Author Topic: 0.3.1.0  (Read 39505 times)

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Offline Soulreaver

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Re: 0.3.1.0
« Reply #120 on: November 18, 2013, 08:41:37 pm »
0
does wpf still affects upkeep chance?

Offline CrazyCracka420

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Re: 0.3.1.0
« Reply #121 on: November 18, 2013, 08:53:08 pm »
+2
Damnit now I want my +3 heavy lance back I traded when it was down to 23p (non-loomed) 26p MW.  Now it's up to 25p/28p (1 less than it was before)
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Offline HUtH

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Re: 0.3.1.0
« Reply #122 on: November 18, 2013, 09:01:19 pm »
+1
nice patch, though still waiting when all new items and their icons on c-rpg.net will appear.
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Offline Novamere

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Re: 0.3.1.0
« Reply #123 on: November 18, 2013, 09:14:47 pm »
+2
Damnit now I want my +3 heavy lance back I traded when it was down to 23p (non-loomed) 26p MW.  Now it's up to 25p/28p (1 less than it was before)

I think this balance will be good for it!

Offline Radament

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Re: 0.3.1.0
« Reply #124 on: November 18, 2013, 09:17:55 pm »
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where is that flambard thing? can't manage to find it on the shop :(
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Offline Novamere

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Re: 0.3.1.0
« Reply #125 on: November 18, 2013, 09:24:53 pm »
0
where is that flambard thing? can't manage to find it on the shop :(

Whats the Flambard?

Offline HUtH

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Re: 0.3.1.0
« Reply #126 on: November 18, 2013, 09:38:08 pm »
0
it's in the log.
and it's also another name for flame-blade sword(eg. flamberg)
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Offline miggy

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Re: 0.3.1.0
« Reply #127 on: November 18, 2013, 09:43:04 pm »
+6
Dear cRPG Developers,

Please buff smoke bombs. Also thank you so much for allowing me to roll in strat battles now.

Love,
Miggy

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Offline Rebelyell

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Re: 0.3.1.0
« Reply #128 on: November 18, 2013, 09:43:57 pm »
0
I think everyone wants to know answer for hat question, when we will be able to see new items ingame?
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Offline french2killer

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Re: 0.3.1.0
« Reply #129 on: November 18, 2013, 09:45:47 pm »
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Full STR build are nerf right now ???

Offline njames89

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Re: 0.3.1.0
« Reply #130 on: November 18, 2013, 09:54:08 pm »
+2
I think a collective 25 minutes was spent on our ts making orgasm noises looking at the new heraldic armor we get to wear. YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH

Offline Phew

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Re: 0.3.1.0
« Reply #131 on: November 18, 2013, 09:55:23 pm »
+6
I think a collective 25 minutes was spent on our ts making orgasm noises looking at the new heraldic armor we get to wear. YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH

Screenshots?

EDIT-Of the armor. Not the orgasms. Please god not the orgasms.

Offline Chris_the_Animal

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Re: 0.3.1.0
« Reply #132 on: November 18, 2013, 09:55:44 pm »
0
Harald: Added renown ladder.
What is this for?
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Offline Turkhammer

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Re: 0.3.1.0
« Reply #133 on: November 18, 2013, 10:02:01 pm »
+2
Level 34

18/21

7 WM

123 1h/2h/pole because of bonus prof from other melee places. Pretty slick. Not sure if I should stick with 18/21 three way hybrid with cav, or bail on cav and go back to 18/24 three way split with more ath.

Thank you.  But why did 2h weps in general get a buff then?  Is that how op they were in the old point system?

Offline Malaclypse

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Re: 0.3.1.0
« Reply #134 on: November 18, 2013, 10:03:35 pm »
+3
Thank you.  But why did 2h weps in general get a buff then?  Is that how op they were in the old point system?

Most 2h stat changes are for the alt mode (which uses pole wpf) if I'm not mistaken.
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