[19:30] <Xol> I have a problem that I can't figure out
[19:30] <Xol> I uninstalled crpg over the summer, moved to a new city, and reinstalled
[19:30] <Xol> for some reason, I get really weird desync and rubberbanding problems when I play cav now
[19:31] <Xol> the game will show my character and horse running in place and no chat messages will come through at all
[19:31] <Xol> until I hit one of the wasd keys
[19:31] <Xol> at which point I teleport (client side anyway) to wherever I actually am on the server
[19:31] <Xol> if I just hold down a key the same thing happens
[19:32] <Xol> I've got my ports forwarded and haven't changed anything other than my service provider
[19:32] <Xol> I can't think of what the problem could be
[19:32] <zagibu> did you connect any strange input devices like rocksmith audio cable or something?
[19:32] <Xol> Hmmm... I have a 360 controller plugged in for platformers
[19:32] <Xol> I'll try unplugging that
[19:33] <zagibu> worth a try
[19:33] <Xol> just for clarity this is different from the weird warping bug that warband gets when you hit something and have to let go of all your keys to sync up
[19:33] <San> I have a 360 controller plugged in at all times, and everything works correctly
[19:33] <Xol> but yeah I'm gonna try that now
[19:34] <Xol> yeah I think I've had this in forever
[19:34] <zagibu> i never had problems in cRPG with this, but in other games
[19:34] <zagibu> it might also be a general network problem that is only noticeable on cav
[19:34] <zagibu> are you on WLan?
[19:34] <Tydeus> <San> I have a 360 controller plugged in at all times, and everything works correctly
[19:35] <Tydeus> eww gross 360 controller
[19:35] <Xol> no I'm hard wired
[19:35] <Xol> wow get your hipster controller elitism out of here
[19:36] <zagibu> als, i don't think you need any ports forwarded if you don't host a server
[19:36] <Xol> yeah, I forwarded the client port that's listed in the multiplayer tab just to be sure
[19:36] <Tydeus> you get out of here with your whiny attitude and stupid desynching NON-issues
[19:36] <Xol> I also uninstalled and reinstalled
[19:36] <Xol> I know at least one other person has this problem
[19:36] <zagibu> switched the cable yet?
[19:36] <Xol> no
[19:37] <zagibu> pc didn't change besides warband uninstall and reinstall?
[19:37] <Xol> I'll try it but I'm pretty sure they cable is fine
[19:37] <Xol> yeah
[19:37] <Xol> and the physical location
[19:37] <Xol> and ISP
[19:37] <zagibu> ping in general is still fine?
[19:37] <Xol> yeah
[19:37] <Xol> you know what
[19:38] <Xol> I wonder if windows firewall is blocking the alternate warband exe
[19:38] <San> 360 as opposed to what... crappy PS2 controller?
[19:38] <San> lol
[19:38] <Xol> ^
[19:39] <zagibu> San: real men use this:
http://kotaku.com/5982725/a-penis+powered-controller-that-looks-familiar[19:39] <Tydeus> I use a ps3 controller
[19:39] <Tydeus> "Upcoming erotic game Custom Maid 3D"
[19:39] <Tydeus> wat.
[19:39] <Tydeus> fucking
[19:39] <Tydeus> japan
[19:39] <Tydeus> FUCKING, JAPAN
[19:41] <San> Is this Miku all over again?
[19:42] <Xol> ugh, still doing it
[19:43] <Tydeus> San, did the vocaloid craze end?
[19:43] <Tydeus> I thought it was still going on
[19:44] <Aeris> I accidently lauch the game with the wrong steam account. And got kicked because the character blong to someone else. I restart computer and onnnect with the right steam account and still have the "this player belong to someone else"
[19:44] <San> I thought sales were declining in Japan due to oversaturation, but I haven't really cared all that much about it.
[19:47] <fraichedan> xol: fyi ive had that problem happen to me as cav
[19:47] <fraichedan> but it was when my internet was lagging heavily
[19:47] <fraichedan> and resetting the router fixed it
[19:47] <fraichedan> so id try that if you havent already
[19:47] <Xol> I'll give that a shot too
[19:48] <Xol> I think it may just be super shitty internet
[19:48] <Xol> the ISP here is complete garbage
[19:52] <Xol> weird
[19:52] <Xol> I'm doing a bunch of ping tests and I'm basically fine
[19:53] <Xol> I'd been kind of counting on it being on packet loss between my router and the server but I don't think it is
[20:00] <Tydeus> xol, have you tried without using the wse2 client
[20:01] <Xol> I have not
[20:02] <Tydeus> try with that
[20:02] <Tydeus> without, I should say
[20:02] <Tydeus> if it still happens
[20:02] <Tydeus> try on native
[20:02] <Tydeus> the quick draw shit you were talking about in game
[20:03] <Tydeus> makes me wonder if that is actually involved
[20:03] <Tydeus> since it would fit the timeframe
[20:04] <Xol> yeah, I mean I was around for WSE2 release
[20:04] <Xol> well the beta release
[20:04] <Xol> but I left shortly after that
[20:04] <Tydeus> right
[20:05] <Tydeus> I mean it could be any of the three
[20:05] <Tydeus> warband(or your connection), basic crpg issue, or wse2 client
[20:05] <Tydeus> might as well try to narrow it down
[20:07] <Xol> yeah
[20:08] <Xol> okay look at this
[20:08] <Xol>
http://i.imgur.com/rMn5GrA.png[20:09] <Xol> I just launched, played a round on cav, disconnected, rejoined, played a round as melee, made sure I didn't have anything (that I could control) updating or otherwise using my network connection
[20:09] <Xol> gonna go try without WSE2
[20:10] <Xol> do I need to repair or can I just launch without it?
[20:10] <fraichedan> you can select don't use WSE when you launch
[20:10] <fraichedan> p sure
[20:11] <Xol> yeah
[20:11] <Xol> oh god this music wtf
[20:15] <Tydeus> oh
[20:15] <Tydeus> with san here
[20:15] <Tydeus> err
[20:15] <Tydeus> with shik here*
[20:15] <Tydeus> he can break the highlander armor tie
[20:16] <Tydeus> shik:
http://forum.melee.org/item-unbalance/new-armors-highlander-armors/[20:17] <Xol> welp
[20:17] <Xol> just did the same thing
[20:17] <Xol> no problems on horseback
[20:17] <Xol> no network spikes
[20:17] <Xol> with WSE2 off
[20:17] <Tydeus> hmm
[20:17] <Tydeus> try for longer
[20:18] <Tydeus> more conclusive
[20:18] <Tydeus> or did it literally happen every round?
[20:18] <Xol> yeah
[20:18] <Xol> not a single round goes by if I'm on a horse that it doesn't happen
[20:18] <Xol> it's entirely unplayable
[20:18] <Tydeus> hmm
[20:18] <Tydeus> have you tried playing with your wse 2 settings
[20:18] <Xol> I mean I know there's some weird terrain hitboxy thing that happened in warband but it's separate from that as far as I can tell
[20:18] <Tydeus> well I mean
[20:19] <Xol> because I've had that happen in the intermittent gaps of normal play and it goes away like normal
[20:19] <Tydeus> if it doesn't happen in the normal client
[20:19] <Tydeus> then it's wse2
[20:19] <Tydeus> and it didn't happen before
[20:19] <Tydeus> so I can only think that it's your options
[20:20] <Tydeus> <Xol>
http://i.imgur.com/rMn5GrA.png[20:20] <Xol> I'll poke around
[20:21] <Xol> also for the record this is with WSE2 off:
http://i.imgur.com/hgBSQQH.png[20:22] <Tydeus> wse2 so heavy on da cpu
[20:22] <Tydeus> even for mleee
[20:22] <Xol> lmao
[20:22] <Xol> well that's the network adapter graph
[20:23] <Xol> and I took the screenshot after I closed crpg for both of them
[20:23] <Tydeus> also
[20:23] <Tydeus> is your launcher updated?
[20:23] <Xol> yeah I just downloaded the launcher when I reinstalled half an hour ago
[20:23] <Tydeus> k
[20:25] <Tydeus> alrighyt
[20:25] <Tydeus> I figured it out
[20:25] <Tydeus> wse2 is a trojan
[20:25] <Tydeus> notice how you have 1 more process running in the wse2 version
[20:28] <Xol> lmao
[20:47] <Xol> so I'm poking around in the network settings for the beta config
[20:47] <Xol> because I don't remember there being any port options when I quit originally
[20:48] <Xol> anyone have any suggestions on what to mess with before I dive in? I'm looking at the client port (which is set to 0) and the send and receive buffer sizes
[20:54] <Xol> well it's not the port, even though the port was set wrong
[21:00] <Tydeus> out of curiosity
[21:00] <Tydeus> what did your cpu usage actually look like?
[21:01] <Tydeus> if it was hung up, it could explain a build up of packets
[21:02] <Xol> no, it was sitting around 65%
[21:02] <Tydeus> no spikes or slows?
[21:02] <Tydeus> nvm then.
[21:02] <Xol> but I did just lower the buffer size from 262144 (bytes I'm assuming) to 32768 ( ie, 1/4) and so far so good
[21:03] <Xol> gonna need to try it on a more open map because this one's a city map but I think it might be working
[21:03] <Tydeus> hmm
[21:03] <Xol> the UDP send & receive buffer sizes I mean
[21:04] <Xol> cmp is going to come back and be like
[21:04] <Xol> what is all this bullshit
[21:05] <Xol> just ______ and you'll be fine
[21:58] <Xol> yeah this is definitely a weird bug
[21:58] <Xol> it's still happening
[21:58] <Xol> and I died on my horse
[21:59] <Xol> and I couldn't type anything in dead chat until the end of the round
[21:59] <Xol> I could type and it would send but it didn't actually appear until the round ended
[21:59] <Xol> and it all showed up at once
[22:00] <Xol> I received messages just fine
[22:02] <Tydeus> that really does sound like packet loss
[22:03] <Tydeus> that's crazy that it happens only with wse2
[22:03] <Tydeus> or the "beta client" I should say
[22:03] <Xol> I mean it was a fully like 20 seconds at least
[22:04] <Xol> where I could see everyone else typing and nothing I typed showed up
[22:04] <Xol> at least when you're alive you have a little bit of control if you tap the wasd keys off and on
[22:04] <Xol> but no dice when you're dead
[22:04] <Xol> I could move the camera but it didn't do anything to trigger the queued messages being sent
[22:05] <Tydeus> that definitely sounds like an issue with keys
[22:05] <Tydeus> of course, I can't actually know
[22:06] <Tydeus> I'm just going off of what you said so far and remembering an exchange between cmp and urist
[22:06] <Tydeus> I would
[22:06] <Tydeus> make a thread
[22:06] <Tydeus> in the beta section
[22:06] <Tydeus> that way you know cmp will see it