Hello! Game is contantly crashing each round on Defend the virgin server
ERROR: Incorrect skeleton type for anim 553
[00:46:58] Build: cRPG Beta
[00:46:58] Mount&Blade Warband version: 03.08.77
[00:46:58] Havok version: 2013.1.0-r1
[00:46:58] FMOD Ex version: 4.44.18
[00:46:58] Command line: --beta
[00:46:58] Initializing timer...
[00:46:58] Collecting system info...
[00:46:58] Dumping system info...
[00:46:58] -- OS: Windows 8
[00:46:58] - Version: 6.2.9200
[00:46:58] - Arch: x64
[00:46:58] -- CPU: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz (GenuineIntel)
[00:46:58] - Count: 4 (HT)
[00:46:58] -- Memory: 7917 MB
[00:46:58] - Available: 6315 MB
[00:46:58] -- GPU: NVIDIA GeForce GT 750M
[00:46:58] - Memory: 2048 MB
[00:46:58] - Driver Version: 9.18.13.3165
[00:46:58] -- GPU: Intel(R) HD Graphics 4600
[00:46:58] - Memory: 2112 MB
[00:46:58] - Driver Version: 10.18.10.3316
[00:46:58] Initializing language...
[00:46:58] WARNING: Duplicate language string ui_retreated_battle
[00:46:58] WARNING: Duplicate language string ui_midnight
[00:46:58] WARNING: Duplicate language string ui_chest
[00:46:58] WARNING: Duplicate language string ui_group_rename
[00:46:58] WARNING: Duplicate language string ui_show_framerate
[00:46:58] WARNING: Duplicate language string ui_off
[00:46:58] WARNING: Duplicate language string ui_antialiasing
[00:46:58] WARNING: Duplicate language string ui_module_newer_than_application
[00:46:58] WARNING: Duplicate language string ui_module_older_than_application
[00:46:58] WARNING: Duplicate language string ui_difficulty_rating_percentage
[00:46:58] WARNING: Duplicate language string ui_general_options
[00:46:58] WARNING: Duplicate language string ui_video_options
[00:46:58] WARNING: Duplicate language string ui_controls
[00:46:58] WARNING: Duplicate language string ui_maximum_framerate
[00:46:58] WARNING: Duplicate language string ui_estimated_performance
[00:46:58] WARNING: Duplicate language string ui_invalid_username
[00:46:58] WARNING: Duplicate language string ui_control_block_direction
[00:46:58] WARNING: Duplicate language string ui_control_attack_direction
[00:46:58] WARNING: Duplicate language string ui_command_line
[00:46:58] Initializing resource manager...
[00:46:58] Initializing network manager...
[00:46:58] Initializing task pool...
[00:46:58] Initializing sound...
[00:46:58] Initializing physics...
[00:46:58] Initializing mission...
[00:46:58] Initializing game key manager...
[00:46:58] Initializing render thread manager...
[00:46:58] Using Direct3D9Ex
[00:46:58] Adapter: X8R8G8B8 1280x1024 60Hz
[00:46:58] Loading resource blacklist...
[00:46:58] Loading core resources...
[00:46:58] WARNING: Unable to find texture mp_ui_maps_e
[00:46:58] Initializing renderer...
[00:46:58] Loading language files...
[00:46:58] WARNING: Duplicate language string ui_start_tutorial
[00:46:58] WARNING: Duplicate language string ui_multiplayer
[00:46:58] Loading font...
[00:46:58] Initializing window manager...
[00:46:58] Creating game windows...
[00:46:58] Initializing device...
[00:46:58] -- Behavior flags: 0x54
[00:46:58] -- Device Caps
[00:46:58] - DeviceType: 0x1
[00:46:58] - VertexShaderVersion: 0xFFFE0300
[00:46:58] - PixelShaderVersion: 0xFFFF0300
[00:46:58] - DevCaps: 0x1BBEF0
[00:46:58] - DevCaps2: 0x51
[00:46:58] - Caps: 0x20000
[00:46:58] - Caps2: 0xE0020000
[00:46:58] - Caps3: 0x720
[00:46:58] - VS20Caps: 0x1
[00:46:58] - PS20Caps: 0x1F
[00:46:58] - PrimitiveMiscCaps: 0x2FCEF2
[00:46:58] - RasterCaps: 0x7732191
[00:46:58] - ZCmpCaps: 0xFF
[00:46:58] - SrcBlendCaps: 0x3FFF
[00:46:58] - DestBlendCaps: 0x3FFF
[00:46:58] - AlphaCmpCaps: 0xFF
[00:46:58] - TextureFilterCaps: 0x3030700
[00:46:58] - StretchRectFilterCaps: 0x3000300
[00:46:58] - VertexTextureFilterCaps: 0x3030700
[00:46:58] - PresentationIntervals: 0x8000000F
[00:46:58] - MaxTextureWidth: 16384
[00:46:58] - MaxTextureHeight: 16384
[00:46:58] - MaxAnisotropy: 16
[00:46:58] - MaxPrimitiveCount: 16777215
[00:46:58] - MaxVertexIndex: 16777215
[00:46:58] - MaxStreams: 16
[00:46:58] - MaxStreamStride: 255
[00:46:58] - NumSimultaneousRTs: 4
[00:46:58] Adapter: X8R8G8B8 1280x1024 60Hz
[00:46:58] Back buffer: X8R8G8B8 1280x1024 0X
[00:46:58] Depth stencil: D24X8 1280x1024 0X
[00:46:58] Loading post effect shaders (HDR: 1, DoF: 0, FXAA: 0, PP: 0)...
[00:46:59] Loaded PostFx shaders...
[00:46:59] Forcing device reset...
[00:46:59] Adapter: X8R8G8B8 1280x1024 60Hz
[00:46:59] Back buffer: X8R8G8B8 1280x1024 0X
[00:46:59] Depth stencil: D24X8 1280x1024 0X
[00:46:59] Loading settings...
[00:47:00] Loading resource test
[00:47:00] Loading resource textures_face_gen
[00:47:00] Loading resource shaders
[00:47:00] Loading resource textures
[00:47:00] Loading resource materials
[00:47:00] Loading resource materials_face_gen
[00:47:00] Loading resource uimeshes
[00:47:00] Loading resource meshes_face_gen
[00:47:00] Loading resource helpers
[00:47:00] Loading resource map_tree_meshes
[00:47:00] Loading resource map_icon_meshes
[00:47:00] Loading resource particle_meshes
[00:47:00] Loading resource skeletons
[00:47:00] Loading resource tree_meshes
[00:47:00] Loading resource xtree_meshes
[00:47:00] Loading resource grass_meshes
[00:47:00] Loading resource plant_meshes
[00:47:00] Loading resource body_meshes
[00:47:00] Loading resource object_meshes
[00:47:00] Loading resource object_bodies
[00:47:00] Loading module resource bomb
[00:47:00] Loading module resource narfs_plate_armour_pack_wb
[00:47:00] Loading module resource narfs_transitional_armour_pack
[00:47:00] Loading module resource narfs_rus_armour_pack
[00:47:00] Loading module resource narfs_men_at_arms_pack
[00:47:00] Loading module resource ninja
[00:47:00] Loading module resource dejawolf
[00:47:00] Loading module resource Crpg-Faradon
[00:47:00] Loading module resource shredzorz_weapons
[00:47:00] Loading module resource chadz_siege_equipment
[00:47:00] Loading module resource stronghold_props
[00:47:00] Loading module resource crpg_walls
[00:47:00] Loading module resource swup
[00:47:00] Loading module resource Sibylla_Hairs
[00:47:00] Loading module resource anim_papa_lazarou
[00:47:00] Loading module resource ranged_new
[00:47:00] Loading module resource Yamabusi
[00:47:00] Loading module resource drz_armor
[00:47:00] Loading module resource medieval_equipment_crpg
[00:47:00] Loading module resource tenka_armour_pack
[00:47:00] Loading module resource iboltax_faces
[00:47:00] Loading module resource byz
[00:47:00] Loading module resource DEDEs_Arsenal
[00:47:00] Loading module resource kazakh_armor
[00:47:00] Loading module resource ball
[00:47:00] Loading module resource finalboss_bows
[00:47:00] Loading module resource finalboss_arrows
[00:47:00] Loading module resource finalboss_bolts
[00:47:00] Loading module resource finalboss_throwing
[00:47:00] Loading module resource moeckpack
[00:47:00] Loading module resource zimke_byzantium
[00:47:00] Loading module resource zimke_crpg_turk
[00:47:00] Loading module resource zimke_armors_a
[00:47:00] Loading module resource miscellaneous
[00:47:00] Loading module resource Psiphoon_animations
[00:47:00] Loading module resource Ballista
[00:47:00] Loading module resource Jan_Tumans_strurmhaube
[00:47:00] Loading module resource SSH_samurai_armour_set
[00:47:00] Loading module resource siege
[00:47:00] Loading module resource xueyugang
[00:47:00] Loading module resource Jarolds_Armory
[00:47:00] WARNING: Duplicate material helmets in file Modules\cRPG\Resource\Jarolds_Armory.brf
[00:47:00] Loading module resource ani_human_mounted_mirrored
[00:47:00] Loading module resource uni_fistswing_mirrored
[00:47:01] Loading module resource ani_kicks_mirrored
[00:47:01] Loading module resource anim_tydeus_nudges
[00:47:01] Loading resource goods_meshes
[00:47:01] Loading resource item_meshes1
[00:47:01] Loading resource horse_a
[00:47:01] Loading resource arabian_horses
[00:47:01] Loading resource arabian_castle
[00:47:01] Loading module resource food
[00:47:01] Loading module resource beards
[00:47:01] Loading resource armors_b
[00:47:01] Loading resource armors_c
[00:47:01] Loading resource armors_d
[00:47:01] Loading resource armors_e
[00:47:01] Loading resource armors_f
[00:47:01] Loading resource armors_g
[00:47:01] Loading resource armors_h
[00:47:01] Loading resource armors_i
[00:47:01] Loading resource boots_b
[00:47:01] Loading resource boots_c
[00:47:01] Loading resource helmets
[00:47:01] Loading resource helmets_b
[00:47:01] Loading resource village_houses
[00:47:01] Loading resource village_houses_a
[00:47:01] Loading resource village_houses_b
[00:47:01] Loading resource hair
[00:47:01] Loading resource deneme
[00:47:01] Loading resource interiors_a
[00:47:01] Loading resource interiors_b
[00:47:01] Loading resource interiors_c
[00:47:01] Loading resource arena
[00:47:01] Loading resource map_icons_b
[00:47:01] Loading resource castle_a
[00:47:01] Loading resource dungeon
[00:47:01] Loading resource stone_houses
[00:47:01] Loading resource snowy_houses
[00:47:01] Loading resource snowy_castle
[00:47:01] Loading resource helmets_d
[00:47:01] Loading resource helmets_e
[00:47:01] Loading resource helmets_f
[00:47:01] Loading resource castle_b
[00:47:01] Loading resource square_keep
[00:47:01] Loading resource anim_b
[00:47:01] Loading resource shields
[00:47:01] Loading resource shields_b
[00:47:01] Loading resource weapon_meshes_c
[00:47:01] Loading resource xtree_meshes_b
[00:47:01] Loading resource map_icons_c
[00:47:01] Loading resource pictures
[00:47:01] Loading resource user_interface_b
[00:47:01] Loading resource user_interface_c
[00:47:01] Loading resource scene_encounter_spot
[00:47:01] Loading resource interior_thirsty_lion
[00:47:01] Loading resource scene_small_tavern
[00:47:01] Loading resource weapon_meshes1
[00:47:01] Loading resource weapon_meshes_b
[00:47:01] Loading resource houses1
[00:47:01] Loading resource wall_meshes1
[00:47:01] Loading resource town_houses
[00:47:01] Loading resource doors
[00:47:01] Loading resource churches
[00:47:01] Loading resource town_houses_b
[00:47:01] Loading resource castle_c
[00:47:01] Loading resource castle_d
[00:47:01] Loading resource castle_e
[00:47:01] Loading resource castle_f
[00:47:01] Loading resource castle_g
[00:47:01] Loading resource castle_h
[00:47:01] Loading resource castle_i
[00:47:01] Loading resource gatehouse
[00:47:01] Loading resource viking_houses
[00:47:01] Loading resource fake_houses
[00:47:01] Loading resource town_houses_c
[00:47:01] Loading module resource std_banners
[00:47:01] Loading module resource std_banners_default
[00:47:01] Loading module resource std_flags_vertical
[00:47:01] Loading resource particles_2
[00:47:01] Loading resource prisons
[00:47:01] Loading resource prisons_b
[00:47:01] Loading resource interiors_d
[00:47:01] Loading resource costumes_b
[00:47:01] Loading resource costumes_c
[00:47:01] Loading resource arena_costumes
[00:47:01] Loading resource boots_a
[00:47:01] Loading resource terrain_borders
[00:47:01] Loading resource terrain_borders_b
[00:47:01] Loading resource skyboxes
[00:47:01] Loading resource object_b
[00:47:01] Loading resource tree_e_meshes
[00:47:01] Loading resource destroy
[00:47:01] Loading resource xtree_meshes_c
[00:47:01] Loading resource grass_meshes_b
[00:47:01] Loading resource interiors_steppe
[00:47:01] Loading resource grooming_horse
[00:47:01] Loading resource town_houses_d
[00:47:01] Loading resource horses_b
[00:47:01] Loading resource ani_horse_mounted
[00:47:01] Loading resource deneme2
[00:47:01] Loading resource horse_skeleton
[00:47:01] Loading resource steppe_fake_houses
[00:47:01] Loading resource weapon_meshes_d
[00:47:01] Loading resource tableau_shields
[00:47:01] Loading resource heraldic_armors
[00:47:01] Loading resource spear
[00:47:01] Loading resource weapons_e
[00:47:01] Loading resource weapons_f
[00:47:01] Loading resource instruments
[00:47:01] Loading resource sarranid_armors
[00:47:01] Loading resource custom_banner
[00:47:01] Loading resource simple_primitives
[00:47:01] Loading resource ani_man_walk
[00:47:01] Loading resource ani_twohanded
[00:47:01] Loading resource ani_onehanded
[00:47:01] Loading resource ani_death
[00:47:01] Loading resource ani_stand_guardsman
[00:47:01] Loading resource ani_human_mounted
[00:47:02] Loading resource ani_lady_stand
[00:47:02] Loading resource ani_poses
[00:47:02] Loading resource ani_stand_shopkeeper
[00:47:02] Loading resource ani_man_cheer
[00:47:02] Loading resource ani_stand_onhorse
[00:47:02] Loading resource ani_throw_stone
[00:47:02] Loading resource ani_strikes
[00:47:02] Loading resource ani_equip_arms
[00:47:02] Loading resource ani_run_p
[00:47:02] Loading resource ani_run_forward_left_right
[00:47:02] Loading resource uni_strikes3
[00:47:02] Loading resource ani_walk_sideways
[00:47:02] Loading resource ani_run_sideways
[00:47:02] Loading resource ani_stand
[00:47:02] Loading resource ani_crouch_down
[00:47:02] Loading resource ani_low_walk
[00:47:02] Loading resource ani_turn_man
[00:47:02] Loading resource ani_attacks_single
[00:47:02] Loading resource ani_lancer
[00:47:02] Loading resource ani_attacks
[00:47:02] Loading resource ani_kicks
[00:47:02] Loading resource ani_parry_attack
[00:47:02] Loading resource ani_walk_backward
[00:47:02] Loading resource ani_run_lookingsides
[00:47:02] Loading resource ani_defends
[00:47:02] Loading resource ani_walk_lookingsides
[00:47:02] Loading resource ani_jump
[00:47:02] Loading resource ani_wedding
[00:47:02] Loading resource arabian_props
[00:47:02] Loading resource uni_jump
[00:47:02] Loading resource uni_stances
[00:47:02] Loading resource uni_equip
[00:47:02] Loading resource uni_strike
[00:47:02] Loading resource uni_throws
[00:47:02] Loading resource uni_fistswing
[00:47:02] Loading resource uni_lord_stand
[00:47:02] Loading resource uni_defence
[00:47:02] Loading resource uni_sideways
[00:47:02] Loading resource dart
[00:47:02] Loading resource armors_new_a
[00:47:02] Loading resource armors_new_b
[00:47:02] Loading resource armors_new_heraldic
[00:47:02] Loading resource armors_new_arena
[00:47:02] Loading resource crossbows
[00:47:02] Loading resource arabian_armors
[00:47:02] Loading resource rock
[00:47:02] Loading resource costumes_d
[00:47:02] Loading resource nordic_helmets
[00:47:02] Loading resource sarranid_helmets
[00:47:02] Loading resource sarranid_armor
[00:47:02] Loading resource raw_materials
[00:47:02] Loading resource khergit_lady_dress
[00:47:02] Loading resource vaegir_helmets
[00:47:02] Loading resource gauntlets_new
[00:47:02] Loading resource sarranid_lady_dress
[00:47:02] Loading resource sarranid_boots
[00:47:02] Loading resource bride_dress
[00:47:02] Loading resource full_plate_armor
[00:47:02] Loading resource weapon_meshes_e
[00:47:02] Loading resource fur_armors_a
[00:47:02] Loading resource ui_server_filter
[00:47:02] Loading resource warhorse_new
[00:47:02] Loading resource ship
[00:47:02] Loading resource arabian_houses
[00:47:02] Loading resource object_c
[00:47:02] Loading resource tree_f
[00:47:02] Loading resource interiors_arabian
[00:47:02] Loading resource arabian_village
[00:47:02] Loading resource valleyProps
[00:47:02] Loading resource workshops
[00:47:02] Loading resource barrier_primitives
[00:47:02] Loading resource town_houses_e
[00:47:02] Loading module resource donkey
[00:47:02] Loading textures...
[00:47:18] Reading module data...
[00:47:18] Loading item modifiers...
[00:47:18] Loading flora kinds...
[00:47:18] Loading ground specs...
[00:47:18] Loading skyboxes...
[00:47:18] Reading settings data...
[00:47:18] Loading sounds...
[00:47:21] Loading particle systems...
[00:47:21] Loading skins...
[00:47:21] Loading scene props...
[00:47:21] Loading menus...
[00:47:21] Loading tableau materials...
[00:47:21] Loading presentations...
[00:47:21] Loading scripts...
[00:47:21] Unable to map script game_get_skill_modifier_for_troop
[00:47:21] Unable to map script game_console_command_received
[00:47:21] Unable to map script game_server_info_requested
[00:47:21] Loading map icons...
[00:47:21] Loading strings...
[00:47:21] Loading quick strings...
[00:47:21] Loading meshes...
[00:47:21] Loading item kinds...
[00:47:21] Loading conversations...
[00:47:21] Loading mission templates...
[00:47:21] Loading party templates...
[00:47:21] Loading post effects...
[00:47:21] Loading actions...
[00:47:21] Loading post effect shaders (HDR: 1, DoF: 0, FXAA: 0, PP: 0)...
[00:47:21] Loaded PostFx shaders...
[00:47:21] Loading time: 23618
[00:47:47] Creating game...
[00:47:47] Loading setting data...
[00:47:47] Starting game...
[00:47:47] Initializing meta mission...
[00:48:17] Starting map village_17 in mode multiplayer_dtv
[00:48:17] Loading post effect shaders (HDR: 1, DoF: 0, FXAA: 0, PP: 0)...
[00:48:18] Loaded PostFx shaders...
[00:48:18] WARNING: Unable to find LOD mesh this_is_how_children_see_gnjus
[00:48:18] WARNING: Unable to find LOD mesh this_is_how_children_see_pepe
[00:48:31] Starting map village_17 in mode multiplayer_dtv
[00:52:58] ERROR: Incorrect skeleton type for anim 553
[00:52:58] Dumping call stack...
[00:52:58] - 0x75A32EEC KERNELBASE.dll+0x12EEC (RaiseException+0x48)
[00:52:58] - 0x00E5FFAE crpg_beta.exe+0x5AFFAE (rglCrashLogger::log+0x5E)
[00:52:58] - 0x00EC4689 crpg_beta.exe+0x614689 (rglError+0xC9)
[00:52:58] - 0x00CBAA45 crpg_beta.exe+0x40AA45 (mbAgent::updateAction+0x5B5)
[00:52:58] - 0x00CB45A5 crpg_beta.exe+0x4045A5 (mbAgent::postFrameMove+0x25)
[00:52:58] - 0x00D6519E crpg_beta.exe+0x4B519E (mbMission::frameMove+0x91E)
[00:52:58] - 0x00DFC911 crpg_beta.exe+0x54C911 (mbTacticalWindow::frameMove+0x861)
[00:52:58] - 0x00CFFB2E crpg_beta.exe+0x44FB2E (mbCoreGame::frameMove+0xEE)
[00:52:58] - 0x00D079AE crpg_beta.exe+0x4579AE (CD3DApplication::Render3DEnvironment+0x4AE)
[00:52:58] - 0x00D0844C crpg_beta.exe+0x45844C (CD3DApplication::Run+0xEC)
[00:52:58] - 0x00E4AB7F crpg_beta.exe+0x59AB7F (WinMain+0x16FF)
[00:52:58] - 0x00FD26D1 crpg_beta.exe+0x7226D1 (__tmainCRTStartup+0xFD)
[00:52:58] - 0x74F5495D KERNEL32.DLL+0x1495D (BaseThreadInitThunk+0xE)
[00:52:58] - 0x773D98EE ntdll.dll+0x498EE (RtlInitializeExceptionChain+0x84)
[00:52:58] - 0x773D98C4 ntdll.dll+0x498C4 (RtlInitializeExceptionChain+0x5A)
[00:52:58] - 0x00FD25C9 crpg_beta.exe+0x7225C9 (ftell+0x67)
[00:52:58] - 0x00FD25C9 crpg_beta.exe+0x7225C9 (ftell+0x67)
[00:52:58] Dumping memory status...
[00:52:58] Commit size: 829 MB
[00:52:58] Working set size: 675 MB
[00:52:58] Available size: 5848 MB
[00:52:58] Heap #0 (process): 456 MB
[00:52:58] Heap #1: 5 MB
[00:52:58] Heap #2: 147 MB
[00:52:58] Heap #3: 0 MB
[00:52:58] Heap #4: 0 MB
[00:52:58] Closing log file...