Author Topic: no loom = x2 XP  (Read 4251 times)

0 Members and 2 Guests are viewing this topic.

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: no loom = x2 XP
« Reply #15 on: December 17, 2013, 07:55:48 pm »
0
this would have to take your current gen into account. otherwise high gen players selling looms and playing without for farming... got enough grind already... ;-)
So? If they think it is worth playing without looms to get more looms, who cares? I just think it would be nice if there was a reason to not use looms, and a chance for newer players to actually meet opponents that aren't fully stacked. Playing without looms is actually a pretty big disadvantage.

Transfer the looms to your alt
problem solved
As far as I got it he meant equipped looms, so if you have no looms on your character when you get the tick.

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: no loom = x2 XP
« Reply #16 on: December 17, 2013, 08:06:54 pm »
0
No. If the point turns into not having looms what will become of the point of retiring?

Is there a point to start with? Want to be powerful ingame? then pay your xp.

I'm in favor of this in a completely biased way (can't heirloom my skin or bones).

To make high level and high gen players play without using their loomed equipment thus at a lesser advantage over new players is exactly the point.

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: no loom = x2 XP
« Reply #17 on: December 17, 2013, 09:35:51 pm »
+1
Seems good in essence, but I would prefer people don't leech gold as much as they already do.  Would prefer people to be rewarded with more XP if they are breaking even, or even spending gold on upkeep.  That way people have some sort of incentive to use better gear.  I don't like people being rewarded for essentially leeching. 
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Alec

  • Baron
  • ****
  • Renown: 141
  • Infamy: 101
  • cRPG Player
  • Caval-reee!
    • View Profile
  • Faction: Kingdom of Northumbria
  • Game nicks: Bittersweet
  • IRC nick: Alec
Re: no loom = x2 XP
« Reply #18 on: December 17, 2013, 09:48:46 pm »
0
The idea is good in essence, but there are many flaws to it when it comes down to the application.

That's why we post ideas here and ask you geniuses about it ^^
"Death smiles at us all. All a man can do is smile back."

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 1978
  • Infamy: 2175
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: no loom = x2 XP
« Reply #19 on: December 17, 2013, 10:04:18 pm »
+1
Seems good in essence, but I would prefer people don't leech gold as much as they already do.  Would prefer people to be rewarded with more XP if they are breaking even, or even spending gold on upkeep.  That way people have some sort of incentive to use better gear.  I don't like people being rewarded for essentially leeching.

Leeching is when you stand in a corner doing nothing. I don't leech, even though I play in peasant gear. Will play in loomed gear when I reach level 35 again, it's matter of principle.

But no to suggestion, I don't really need x2 XP permanent bonus.

Offline Berserkadin

  • Duke
  • *******
  • Renown: 592
  • Infamy: 145
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: -
  • Game nicks: Krewl_The_Urist_Fox
Re: no loom = x2 XP
« Reply #20 on: December 17, 2013, 10:14:29 pm »
+1
Great idea, makes leeching in peasant gear even more tempting.  :rolleyes:
That's a really crude argument. This idea is not about rewarding the use of peasant gear, but to reward players who choose to not use looms. Try thinking before typing.
visitors can't see pics , please register or login

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: no loom = x2 XP
« Reply #21 on: December 17, 2013, 10:19:37 pm »
0
Leeching is when you stand in a corner doing nothing. I don't leech, even though I play in peasant gear. Will play in loomed gear when I reach level 35 again, it's matter of principle.

But no to suggestion, I don't really need x2 XP permanent bonus.

I think it's a form of leeching when you can afford to use better armor and weapons (which would enable you to help your team more), but choose not to. 
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Berserkadin

  • Duke
  • *******
  • Renown: 592
  • Infamy: 145
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: -
  • Game nicks: Krewl_The_Urist_Fox
Re: no loom = x2 XP
« Reply #22 on: December 17, 2013, 10:23:15 pm »
0
I think it's a form of leeching when you can afford to use better armor and weapons (which would enable you to help your team more), but choose not to.
That's kinda narrow minded.
« Last Edit: December 17, 2013, 10:49:55 pm by Berserkadin »
visitors can't see pics , please register or login

Offline Life

  • Marshall
  • ********
  • Renown: 763
  • Infamy: 281
  • cRPG Player
    • View Profile
  • Faction: Mod is dead.
  • Game nicks: Assassin_Life, Efil, iK_Life
Re: no loom = x2 XP
« Reply #23 on: December 17, 2013, 10:27:29 pm »
0
If you dont have any equipment loomed you earn twice xp, very easy

- good for beginners
- interesting to lvl for experienced players
just apply this to the low level server only.
Assassin Video
My custom crosshair
visitors can't see pics , please register or login

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 2671
  • Infamy: 1313
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: no loom = x2 XP
« Reply #24 on: December 17, 2013, 10:28:06 pm »
+1
I think it's a form of leeching when you can afford to use better armor and weapons (which would enable you to help your team more), but choose not to.

Well, that's your opinion. Just as it's your right to use best possible gear and minmax, even though it looks silly. No one is forcing you to change that, and you shouldn't force anyone to change their style if game rules allow it.

Also, you're looking narrowly at things. In this game gear is not everything, especially heavy gear. I'm more useful on siege in my peasant gear than half of regular siege players. That's because I'm there to play siege, go for objective, not TDM around. You believe I would be more useful for the team if I used heavier gear? That's debatable. I don't think so. Because it's a team based game mode and no matter how much armor I have, there's no way I could do anything on my own. Also heavier gear makes you slower and speed is important on siege because it allows you get to flag faster (so do horses, but I find horses on siege a bit retarded). When it comes to siege, it's important to stay alive at flag. Melee guys you can block so no real need for armor and ranged will kill you no matter how much armor you have.

Offline Aksei

  • Baron
  • ****
  • Renown: 91
  • Infamy: 10
  • cRPG Player
    • View Profile
Re: no loom = x2 XP
« Reply #25 on: December 17, 2013, 11:39:46 pm »
0
- low level server is from better days of the mod. I dont want to fight 1:1 with the other new player xD

- armor and weapon discussion is interesting but i dont see how it affects this topic. No matter what equipment you have, its about loomed or not

- i thought about generations but dont think the devs make here something. Otherwise the system would not give exp bonus to second++ generations

- and ofc it was about the equipment you use then.

Offline Bjord

  • Amateur heretic
  • King
  • **********
  • Renown: 1328
  • Infamy: 1109
  • cRPG Player A Gentleman and a Scholar
  • salty turks
    • View Profile
Re: no loom = x2 XP
« Reply #26 on: December 17, 2013, 11:46:17 pm »
0
Agree with this.
When you stare into the abyss, the abyss stares back.

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: no loom = x2 XP
« Reply #27 on: December 17, 2013, 11:47:01 pm »
+1
CrazyCraka I have the impression that you think this is all about winning over the enemy team at all costs, including how actually fun it is to play.

Offline Jarold

  • Marshall
  • ********
  • Renown: 987
  • Infamy: 142
  • cRPG Player A Gentleman and a Scholar
  • "Always wear more armor than the guy next to you."
    • View Profile
  • Game nicks: Jarold
Re: no loom = x2 XP
« Reply #28 on: December 18, 2013, 02:46:33 am »
0
Seems good in essence, but I would prefer people don't leech gold as much as they already do.  Would prefer people to be rewarded with more XP if they are breaking even, or even spending gold on upkeep.  That way people have some sort of incentive to use better gear.  I don't like people being rewarded for essentially leeching.

I don't see how this encourages people to leech. They use the same exact weapons and armor (maybe even more expensive armor because they have less protection without looms) they just don't do as much damage with the same upkeep.


I'm all for this system but if it was implemented I would retire and put my looms on an alt and wait till lvl 27 or so and then start using my loomed weapons again. I think it can be abused easily unless you do a restriction for whatever generation you are, and maybe make it only apply to your main.

Offline Hoppster

  • Count
  • *****
  • Renown: 210
  • Infamy: 67
  • cRPG Player Sir White Pawn
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Billy_Bad_Ass
Re: no loom = x2 XP
« Reply #29 on: December 18, 2013, 03:26:11 am »
+1
I like this idea, few little issues, but i'm sure they could be worked out. Three main points from me;

1, If implemented I think it would need to be capped at lvl30

2, I'd say x1.5 XP, Double would be too much imo

3, Something would have be put in place to stop people picking up MW weapons off the floor and getting extra XP
« Last Edit: December 18, 2013, 03:33:39 am by Hoppster »