someone on the feet with a blut weapon, then he gets knocked down!

Discuss.

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Offline Utrakil

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #31 on: February 10, 2014, 01:38:45 pm »
0
There is already. I don't know exactly by how much the damage is reduced, but you don't take as much when you block. And more importantly, it's exactly the reverse of what you suggest. Right now blocking a crushthrough blow will prevent you from falling.
Ok I just tested with bonk. I die after 2 hits no mather whether I block or not. And yes as you say blocking prevents from falling.
Still I think it would make more sense if I get knocked down anyways but blocking protects from damage. And yes what I suggest is just opposite to the current state. This is why I suggest a change.
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Offline Vibe

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #32 on: February 10, 2014, 01:47:42 pm »
+2
Due to how ineffective blunt damage to head is in real life, I think it would only make sense to tweak cRPG blunt damage to head to heal the victim instead.

Offline Osiris

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #33 on: February 10, 2014, 02:05:07 pm »
0
There shouldn't be any 100% chance of knockdown as long as we cant roll on siege :(
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Offline Grumbs

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #34 on: February 10, 2014, 03:04:56 pm »
0
Ok I just tested with bonk. I die after 2 hits no mather whether I block or not. And yes as you say blocking prevents from falling.
Still I think it would make more sense if I get knocked down anyways but blocking protects from damage. And yes what I suggest is just opposite to the current state. This is why I suggest a change.

If you're trying to block a maul overhead with a shield or held block you already pretty much screwed up. You have quite a few options to avoid getting hit by a held overhead. Team mates should always focus down a mauler first, and a held overhead is slow enough that you should be able to interrupt his attack or move out of the way
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Offline Utrakil

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #35 on: February 10, 2014, 03:14:52 pm »
+1
My point is that it simply feels unnatural to get seriously injured if there is a shield between you and the attacking weapon. It would not at all feel unnatural if you get knocked down if a maul hits your shield. it would just give a feeling of the power the maul has.
this is why I suggest to change crushthrough to a 100% knockdown instead of damage through block.
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Offline Dooz

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #36 on: February 10, 2014, 09:11:24 pm »
0
My point is that it simply feels unnatural to get seriously injured if there is a shield between you and the attacking weapon. It would not at all feel unnatural if you get knocked down if a maul hits your shield. it would just give a feeling of the power the maul has.
this is why I suggest to change crushthrough to a 100% knockdown instead of damage through block.

probably right. all those cartoon characters that were killed by pianos falling on them should have just held a piece of cardboard over their heads, thus absorbing all the damage and leaving them unscathed. stupid animated animals.
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Offline Utrakil

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #37 on: February 10, 2014, 09:44:23 pm »
+2
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Offline Normanguy

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #38 on: February 10, 2014, 09:45:13 pm »
0
Of course it shouldn't!!

Offline Dooz

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #39 on: February 10, 2014, 09:50:53 pm »
0
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Offline Penitent

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #40 on: February 11, 2014, 03:30:10 am »
0
If we stick with the formula I proposed, leg and head hits will have increased chance, while body hits will have less.

Move to realism graveyard thread.

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Offline kinngrimm

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #41 on: February 11, 2014, 12:09:28 pm »
0
If we stick with the formula I proposed, leg and head hits will have increased chance, while body hits will have less.
what about (Great/Long)Mauls/Mallets, which hit like visibly besides you? will they still hit, will those with chrusthough&knockdown always be counted as head hit?
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Offline Sagar

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #42 on: February 11, 2014, 12:46:37 pm »
-2
I read so many great suggestions here  :rolleyes:
Lets add some common sense suggestions also.

* remove knockdown for 1H - if opponent have 24 or more STR
* unable to knockdown (with any weapons) - for 15 or lower STR
« Last Edit: February 11, 2014, 12:56:14 pm by Sagar »

Offline Sniger

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #43 on: February 14, 2014, 02:59:43 pm »
0
200% you will drop if I hit you in the face with a maul. not really sure you will drop if I hit your knee. think you are still able to stand since you have 2 legs. should be headshot with knockdown weapon = 100% knockdown chance (once every 30sec or something)

I read so many great suggestions here  :rolleyes:
Lets add some common sense suggestions also.

* remove knockdown for 1H - if opponent have 24 or more STR
* unable to knockdown (with any weapons) - for 15 or lower STR

IRL, anyone can be knocked down. its not about your strength or lack of same. thin fat or buffed, we are all alike. when some persons is harder to knock is due to thicker skull, mentality and other things you have to be born with.

Offline oreshy

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Re: Knockdown, should only apply when you hit someone on the legs.
« Reply #44 on: February 14, 2014, 03:54:34 pm »
0
...this doesn't fits to a certain theme.

...there were always a chance to knockdown an enemy in the medieval past , doesn't matter which part of the body got a hit.

...this could interfere some peoples fun, plz respect historical authenticity.
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