Author Topic: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET  (Read 66752 times)

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Offline Dutchydave

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #360 on: February 16, 2014, 09:52:09 pm »
0
Ticks reset :(

Offline Darkoveride

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #361 on: February 16, 2014, 09:59:12 pm »
0
Tick reset, Back to eu 1 gentlemen  :wink:
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Offline serr

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #362 on: February 16, 2014, 10:03:34 pm »
+1
Where is my SD? Hour has ended but sd didn't appear in fiefs  :evil:

Offline Chris_the_Animal

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #363 on: February 16, 2014, 10:05:31 pm »
+1
Where is my SD? Hour has ended but sd didn't appear in fiefs  :evil:
give us goooooods ^^
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Offline Harpag

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Offline Stabb

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #365 on: February 16, 2014, 10:22:08 pm »
+2
give us goooooods ^^

Fiefs have no prosperity, so they make no goods. We have to capture settlements in order for them to make goods... we need money to capture settlements... we need goods to make money... Okay Guys! We're fucked!
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Offline Bjarky

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #366 on: February 16, 2014, 10:31:56 pm »
+3
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Offline Chris_the_Animal

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #367 on: February 16, 2014, 10:41:40 pm »
0
Fiefs have no prosperity, so they make no goods. We have to capture settlements in order for them to make goods... we need money to capture settlements... we need goods to make money... Okay Guys! We're fucked!
Pretty much this.
If its the truth, then its just another buff for the big ass factions with alot of members. Maybe they gave chadz some money to do so  :shock:
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Offline Casimir

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #368 on: February 16, 2014, 10:42:45 pm »
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Yeah this seems strange, oh well not much to be done about it.
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Offline chadz

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #369 on: February 16, 2014, 10:43:56 pm »
+4
lemme check that

Offline chadz

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #370 on: February 16, 2014, 11:10:36 pm »
+3
should work now, all fiefs have the default prosperity now (200)

Offline Osiris

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #371 on: February 16, 2014, 11:11:16 pm »
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noooooo my 18k tickets 50k donkeys and #2 (gg segd) #1 renown spot gone!
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Offline Tojo

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #372 on: February 16, 2014, 11:17:16 pm »
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so if i attack a village without buying any gear, will I be given peasant gear for however many troops I have?

Offline HardRice

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #373 on: February 16, 2014, 11:27:33 pm »
+1
so if i attack a village without buying any gear, will I be given peasant gear for however many troops I have?
Yup.

But the AI will have better gear and more men.

Offline Ubereem

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Re: Rise and Shine: Strategus 2014, starting 16th February, 2000 CET
« Reply #374 on: February 16, 2014, 11:33:05 pm »
0
what is the "player offset 100" thing I see now? Is this some balancer crap that helps a 4 power strike toon hit as hard as a 8 power strike toon and vice versa? arrows are taking like 1/3 of my health in one shot now.

also 30% movement speed is this for strat or for all crpg?
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