Poll

Do u like my system?

Yes i like it.
7 (50%)
No, the old one is better.
5 (35.7%)
Idea is good but i wish to change something (write ure sugestion)
1 (7.1%)
I dont like ure system and i dont like current system (type ure version)
1 (7.1%)

Total Members Voted: 14

Author Topic: Rework score system  (Read 491 times)

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Offline Pandor_Archer

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Rework score system
« on: November 24, 2013, 03:25:56 pm »
-1
As i tested u get 3 points for Head shot\atack, 2 points for body shot\atack, but it doesent matter how much damage u done. i sugest to give score not for the hits, but for damage u done. it will be more fair for range my old friends and str builds, and for thouse who fight well and aiming for less armored body parts.
Isnt it wrong that if u have high dps and can one hit\shot some one, u will get less score then if u hit him 4 times before he dies?
I sugest - 10 dmg to any one = 1 point. For range headshot 2 extra points. For mele chamber 1 extra points. kick 1 extra point.
P.S sry for my english, i hope u understand me.
« Last Edit: November 25, 2013, 11:48:52 pm by Pandor_Archer »

Offline Pandor_Archer

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Re: Rework score system
« Reply #1 on: November 24, 2013, 03:34:12 pm »
-1
What you say is wrong, the point system IS based on how much damage you do. It's not "headshot = 3 dmg, body shot = 2 dmg" and so on.
I did head atack with steel pick, it takes 30% of my friends health = 3points, after it i shot him with arba in head and one shooted him still same 3 points
Body atack with steel pick 20% = 2 point, body shot 70% =2 points

Offline Osiris

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Re: Rework score system
« Reply #2 on: November 24, 2013, 03:58:52 pm »
0
afaik its damage proximity and amount of hits? or something like that. because low dmg lots of hits seems to give tons of points
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Offline Pandor_Archer

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Re: Rework score system
« Reply #3 on: November 24, 2013, 04:15:16 pm »
-1
Tested one more tine instakill with mele weapon same 3 points.

Offline Osiris

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Re: Rework score system
« Reply #4 on: November 24, 2013, 05:09:19 pm »
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either way we have too much ranged as it is :D i don't think we need to give people more incentive to play those classes :P
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Offline Pandor_Archer

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Re: Rework score system
« Reply #5 on: November 24, 2013, 05:17:14 pm »
-1
either way we have too much ranged as it is :D i don't think we need to give people more incentive to play those classes :P
there is stimulation for more "skilled" mele fight ( i mean chamber\kick rewards)

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Re: Rework score system
« Reply #6 on: November 25, 2013, 11:49:13 pm »
-1
Vote please.