Hi
I think that it would be nicer to have fancy clothes cost less, scaled more to their armour rating rather than their perceived fanciness. This change would likely mean that peasant characters would have more diversity in their armours as they level up, and non-peasant characters would have more options when they're trying to make money quickly. We would also get to see more characters in cooler outfits, which seems like a plus when there are so many good armour models that people aren't using very often.
Added benefits: more players in lighter armour mean that archers would have an easier time killing enemies, rather than merely wounding targets. I know a few bowmen who would really appreciate this quasi-buff. Strength builds would also become less efficient for players who opt to diversify, which would hopefully encourage more players to opt for more balanced builds more of the time.