Author Topic: current cRPG audio  (Read 1376 times)

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Offline Sniger

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current cRPG audio
« on: December 07, 2013, 12:46:58 pm »
0
please stop fiddling with it, I KNOW you have messed with it, please rewind and undo. why mess with something that isn't broken?

Offline Kafein

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Re: current cRPG audio
« Reply #1 on: December 07, 2013, 12:51:04 pm »
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In what way has it changed?

Offline Prpavi

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Re: current cRPG audio
« Reply #2 on: December 07, 2013, 01:26:11 pm »
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wanna share the wisdom?
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Torost

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Re: current cRPG audio
« Reply #3 on: December 07, 2013, 01:28:25 pm »
+1
Who plays with audio?.. I turned that repetative mess of years ago..

Listen to ebooks or podcasts instead...

Try it... you will not go back..

Offline Teeth

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Re: current cRPG audio
« Reply #4 on: December 07, 2013, 01:37:37 pm »
+5
I have noticed incredibly loud rain sounds recently. Like it becomes louder and louder until it's fucking deafening and then it goes back to the normal level.

Who plays with audio?.. I turned that repetative mess of years ago..
Everyone except a handful of people that keep getting backstabbed or lanced by cav? Sounds are such an enormous part of combat that playing without it would kill me. I can't even play with quiet music because it removes most of my cav awareness. Playing without sound is like playing with half a keyboard.

Offline Kafein

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Re: current cRPG audio
« Reply #5 on: December 07, 2013, 02:31:09 pm »
+3
As long as it is the correct half, Teeth. Unless the player is me as I need to write books about my ingame rage every ten seconds.

I can't play with music (even the game's music). I never play any videogame with any music except the game's own music. But I should add that I never play shitty web flash games either.

Offline Gurnisson

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Re: current cRPG audio
« Reply #6 on: December 07, 2013, 03:13:11 pm »
+2
I can't even play with quiet music because it removes most of my cav awareness.

I play with music on normal volume (often in addition to ts noice) and being aware with it is definitely not a problem. Playing without in-game sounds on the other hand, that would make lolfeints trick me more often. :P
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Offline Chagan_Arslan

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Re: current cRPG audio
« Reply #7 on: December 07, 2013, 05:58:40 pm »
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I have noticed incredibly loud rain sounds recently. Like it becomes louder and louder until it's fucking deafening and then it goes back to the normal level.
Everyone except a handful of people that keep getting backstabbed or lanced by cav? Sounds are such an enormous part of combat that playing without it would kill me. I can't even play with quiet music because it removes most of my cav awareness. Playing without sound is like playing with half a keyboard.

i guess its ok to cheat if its against cav ;] good for you

Offline Leshma

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Re: current cRPG audio
« Reply #8 on: December 07, 2013, 06:23:35 pm »
+1
Everyone except a handful of people that keep getting backstabbed or lanced by cav? Sounds are such an enormous part of combat that playing without it would kill me. I can't even play with quiet music because it removes most of my cav awareness. Playing without sound is like playing with half a keyboard.

You get used to it. I play with quiet music and game sounds are almost muted. Used to play with sounds completely off. I have decent cav awareness, thanks to look back button.

Offline Tanken

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Re: current cRPG audio
« Reply #9 on: December 07, 2013, 06:48:45 pm »
+1
I noticed the other day that during one of the victory yells, it was so loud and distorted, it sounded like someone was screaming from the bottom of a shower drain.
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Offline Elmuri

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Re: current cRPG audio
« Reply #10 on: December 07, 2013, 07:29:06 pm »
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nvm, this post can be deleted

Offline Macropus

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Re: current cRPG audio
« Reply #11 on: December 07, 2013, 07:53:27 pm »
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i guess its ok to cheat if its against cav ;] good for you
Since when turning the music off is cheating? Lol.

Offline Chagan_Arslan

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Re: current cRPG audio
« Reply #12 on: December 07, 2013, 08:32:41 pm »
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Since when turning the music off is cheating? Lol.

the moment Jeff Hanneman died

Offline BASNAK

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Re: current cRPG audio
« Reply #13 on: December 07, 2013, 08:33:34 pm »
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i guess its ok to cheat if its against cav ;] good for you

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Offline Teeth

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Re: current cRPG audio
« Reply #14 on: December 07, 2013, 08:37:01 pm »
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i guess its ok to cheat if its against cav ;] good for you
Wat, so for fairness sake I should keep listening to the Warband music even after 3000 hours? I was already bored of the music in Mount & Blade before Warband even came out, and I think they reused most of it.

You get used to it. I play with quiet music and game sounds are almost muted. Used to play with sounds completely off. I have decent cav awareness, thanks to look back button.
Well, being a piker I put the bar very high for my own cav awareness, getting killed by cav while I have the longest weapon in the game just feels like a direct insult to my abilities. Being able to anticipate cav coming in from behind while fighting an opponent from the front is an extremely valuable skill as that is the moment when most cav try to get you, the look back button is fairly hard to utilize when blocking an opponent in front of you so it comes down to your ability to react to horse sounds.

faggot
« Last Edit: March 07, 2014, 10:48:50 pm by Teeth »