Author Topic: Weird hit detection  (Read 2179 times)

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Offline Prpavi

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Weird hit detection
« on: October 24, 2013, 07:43:53 pm »
+18
Don't know if this is lag since my ping is around 40/50, but I've noticed I'm hitting through peoples blocks and the are hitting through mine, also hitting distance doesn't seem right, the whole game is acting kinda strange and really random. Been going on for about 3 days now, can't really play.

Are you experiencing something similar or is it just my connection?

Playing on EU1

« Last Edit: October 28, 2013, 12:02:44 am by Kalam »
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Pinche

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Re: Weird hit detection
« Reply #1 on: October 24, 2013, 07:58:38 pm »
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Even better for spamming!
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Offline dannymyman

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Re: Weird hit detection
« Reply #2 on: October 27, 2013, 04:47:32 am »
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Strangely it happens to me to lol. are you using wse2 or without it?
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Offline Sir_Firebus

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Re: Weird hit detection
« Reply #3 on: October 27, 2013, 05:43:31 am »
+3
Ever since wse2 has updated I've noticed something strange like that too and my ping is 10-15.
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Offline HardRice

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Re: Weird hit detection
« Reply #4 on: October 27, 2013, 05:59:57 am »
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Not just you, it's been happening for a while.

Offline Artyem

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Re: Weird hit detection
« Reply #5 on: October 27, 2013, 06:47:14 am »
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Don't know if this is lag since my ping is around 40/50, but I've noticed I'm hitting through peoples blocks and the are hitting through mine, also hitting distance doesn't seem right, the whole game is acting kinda strange and really random. Been going on for about 3 days now, can't really play.

Are you experiencing something similar or is it just my connection?

Playing on EU1

Getting the same thing on the NA servers, pinging 80 - 85.  Something must be up with the servers.
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Offline bavvoz

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Re: Weird hit detection
« Reply #6 on: October 27, 2013, 07:35:19 am »
+2
Hitboxes felt totally messed up for me last night. Several "clean hits" not registering but when i visually missed a guy by a large margin i headshoted him.

Offline Dionysus

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Re: Weird hit detection
« Reply #7 on: October 27, 2013, 08:04:18 am »
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There are times when your client is showing a different block than what you are actually doing, so that would explain being hit through blocks. If you are actually lagging, players become much harder to hit, so it is likely the attack or shot you thought would miss actually would have, if it was not actually lagging.

There are some quirks that seem like lag that come down to weapon's hitbox. For example, all thrusts can be turned beyond their physical representation and hit, two handers especially have an interesting stab that is dangerous at close range, and overheads have lingering hit detection that will still hit if a player drops his or her block when the other play turns their already swung weapon into the character.
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Offline Panos_

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Re: Weird hit detection
« Reply #8 on: October 27, 2013, 09:19:02 am »
+2
I love how you open up a thread about the problem, like any of the devs will actually give a fuck.  :lol:

Stop bothering, it`s a lot easier.
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Offline Prpavi

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Re: Weird hit detection
« Reply #9 on: October 27, 2013, 10:44:39 am »
0
I love how you open up a thread about the problem, like any of the devs will actually give a fuck.  :lol:

Stop bothering, it`s a lot easier.


Just wanted to check if this is happening to other players or my connection is to blame.
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Grumbs

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Re: Weird hit detection
« Reply #10 on: October 27, 2013, 11:05:30 am »
0
http://forum.melee.org/general-discussion/lag-on-eu1-is-just-unplayable/

People have been reporting similar things for a while

I've reinstalled and am trying without ticking WSE2beta, ill see how that goes
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Offline Tzar

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Re: Weird hit detection
« Reply #11 on: October 27, 2013, 01:29:19 pm »
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http://forum.melee.org/general-discussion/lag-on-eu1-is-just-unplayable/

People have been reporting similar things for a while

I've reinstalled and am trying without ticking WSE2beta, ill see how that goes

Ive thought about giving that a try too, let me know how it goes.

An to the OP Yes, its not just you....  :?
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Grumbs

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Re: Weird hit detection
« Reply #12 on: October 27, 2013, 01:46:54 pm »
+1
I tried it a bit but had to go back to wse2. Not really sure if it was better
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Offline Nordwolf

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Re: Weird hit detection
« Reply #13 on: October 27, 2013, 03:32:59 pm »
0
Also hiltslashes feel a lot different lately, often hit registers right when you release the mouse - nothing even touched the enemy. Same goes with people hitting me or when I see them hitting others while spectating.

I almost always have a free hit after I've hit someone with my Long Axe.

Everything is so laggy and buggy recently :(
« Last Edit: October 27, 2013, 03:36:48 pm by Nordwolf »

Offline Mae.

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Re: Weird hit detection
« Reply #14 on: October 27, 2013, 04:18:12 pm »
+1
I tried it a bit but had to go back to wse2. Not really sure if it was better

noticed nothing different, still higher ping and ghostly swings + animation desync
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