With the new patch, melee wpf categories give a bonus to each other, making melee hybrids better.
I think the same should apply to ranged wpf categories. So if you are adding a bunch of archery wpf, you get a bonus to crossbow and throwing wpf.
There would be no balance problems, because a archer/xbow/thrower hybrid can not be OP in any imaginable way.
Yes, I have a bit of self-interest because I want to make a thrower/archer hybrid.
Anyways, I think it makes sense. Lets get your thoughts.