Author Topic: Can we build up our personal weapon/armor sets with additional capability?  (Read 484 times)

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Offline zoecoco1992

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can we build up our own weapon sets with additional capability by using heirloom points?
And of course we can sell them on marketplace.
For example, if I have 4 weapons that cost 5 slots, and I want to make them a weapon set, that cost 1 hp; reduce 1 slots we need another hp; add 100 wp to user, cost 1 hp; reduce whole-body's weight of 5, cost 1 hp; add 1 powerstrike (even your str is 21 and you had 7 powerstrike), cost 1 hp, etc
Once you add heirloom points into your weapon set, not including the cost of building sets or the cost of reducing slots, the color changes just like the heirloom weapon/armor, that means you can only add heirloom points in limited times and weapons sets have level just like heirloom weapon/armor.
You need every equipment of your sets on your body or additional capability would not work including reduce slots.
You can rename your sets.

What do you think?
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Offline no_rules_just_play

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Re: Can we build up our personal weapon/armor sets with additional capability?
« Reply #1 on: November 26, 2013, 06:19:57 pm »
+3
What do you think?

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Offline Bulzur

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Re: Can we build up our personal weapon/armor sets with additional capability?
« Reply #2 on: November 26, 2013, 07:56:42 pm »
+5
What do you think?


It is a terrible idea. The term of "idea" is actually unfitting for it.
It is a terrible thought. The process of "thinking" is actualy unfitting for it.
It is a terrible paragraph.
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Offline WITCHCRAFT

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Re: Can we build up our personal weapon/armor sets with additional capability?
« Reply #3 on: November 26, 2013, 11:16:11 pm »
0
As much as I love geeking out over a sweet set of MMORPG loot, CRPG doesn't need this. Item balance would be impossible, and new players would be severely penalized for not playing 40+ generations to get "the best items."

It is a terrible paragraph.

This.
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irl something shorted on the shuttle and laika overheated and died within a few hours of liftoff and for a brief while one could look up to the stars and see a light shooting across the sky that was actually a warm dog corpse slingshoting about the earth at thousands of miles per hour which was arguably humanity's greatest achievement so far

Offline BlueKnight

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Re: Can we build up our personal weapon/armor sets with additional capability?
« Reply #4 on: November 26, 2013, 11:27:26 pm »
+1
What do you think?

That you are quite a new c-rpg player.

C-rpg players are born2abuze, so basically what WITCHCRAFT said.
« Last Edit: November 26, 2013, 11:31:15 pm by BlueKnight »
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Skyrim UI

Offline no_rules_just_play

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Re: Can we build up our personal weapon/armor sets with additional capability?
« Reply #5 on: November 27, 2013, 07:33:35 am »
0
wait some people actually understood him? :O

Offline Afina

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Re: Can we build up our personal weapon/armor sets with additional capability?
« Reply #6 on: November 27, 2013, 07:50:33 am »
0

It is a terrible idea. The term of "idea" is actually unfitting for it.
It is a terrible thought. The process of "thinking" is actualy unfitting for it.
It is a terrible paragraph.
+1
i think this full SHIT
I just do not understand it. but realized that this shit :mrgreen: :mrgreen: :mrgreen:
Madness…? This is Sparta!

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Offline Prpavi

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Re: Can we build up our personal weapon/armor sets with additional capability?
« Reply #7 on: November 27, 2013, 01:04:12 pm »
+1
I think you have mistaken this mod for some sort of mmorpg with "epic" or "legendary" items, you will realise if you spend some time here, this mod and it's balance works in a different way and if you would allow players to add stats themselves to weapons and armor not only it would kill little realism we have left but it would completely unbalance the game and make the gap between the players even greater.
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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