Author Topic: Can we get stats of servers?  (Read 3641 times)

0 Members and 1 Guest are viewing this topic.

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Can we get stats of servers?
« on: January 02, 2014, 06:22:45 pm »
+15
Would like to see player stats (player population) on servers over the last few months.  If possible, go one step further and show classes of players (should be easy enough to put people into categories).

And also see weapon damage over the last month or so (like we got to see a year and a half ago).

visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: Can we get stats of servers?
« Reply #1 on: January 02, 2014, 07:00:28 pm »
+2
Would also reduce whining or increase it, with regards to certain classes n stuff
(click to show/hide)
:lol:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Ronin

  • Marshall
  • ********
  • Renown: 859
  • Infamy: 198
  • cRPG Player
    • View Profile
Re: Can we get stats of servers?
« Reply #2 on: January 02, 2014, 07:05:27 pm »
+1
Would also reduce whining or increase it, with regards to certain classes n stuff
(click to show/hide)
:lol:
(click to show/hide)
Quote from: BlindGuy
Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

My UU key is broken incase you can't tell :D

Offline Carthan

  • Duke
  • *******
  • Renown: 612
  • Infamy: 53
  • cRPG Player
  • Mad scientist and creator of QUANTUM-KAFEIN
    • View Profile
  • Faction: BlackCompany
  • Game nicks: Vandal (Carthan)
Re: Can we get stats of servers?
« Reply #3 on: January 03, 2014, 06:34:20 pm »
+1
Would also reduce whining or increase it, with regards to certain classes n stuff
(click to show/hide)
:lol:
Oh boy dynamic whining will be much better than the current dynamic weather I cant wait!
« Last Edit: January 03, 2014, 06:57:38 pm by Carthan »
Yes, been posted before. Rather than practicing swinging a weapon, it would be better to go 1 hander and learn a martial art that specializes in takedowns, because that's all that really matters in that sport.

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: Can we get stats of servers?
« Reply #4 on: January 04, 2014, 12:23:11 pm »
-1
Doooo it!!  :lol:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: Can we get stats of servers?
« Reply #5 on: January 10, 2014, 01:48:46 pm »
-1
(click to show/hide)

Could really be interesting to compare the classes  :?
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Miwiw

  • King
  • **********
  • Renown: 1267
  • Infamy: 525
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Miwiw
Re: Can we get stats of servers?
« Reply #6 on: January 10, 2014, 02:00:46 pm »
-1
(click to show/hide)

Could really be interesting to compare the classes  :?

11 kills by ranged, 20 kills by melee (inlcuding 3 teamkills).  ))
Miwiw_HRE - Two Handed
Trade with me

Offline Sniger

  • Marshall
  • ********
  • Renown: 795
  • Infamy: 442
  • cRPG Player
    • View Profile
Re: Can we get stats of servers?
« Reply #7 on: January 10, 2014, 02:02:51 pm »
+1
its not so much the range kill count but more the range hit count

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: Can we get stats of servers?
« Reply #8 on: January 10, 2014, 02:44:35 pm »
-1
11 kills by ranged, 20 kills by melee (inlcuding 3 teamkills).  ))

 :arrow: learn to count plz  :lol: http://www.math.com/

Also thats 11 kills by ranged and 15 by melee its pretty much 50/50  :wink:

Could be nice with some server stats again, i dont see why not  :)
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Hirlok

  • Duke
  • *******
  • Renown: 624
  • Infamy: 122
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
  • A friendly archer decorating your ass with arrows
    • View Profile
    • Gab.ai. Freedom of Speech matters.
  • Faction: Always Take The Shot
  • Game nicks: None that you need to know of - except Hirlok the Hermit.
Re: Can we get stats of servers?
« Reply #9 on: January 10, 2014, 02:52:01 pm »
+2
apart from this thread turning into another "infantry" vs. "ranged" blah - great idea!

Server stats (given that they will be useful "raw" data and not some pre-"modulated" intentional meta-blah - so please handle throwing, xbow and archers seperately, just like cav, pole, shielder, 2h, etc.) would be very interesting.

Additional ideas:

- some measurement of "class hopping" (but then again, we already know that about 40% of the player base will hop onto anything that improves there heroe-ness and k/d)

- and while we are at it: IP addresses of servers without having to go through netstats... and basic server load stats.
« Last Edit: January 10, 2014, 02:57:19 pm by Hirlok »
Hermit Status report : feeling a little social. Threatening melee my old friends with a comeback. Greasing the string of his old longbow. Carving certain names into the tips of his arrows...

Offline Ronin

  • Marshall
  • ********
  • Renown: 859
  • Infamy: 198
  • cRPG Player
    • View Profile
Re: Can we get stats of servers?
« Reply #10 on: January 10, 2014, 02:53:44 pm »
+2
Win/lose ratio of teams based on the classes, is more important than k/d.

Both should be recorded though. It's a shame we don't even have it yet.
Quote from: BlindGuy
Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

My UU key is broken incase you can't tell :D

Offline Gurnisson

  • King
  • **********
  • Renown: 1750
  • Infamy: 362
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Nordmen
  • Game nicks: SeaRaider_Gurnisson
Re: Can we get stats of servers?
« Reply #11 on: January 10, 2014, 02:55:03 pm »
+2
More interesting to see that out of 10 body shot kills, zero is from throwing, one is by a crossbow and the rest (9) are from bows. However, waiting for the a perfect moment you can get screenshots saying pretty much anything. This only tells how many or how effective the archers were at a certain time, not how effective they are overall.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Fredom

  • Baron
  • ****
  • Renown: 141
  • Infamy: 47
  • cRPG Player
  • Coming from a life of crime.
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Merc_Fredom ; FredomNumbaNine
  • IRC nick: Steam name: Fredom[NumbaNine]
Re: Can we get stats of servers?
« Reply #12 on: January 10, 2014, 03:53:30 pm »
+1
Nice idea, Cracka, hope it will be possible for devs to add dat shiet :D
Fredom, are you British? -> You got an American accent!- Merc_Sjarken

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: Can we get stats of servers?
« Reply #13 on: January 21, 2014, 05:57:45 pm »
0
Bumpy
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Paul

  • Developer
  • ******
  • Renown: 1879
  • Infamy: 442
  • cRPG Player A Gentleman and a Scholar
  • ball bounce boss
    • View Profile
  • IRC nick: Urist
Re: Can we get stats of servers?
« Reply #14 on: January 21, 2014, 06:05:24 pm »
+3
So if the ranged damage sum (archery, xbow, throwing, mounted and on foot) is below 30% on EU1/NA1 will the whining stop?