Author Topic: new ability for the stuff and heirloom  (Read 606 times)

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Offline DonNicko

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new ability for the stuff and heirloom
« on: November 13, 2013, 08:52:30 pm »
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Just some ideas. I don't know but maybe we can make durability for the items if possible. And what if we could heirloom not only armor +5, but weight, durability, speed of weapons. For example: you use 3 looms for damage increase, 3 looms for weight change, and 3 looms for speed change. So to full made item you will need 9 looms. Of course all items must have diiferent stats for heirloom.)

Offline Macropus

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Re: new ability for the stuff and heirloom
« Reply #1 on: November 13, 2013, 11:05:17 pm »
+6
Why make heirloomed items even stonger?

Offline Gurnisson

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Re: new ability for the stuff and heirloom
« Reply #2 on: November 14, 2013, 12:05:33 am »
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I would be ridiculously overbuffed  :lol:
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Offline Lennu

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Re: new ability for the stuff and heirloom
« Reply #3 on: November 14, 2013, 12:11:47 am »
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Grinding over skill? no

Offline owens

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Re: new ability for the stuff and heirloom
« Reply #4 on: November 14, 2013, 04:34:27 am »
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A better idea would be a +3 cap but you choose which stats are improved.


However for every new loom level/combination a new item has to be included in the code. My idea introduces 3 more "items" per armour. It just isn't worth it.



Good idea for battlegrounds though
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Offline Huscarlton_Banks

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Re: new ability for the stuff and heirloom
« Reply #5 on: November 14, 2013, 04:55:12 am »
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Every new loom type would require new entries in module_items.

I guess they could create new item slots that are only used by the website which change str/agi/skills/gen-count for exp/repair costs/etc without having to tinker with the module files, but it'd probably just bring more balance headaches.

Offline DonNicko

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Re: new ability for the stuff and heirloom
« Reply #6 on: November 14, 2013, 01:26:52 pm »
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I just started this topic, because I wanted to make something new to this game. Look how much people play now crpg. It twice less then 1 year ago for example, because a lot of people reached what they want, and now just play strat. I thought that this idea would make old players start to play more often. And yes it is nice idea for battleground)

Offline polkafranzi

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Re: new ability for the stuff and heirloom
« Reply #7 on: November 14, 2013, 01:37:22 pm »
+2
How about only one weapon from the whole mod has ability to be made +9 (at +9 it will still be just "average" tbh).

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