Author Topic: 0.3.1.0  (Read 39498 times)

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Offline Krosis

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Re: 0.3.1.0
« Reply #165 on: November 19, 2013, 06:06:12 am »
-1
fix the crashing godamnit.

Offline Afina

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Re: 0.3.1.0
« Reply #166 on: November 19, 2013, 06:06:43 am »
0
for lvl 32
Old build 43/3 14ps 1powert throw 122wpf
now 39/6 13ps 2power throw 2wm 76wpf
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Offline Son Of Odin

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Re: 0.3.1.0
« Reply #167 on: November 19, 2013, 06:14:29 am »
0
for lvl 32
Old build 43/3 14ps 1powert throw 122wpf
now 39/6 13ps 2power throw 2wm 76wpf

No more free wpf per level herp derp gotta get some agi or play with 76 wpf.
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Offline Afina

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Re: 0.3.1.0
« Reply #168 on: November 19, 2013, 06:27:11 am »
0
I played with 122 wpf before yesterday and played with the new statistics, and just do not see the difference, because the APF does not play a big role plays the role of the force of impact is right now, I have 13 :D
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Offline Turkhammer

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Re: 0.3.1.0
« Reply #169 on: November 19, 2013, 06:37:59 am »
+2
2h was not buffed.

Polearm was buffed.  Pole users can use 2h swords now.

ALL STATS FOR THE 2h WEAPONS LISTED ARE THE POLEARM MODE STATS UUUARAGRHAGGRGGHHHHHH

Doesn't that mean that the 2h weps can do more than they could before?  They still have hilt/slash, and lolstab and now they have a pole arm mode.  Sounds like buffing to me.

Offline Afina

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Re: 0.3.1.0
« Reply #170 on: November 19, 2013, 06:47:15 am »
-1
2h has some more damage with the new patch                                  +3lp
Persian Battle Axe
weapon length: 95
weight: 4.7
difficulty: 17
speed rating: 90___________________________________________91
weapon length: 95
thrust damage: 0 pierce
swing damage: 48 cut___________________________________51
slots: 2
Unbalanced

Bonus against Shield
now this weapon best
« Last Edit: November 19, 2013, 07:56:34 am by Afina »
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Offline nayman

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Re: 0.3.1.0
« Reply #171 on: November 19, 2013, 08:08:42 am »
+1
are danish GS  and heavy lance back with this patch?
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Offline ArysOakheart

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Re: 0.3.1.0
« Reply #172 on: November 19, 2013, 08:13:25 am »
+2
Could any Developers enlighten us on the crashing for Dx7? Will it be fixed? Or is this a way to get everyone to merge to WSE2 even though it obviously doesn't work for everyone? I still have the FPS stuttering from when it first was released, making it unplayable, unless i'm keeping the grapes warm in the winter with my torch...but then I get banned for that.
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Offline Afina

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Re: 0.3.1.0
« Reply #173 on: November 19, 2013, 08:24:53 am »
-2
I do not fucking understand online the wrong values ​​or something for all types of weapons?
Longsword                                      | old                            | new                           |
|------------------------------------------ -|-------------------- ------|-------------------------------|
| speed rating                                  | 95                             | 97                            |
| swing damage                               | 25 cut                        | 31 cut     

to site
Longsword
speed rating: 99
swing damage: 37 cut


WTF?

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Offline Eddy

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Re: 0.3.1.0
« Reply #174 on: November 19, 2013, 08:48:45 am »
+2
People still dont figured out, that it is the secondary mode?  :lol:

Offline Paul

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Re: 0.3.1.0
« Reply #175 on: November 19, 2013, 09:03:30 am »
+8
Not everyone is a rocket surgeon here.

Offline Haze_The_Hobo

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Re: 0.3.1.0
« Reply #176 on: November 19, 2013, 09:07:38 am »
+1
Too many HA now.. Can't even ride my Rouncey anymore without it making a knitlers pillow in the cemetary.

Overall, thanks for the patch and THANKS ALOT for the free respec, now i don't have to retire when i reach 34! :)
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Offline Afina

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Offline Macropus

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Re: 0.3.1.0
« Reply #178 on: November 19, 2013, 09:35:44 am »
+1

Offline ArysOakheart

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Re: 0.3.1.0
« Reply #179 on: November 19, 2013, 09:46:28 am »
0
Not everyone is a rocket surgeon here.

You don't have to be a rocket surgeon to let us know about the future of Dx7 relative to WSE2
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