Author Topic: Slow motion c-Rpg test  (Read 1787 times)

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Offline 722_

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Slow motion c-Rpg test
« on: December 07, 2013, 02:13:59 am »
+26
I recently decided it was time to get some better editing software and have wanted to make some slow motion stuff for a while, I know quality is pretty shit i have not really figured out the best rendering settings yet. next i need to make a full on battle scene

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Offline TheAppleSauceMan

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Re: Slow motion c-Rpg test
« Reply #1 on: December 07, 2013, 02:18:51 am »
0
This is really cool actually, I can see lots of potential for this  :D
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Offline Taser

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Re: Slow motion c-Rpg test
« Reply #2 on: December 07, 2013, 02:23:14 am »
0
inb4 matrix scene.



But this is pretty cool man.
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Offline Kafein

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Re: Slow motion c-Rpg test
« Reply #3 on: December 07, 2013, 03:02:56 am »
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My eyes burned when I realised there was a guy with strange helmet, churburg cuirass and morningstar

Offline HardRice

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Re: Slow motion c-Rpg test
« Reply #4 on: December 07, 2013, 06:10:15 am »
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My eyes burned when I realised there was a guy with strange helmet, churburg cuirass and morningstar

Far from the worst combo.

Offline Molly

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Re: Slow motion c-Rpg test
« Reply #5 on: December 07, 2013, 09:13:42 am »
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My brain fried when I realized there are people knowing every piece of equipment by name.


I like the slow motion but there is too much DoF for my taste.
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Offline Logen

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Re: Slow motion c-Rpg test
« Reply #6 on: December 07, 2013, 09:28:56 am »
+1
My eyes burned when I realised there was a guy with strange helmet, churburg cuirass and morningstar
Isn't that Butan?

Offline FRANK_THE_TANK

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Re: Slow motion c-Rpg test
« Reply #7 on: December 07, 2013, 09:56:59 am »
+1
Keep it up dude, good work!
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Offline Teeth

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Re: Slow motion c-Rpg test
« Reply #8 on: December 07, 2013, 10:25:57 am »
+3
That ranged spam. How much fps did you record this at? Looks really cool, you should take it somewhere.

My brain fried when I realized there are people knowing every piece of equipment by name.
My brain fried when I realized that I know the reach, damage and speed stats of like 50% of all the weapons. Names are just the first step.

Offline pepejul

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Re: Slow motion c-Rpg test
« Reply #9 on: December 07, 2013, 11:16:47 am »
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It is video editing I think... not real crpg scene high FPS slowmotioned.... Throwing stuf was added on it...

M I right ?
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Offline Molly

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Re: Slow motion c-Rpg test
« Reply #10 on: December 07, 2013, 11:17:20 am »
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My brain fried when I realized that I know the reach, damage and speed stats of like 50% of all the weapons. Names are just the first step.
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When west germany annexed east germany, nobody moved a finger too.

Offline 722_

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Re: Slow motion c-Rpg test
« Reply #11 on: December 07, 2013, 11:33:08 am »
+2
It is video editing I think... not real crpg scene high FPS slowmotioned.... Throwing stuf was added on it...

M I right ?

Yep, took screenshots of myself in different outfits put them all into one scene and animated them
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Offline Kafein

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Re: Slow motion c-Rpg test
« Reply #12 on: December 07, 2013, 12:42:37 pm »
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My brain fried when I realized that I know the reach, damage and speed stats of like 50% of all the weapons. Names are just the first step.

Exactly. Anybody that played long enough knows the name of all weapons, the stats of most weapons, the names of most of the popular armors and the armor rating of all armors with decent accuracy (I'd say plus or minus 5). It doesn't even require any effort, as constant exposure to information is enough to learn things by heart for most people (and the best way, pro tip for students: go to classes and listen).

Offline no_rules_just_play

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Re: Slow motion c-Rpg test
« Reply #13 on: December 07, 2013, 03:07:00 pm »
+2
Yep, took screenshots of myself in different outfits put them all into one scene and animated them
I love it man. It's amazing.