Author Topic: X-bow has ruined whole mod  (Read 2122 times)

0 Members and 1 Guest are viewing this topic.

Offline Horst_Kurmoottaja

  • Count
  • *****
  • Renown: 163
  • Infamy: 39
  • cRPG Player
  • Ei urhot kaukaisen Pohjolan uhan eessä taipuneet!
    • View Profile
  • Game nicks: Deserter_Horst, Mamba_
X-bow has ruined whole mod
« on: January 18, 2014, 02:37:29 am »
+16
It is so freaking moronic how much just this one weapontype can kill whole game and mod. Remove these bundle of ass items from game thanks!
« Last Edit: January 22, 2014, 12:02:44 am by Kalam »
Farewell my brother
Farewell my foe
May death embrace you
Your blood in the darkness flow
***PÖRKELE***

Offline Jack1

  • King
  • **********
  • Renown: 1029
  • Infamy: 231
  • cRPG Player
    • View Profile
  • Game nicks: Jack1_, Abbud_Amari, The_Doc, Gottlob_Kohlman
  • IRC nick: Risen_Jack
Re: X-bow has ruined whole mod
« Reply #1 on: January 18, 2014, 02:38:59 am »
+8
Do you want the game to be like your avatar?
We're all nerds here, so it doesn't really matter.

Offline Horst_Kurmoottaja

  • Count
  • *****
  • Renown: 163
  • Infamy: 39
  • cRPG Player
  • Ei urhot kaukaisen Pohjolan uhan eessä taipuneet!
    • View Profile
  • Game nicks: Deserter_Horst, Mamba_
Re: X-bow has ruined whole mod
« Reply #2 on: January 18, 2014, 02:44:05 am »
0
Good point though Jack. Whole situation with ranged is totally out of hand. In my opinion now that i am not so angry its really tricky to get any sense of this situation. Maybe amount of projectiles should be less and then again any great weapons /armor should be lot more expensive to maintain. I mean lot more!
Farewell my brother
Farewell my foe
May death embrace you
Your blood in the darkness flow
***PÖRKELE***

Offline Juhanius

  • Legendary Engraver
  • Count
  • *****
  • Renown: 261
  • Infamy: 26
  • cRPG Player A Gentleman and a Scholar
  • "I always hated crossbows, take too long to load!"
    • View Profile
  • Game nicks: Juhanius, Stormy_Repairs
Re: X-bow has ruined whole mod
« Reply #3 on: January 18, 2014, 02:54:54 am »
+3
Finaly some people are adressing this issue!...Why keep archery in the game if more viable solution is playing xbow. It is more efficient and more rewarding!?

Offline Dooz

  • Duke
  • *******
  • Renown: 674
  • Infamy: 165
  • cRPG Player A Gentleman and a Scholar
  • Horrible_Human
    • View Profile
    • Wasteland Fight Club
Re: X-bow has ruined whole mod
« Reply #4 on: January 18, 2014, 03:06:20 am »
+22
i bet that's exactly what medieval knights said when xbow was introduced
visitors can't see pics , please register or login

Offline Brrrak

  • Earl
  • ******
  • Renown: 442
  • Infamy: 63
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Brrrak
Re: X-bow has ruined whole mod
« Reply #5 on: January 18, 2014, 04:01:28 am »
+5
Egads, hath they none honour!?  'Tis but a middling effort to sit there, with only thine pike and thine bolt facing the enemy, with no danger to thine own self.  Whom do you serve, knaves!?  Surely, no one worth serving, as thou dost not give thine heart, fully and truly, to thine lord and master; rather, thou dost sitteth back, lazily in the summer sun, and simply set thy camp at one point of the battle's field.

Truly, it doth sicken me: I am ashamed of this warfare, and will tarry with it no longer. 

Thou mayest have mine family's greatest artefacts of war.

Offline woody

  • Earl
  • ******
  • Renown: 407
  • Infamy: 138
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Woody, Weebo, Wreky
Re: X-bow has ruined whole mod
« Reply #6 on: January 18, 2014, 04:26:17 am »
+2
I dont normally contribute to QQ threads but ranged, especially HA/HX and the hordes of foot ranged are messing up the fun element of this mod. At least remove the knockback/stun so the buggers can be chased down.

Offline Angantyr

  • King
  • **********
  • Renown: 1134
  • Infamy: 130
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: X-bow has ruined whole mod
« Reply #7 on: January 18, 2014, 02:05:27 pm »
0
Decrease ranged damage across the board (currently higher than most melee), especially head shots which can easily take down a 50-ish head armor player in one shot across great distance. Dying to a random shot from across the map without before even entering the battle and having to wait is pretty poor game design.

And give xbows some higher use requirements.
« Last Edit: January 18, 2014, 02:09:10 pm by Angantyr »

Offline Macbeth3

  • Earl
  • ******
  • Renown: 379
  • Infamy: 35
  • cRPG Player Sir White Knight
  • Meow? :3
    • View Profile
  • Game nicks: Macbeth_Plisskin_TheCat Mordecai_Heller_TheCat
Re: X-bow has ruined whole mod
« Reply #8 on: January 18, 2014, 02:16:26 pm »
+4
Another one of these threads? I'm not gonna bother.
*Meow* I'm a Cat.
visitors can't see pics , please register or login

Offline Chosen1

  • Noble
  • **
  • Renown: 23
  • Infamy: 1016
  • cRPG Player
  • din do nuffin
    • View Profile
  • Faction: Castile
  • Game nicks: Chosen1, Matteo, El_Cid
Re: X-bow has ruined whole mod
« Reply #9 on: January 18, 2014, 05:14:51 pm »
-11
I'm sorry I hurt your feelings cmp, I would feel pretty bad too if I was a useless no life virgin who spent his adulthood making video games LOL
its ok though, now i have more time to - all the posters i dont like
But I wrote a poem that I would like you all to read
visitors can't see pics , please register or login

Offline oreshy

  • Count
  • *****
  • Renown: 169
  • Infamy: 30
  • cRPG Player
    • View Profile
  • Game nicks: Braxli
Re: X-bow has ruined whole mod
« Reply #10 on: January 18, 2014, 05:24:58 pm »
+5
i bet that's exactly what medieval knights said when xbow was introduced

...that's historically absolutely & accurately correct. one of the most fear (beside body hyperthermia) from a knight was an' incoming bolt from a "cheap peasant's" hand trough his "expensive majesty" plate. same goes for the first introduced firearms.

..as for the thread : lick my helmet & go play another game/mod.
« Last Edit: January 18, 2014, 05:33:07 pm by oreshy »
visitors can't see pics , please register or login

Offline sF_Guardian

  • Marshall
  • ********
  • Renown: 738
  • Infamy: 254
  • cRPG Player
  • In honour of Pepe the kindest baguette
    • View Profile
  • Faction: Sad Hobo Guild, Burg Krems
  • Game nicks: Peso, Dondergod, Hobo_loves_Pepe, Ras_Putin_the_stronk, FrenchBow_le_tarlouze, Forrest_Trump...
  • IRC nick: Peso
Re: X-bow has ruined whole mod
« Reply #11 on: January 18, 2014, 06:13:59 pm »
+2
PD requirement I'd say.
Like in countless threads before...
(click to show/hide)
I don't want to give a feedback to molly neither i want to ban him,I wanted to give advise high authorities to take his admin rights.Panos you monkey wrench where would u put this topic enlighten me you cancer fuck.

Offline Prpavi

  • King
  • **********
  • Renown: 1525
  • Infamy: 402
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
  • 私 わ 変態 です
    • View Profile
  • Game nicks: Prpavi, Prpafeee
Re: X-bow has ruined whole mod
« Reply #12 on: January 18, 2014, 06:25:13 pm »
+4
let us not start with realistic historical "facts". this mod has nothing to do (except the looks) with fights in the middle ages.

about xbows, they need either a skill like PD or higher str requirement for high tier xbows.
« Last Edit: January 18, 2014, 06:29:24 pm by Prpavi »
And now he can't play because of "common sense" and he doesn't understand how this common sense works
visitors can't see pics , please register or login

Offline the real god emperor

  • King
  • **********
  • Renown: 1630
  • Infamy: 348
  • cRPG Player Sir Black Knight
  • Et tu, Brute?
    • View Profile
    • Click for gifts
  • Faction: Rome
  • Game nicks: Captain_Sweden
Re: X-bow has ruined whole mod
« Reply #13 on: January 18, 2014, 06:47:41 pm »
0
PD for Xbows would be a complete bs. I mean, what do you draw ffs?
But a bigger STR req for them , and less speed would solve the problem, imo...

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: X-bow has ruined whole mod
« Reply #14 on: January 18, 2014, 06:52:15 pm »
+3
Decrease ranged damage across the board (currently higher than most melee),

Why is everybody asking that> Ranged damage is fine. It should probably do less against plate and more against light armor, but it is more or less fine. What needs a buff is melee damage.

especially head shots which can easily take down a 50-ish head armor player in one shot across great distance. Dying to a random shot from across the map without before even entering the battle and having to wait is pretty poor game design.

And give xbows some higher use requirements.

I'd rather slow down projectiles so that that random headshot is easier to avoid. Buff skill, nerf spreadsheets.