And another -1 for your next post. And infinite -1 to all of antiranged lobby. And dont tilt, I don't care. The reason is so simple. Archers gain benefits from PD. 16% damage to damage poll for every point in power draw. Throwers get a +/-10% damage bonus from each PT. Cavalry get bonus from each riding point. Do you want to add a skill for xbow? Ok. Power reload. 10% decrease reload time for each skill point ;) Oh! And I guess you won't find it fair. I also do not find it fair.
Steady hands, power reload, and that all bullshit you are trying to convince yourselves that xbow + 1h is op. You want to ruin our class. Not asking only for a non-benefit skill for nerfing the class. You are asking on other thread suggestions to increase STR requeriments. Ok. I accept. Increase in +3 the STR requeriment of all kind of armor, because I feel or I think the requeriments are too low. No. Stop the nerfing rage. What is OP? xbow? 1handed stab? Is just rage about all kind of ranged? I remember everyone that xbow have suffered no important changes. Arbalest was nerfed about 1 year ago. The only thing that changed is xbow population. A new fever. A ciclic crpg history. And i'm bored of one man army heroes crying on forums 24h/7/365. I don't ask for a nerf never as long as I remember and I blame the bunch of forum whiners crpg have. Is exhausting.
The most horrible crpg disease is the massive nerf the game suffered in two years. If I nerf A, B becomes powerful. Forum ragers whining about nerfing B. Devs nerfed B so C become powerful. Another rage campaing to nerf C and we can repeat this history to the infinite. And nothing changed. Ranged still kill. 2h heroes are superb op. Expert pikeman jumper metagamers. The thing, that I notice, is that very skilled players changed their class to xbow after 1h stab was buffed. In a slow progression. And you are all suffering the consecuences of game unbalance. Insane amount of cav? Insane amount of ranged. Insane amount of 2h heroes? Insane amount of cav & ranged. Rock, paper, scissors.
And things that break balance didn't change at all since crpg 2010. Unfair autoteam balance. 20 byzantium playing against 20 peasants & random players (for example, I have nothing against Byz). 10 cav in team A. 0 cav in team B. So I know, that devs will do that they think is the better option for the game. But I played this game since two years. And I played all kind of classes. HA, HX, footman, polearm, 2h, archer, xbowman. And I have a global idea of the game balance. And we are not breaking it at all. Is just an increase of population. And I have to see how a bunch of my old friends is asking to nerf my class because they do not accept that we can kill from the distance. Just it.
Play and let us play. And let us play the class we want. No the class you want for me. If you don't like xbow class do not play it. But don't ask for unnecesary changes because we are not breaking the balance at all. Stop the inquisition.
And I wish that devs learned from this pathethic nerf history on melee battlegrounds. And not to do the same again.
Play and let all classes play.