Author Topic: why this game will die...  (Read 2040 times)

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Offline Sniger

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Re: why this game will die...
« Reply #1 on: January 19, 2014, 05:53:10 am »
"Seal-clubbing - actively using better skills, equipment and local knowledge to seek out uninitiated, weaker and less threatening opponents to increase one's rating or statistics  (e.g. players listed above with 20000 battles or more with over half in tier 2 tanks that are not premium).

 Is that clear enough for you, sir?  Do I need to go any farther?  This is Seal Clubbing at its worst.  It's done JUST to increase the clubbers' statistics and ratings.  You cannot sell me on the idea that they just like playing those tanks, so they continue to do it for fun. No, sir, this practice in this form is to earn purple numbers and the ability to wave your epeen around and tell everyone how good you are.  THIS is the practice that is disgusting and will turn new players away.  It's not about getting better..

 IT'S ABOUT BEING A BULLY. "

word, +1bill.

made for bundle of stickss, by bundle of sticks << LOL I rest my case

made for clubbers, by clubbers

Offline Life

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Re: why this game will die...
« Reply #2 on: January 19, 2014, 05:59:28 am »
mod i$ dead
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Offline Angantyr

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Re: why this game will die...
« Reply #3 on: January 19, 2014, 02:19:16 pm »
Please show pics of all this 'clan stacking/pub stomping/seal clubbing' going on of late.

I remember making worried posts about this myself some years ago when there was real pub stomping going on, GK and Byz and Nord and whatnot going 10-15+ players on a server killing randomers but today I rarely see any clan but the Greys with more than 5-6 people on at one time.

Today it is more like:

Yellow Team:
3 Deserters
2 Krems
1 Byz
3 Ode
4 Fenris
2 Templols
3 Eques
4 Mercs
2 Varangians
2 Pecores
1 Grey
+ Randomers

Blue Team:
2 Ninja
4 Byz
3 Nords
2 Cataphracts
3 GK
1 Merc
4 Eques
2 Kapikulu
4 Greys
+ Randomers

If some clans stack a few players on one team the other team will have clans doing exactly the same. Few of which seem very organized, people are mostly just messing around.

I've taken round end screenshots for a few days now just to pool in in this discussion, and this is the picture I get from near every single one of them, including those of your own in the thread you've closed now, Sniger my friend. Doesn't look anything like pub stomps to me, usually it is just which team sticks together the most, has more bad players or which team has cavalry or ranged superiority. Which is a different discussion than banner balance.
But yes, it does happen that there's only some randomers on and a handful of players dominate the server for a few maps, which is not really hard if a few skilled players work together, and that can be really annoying if you are on the side of all the scrubs who just keep splitting up, team killing each other and dying stupidly on all sides, but I actually think it is less common than ever.

Please remember, that clan players are not necessarily organized and playing as a team or even on TS when just playing EU1 (know many Mercs certainly aren't), and also that there are many lone wolves who are as experienced as clan players, and it usually requires little else than just sticking together around a core of decent players with a varied troop composition, best with some shielders backed up by stabbers and with some ranged and mounted support. It is dynamic and changes around from round to round and from map to map, I focus less on winning and my multiplier and more on just fighting and killing. But if you expect high xp and gold most of the time I guess the system would seem quite bothersome.

I honestly think people aren't just destroying nubs for the sake of their e-peen, because who are those nubs exactly, last I checked the average cRPG player was decently skilled players with high level characters and looms, and most know how to gank these days.

I also don't experience 4-0 battles that much, mostly it is pretty balanced, and again; if you lose a match 4-0 you will most likely win the map after that (and if you don't jump over to siege for a few maps then return).
It was exactly the same picture in Native clan matches which were completely balanced in regards to stats and classes, only player skill and strategy made a difference there and even then some rounds and maps were just complete slaughter and others not, even with exactly the same clans pitted against each other. Guess it is just the workings of the game.

Sometimes I even think it is almost too balanced; you win one and you lose one. Rounds or maps it doesn't matter. And if you're doing well you are even often sacrificed on the altar of equilibrium and team switched to the losing team.

Think the main thing is to not worry about xp and multi and just focus on ones own experience and contribution, even defeats can hold some degree of entertainment, at least I don't personally worry too much about my team losing it is just part of the game, you'll always get a chance for revenge.

I'm also pretty sure the devs have done what they can to ensure balance, even if I think more should be done about class balance.


I know it can look like it and I can easily sympathize with your strain of thought, but think about it, it is very rare that one team is just made up of randomers.
« Last Edit: January 19, 2014, 02:24:49 pm by Angantyr »

Offline Ikarus

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Re: why this game will die...
« Reply #4 on: January 19, 2014, 02:27:20 pm »
3 newbies can surely beat me, as long as they don´t kill each other first

cRPG is not WOT, ppl can group up faster and take skilled players down easier
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Offline Angantyr

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Re: why this game will die...
« Reply #5 on: January 19, 2014, 02:30:34 pm »
Yeah, team work is more important than ever, which is both a good and a bad thing. Good for obvious reasons, bad for when players don't work together at all.

Offline Sniger

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Re: why this game will die...
« Reply #6 on: January 20, 2014, 04:41:45 am »
you are merc your argument is invalid  :D  :lol:

the fact that "its too balanced" and team A win one round, then team B win one round, then team A win and so forth is not TOO balanced but just balanced. you just dont like it becuase you have some Xx in the bottom and the first X needs to be greater than 1 otherwise you will start to twitch and tick, cus you logged on to grind XP not to have good even fights, fuck that! good even fights is where one team JUST win a round. the NeXT round may be lost be its still close. those are good maps. not good xp-wise but good fight-wise and this is maps that will make new players keep playing. they look at the balance and see how close they were to win so they will keep playing to try win. if they are getting massacred 3 rounds in a row they will quit and launch one of their 10 other games.

if you stack enough highlevels/skilled players on the same team, communication and TS is completely irrelevant and pointless.
« Last Edit: January 20, 2014, 04:52:50 am by Sniger »

Offline Osiris

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Re: why this game will die...
« Reply #7 on: January 20, 2014, 02:17:15 pm »
you are merc your argument is invalid  :D  :lol:

the fact that "its too balanced" and team A win one round, then team B win one round, then team A win and so forth is not TOO balanced but just balanced. you just dont like it becuase you have some Xx in the bottom and the first X needs to be greater than 1 otherwise you will start to twitch and tick, cus you logged on to grind XP not to have good even fights, fuck that! good even fights is where one team JUST win a round. the NeXT round may be lost be its still close. those are good maps. not good xp-wise but good fight-wise and this is maps that will make new players keep playing. they look at the balance and see how close they were to win so they will keep playing to try win. if they are getting massacred 3 rounds in a row they will quit and launch one of their 10 other games.

if you stack enough highlevels/skilled players on the same team, communication and TS is completely irrelevant and pointless.


lol take the stick out of your ass :D just because people are in a clan doesn't mean they only play for exp or too grind and not for fun ^^
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Offline Sniger

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Re: why this game will die...
« Reply #8 on: January 20, 2014, 02:45:08 pm »
suck cock clubber

Offline Sniger

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Re: why this game will die...
« Reply #9 on: January 20, 2014, 02:47:56 pm »
HAHAHAHAHAHA

the only ones who replied are all in mega-clans: byz and merc. go figure.

HAHAHAHAHAHA

please suck on cocks gys.

Offline Sniger

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Re: why this game will die...
« Reply #10 on: January 20, 2014, 02:55:48 pm »
"...when people pathologically hoard so much cash that they impoverish an entire nation, we put them on the cover of Fortune Magazine and pretend that they are rolemodels"

Offline Osiris

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Re: why this game will die...
« Reply #11 on: January 20, 2014, 03:01:04 pm »
yup my lvl 32 main with 30k gold is hoarding exp and gold loads! hell the LP i gave away for prizes in clans were hoarded too :D Then again i was a templol for three years and hardly a clan stacking clan :D

Maybe you find playing alone or with 1-5 people max in a clan great fun but when i want to play (which isn't so often these days) I generally like at least a couple of people to speak too ^^. But sure we are all ruining this game. If only clans were banned everyone would come flooding back to a heaven like crpg ruled by pure skill like Snigers and not by noob gankers like us <3

Perhaps i should stop playing native and other games and 90% on eu2 because i cant stack and abooze on eu2 :( need to maximize the exp for no reason!
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Offline [ptx]

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Re: why this game will die...
« Reply #12 on: January 20, 2014, 03:02:53 pm »
lols. You just mad cuz i gank nubs with my twinked out PzII :lol:

Offline Ikarus

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Re: why this game will die...
« Reply #13 on: January 20, 2014, 07:12:19 pm »
it´s time for this thread to get some quality, it´s property of the spam community now, gracias

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Offline Armpit_Sweat

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Re: why this game will die...
« Reply #14 on: January 20, 2014, 07:19:35 pm »
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