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A typical day in CRPG Dev-player chatroom...
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A typical day in CRPG Dev-player chatroom...
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Topic: A typical day in CRPG Dev-player chatroom... (Read 730 times)
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Akynos
Earl
Renown: 369
Infamy: 157
Is now an agiwhore :*(
Game nicks: Skono, Rollmops
A typical day in CRPG Dev-player chatroom...
«
on:
October 07, 2013, 03:15:17 pm »
+21
Posting this in the Chamber of Tears myself, I'll save the admins the work
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To take with a hint of humor.
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Kudos to Kulin_Ban for the video
CrazyCracka420
Minute Valuable Contributor
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Welp
Faction: Vaegirs
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IRC nick: Steam name: crazycracka420
Re: A typical day in CRPG Dev-player chatroom...
«
Reply #1 on:
October 07, 2013, 04:21:34 pm »
0
Classic, and so true.
Nerf item A, makes item B too powerful, so instead of fixing the nerf, they decide to nerf item B to "even" it out. Now that makes item C too powerful, so nerf item C.
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- Stolen from
Macropus
sy
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A typical day in CRPG Dev-player chatroom...
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