Author Topic: Serious 1h Stab Discussion  (Read 3961 times)

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Offline Rebelyell

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Re: Serious 1h Stab Discussion
« Reply #60 on: October 01, 2013, 09:10:09 pm »
-1
One of the first things we did. And so, occasionally yes it happens :?  it still needs some possible work.

I find it intriguing that people have forgotten the LOLstab of the 2h, and now completely re-coined it for 1h stab.

yes lol stab, 2h have to abuse animation to make it usable other way you will glance a lot
for example 1h is now noob way tp stab because there is almost no way to glance



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Offline Nightmare798

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Re: Serious 1h Stab Discussion
« Reply #61 on: October 02, 2013, 12:22:17 am »
-2
yes lol stab, 2h have to abuse animation to make it usable other way you will glance a lot
for example 1h is now noob way tp stab because there is almost no way to glance

thats bs and you know it. in fact i rarely see 2h swords to glance on stab, and they do NOT glance more that 1h stabs.
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Offline MURDERTRON

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Re: Serious 1h Stab Discussion
« Reply #62 on: October 02, 2013, 01:07:10 am »
0
thats bs and you know it. in fact i rarely see 2h swords to glance on stab, and they do NOT glance more that 1h stabs.

Both pole arm and 2h have to do the wiggle to stab at close range and not glance.  1h doesn't.  The guy you're replying to is correct.

Also, 1hers used to be bump-slash candy.  Now they are the deadliest threat to charging cavalry because the stab time is so quick and forgiving.
« Last Edit: October 02, 2013, 01:10:34 am by MURDERTRON »
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Offline Zlisch_The_Butcher

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Re: Serious 1h Stab Discussion
« Reply #63 on: October 02, 2013, 03:30:02 am »
0
Both pole arm and 2h have to do the wiggle to stab at close range and not glance.  1h doesn't.  The guy you're replying to is correct.

Also, 1hers used to be bump-slash candy.  Now they are the deadliest threat to charging cavalry because the stab time is so quick and forgiving.
Bullshit, only the longer poles need wiggling, next to no wiggling is needed with most 2hs, 1h requires about the same amount of wiggling as 2h does with the shorter ones.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Nightmare798

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Re: Serious 1h Stab Discussion
« Reply #64 on: October 02, 2013, 03:36:46 am »
+1
Both pole arm and 2h have to do the wiggle to stab at close range and not glance.  1h doesn't.  The guy you're replying to is correct.

Also, 1hers used to be bump-slash candy.  Now they are the deadliest threat to charging cavalry because the stab time is so quick and forgiving.

cav retards deserve to get stabbed when they charge you head on, i would not do that even pre patch. also, what are you talking about here? get in game and try out the 2h. you obviously forgot the infamous LOLstab.
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Offline Rebelyell

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Re: Serious 1h Stab Discussion
« Reply #65 on: October 02, 2013, 04:06:58 am »
0
Bullshit, only the longer poles need wiggling, next to no wiggling is needed with most 2hs, 1h requires about the same amount of wiggling as 2h does with the shorter ones.

Wiggling lolstabs all of that are bad for game, but warband is fucked with stab animations , I don't like that on 2h too.
In my opinion stab should depend on footwork timing and distance control but way how it works on 1h is way worse that old "bit to hard" stab

and hey no one whine about 2h stab OP so something have to be on topic

but that is all my opinion
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Offline Inglorious

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Re: Serious 1h Stab Discussion
« Reply #66 on: October 02, 2013, 05:46:08 am »
0
Wiggling lolstabs all of that are bad for game, but warband is fucked with stab animations , I don't like that on 2h too.
In my opinion stab should depend on footwork timing and distance control but way how it works on 1h is way worse that old "bit to hard" stab

and hey no one whine about 2h stab OP so something have to be on topic

but that is all my opinion

This is a balance thread though, we are balancing the one hander stabs around the rest of the games aspects, even the stabs of polearms and two hands. How are we supposed to balance one handed stabs if we only compare it to other one handed stabs.

Offline Tzar

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Re: Serious 1h Stab Discussion
« Reply #67 on: October 02, 2013, 06:36:36 am »
0
So 1h stab is now a viable options, instead of being complete sheeet, an now none 1h´ers want it nerfed  :?:

Pretty much sums up this thread.



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Offline rustyspoon

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Re: Serious 1h Stab Discussion
« Reply #68 on: October 02, 2013, 07:40:27 am »
+3
1h stabs are just as stupid as all the other stabs now. I think people just aren't used to 1h stabs actually connecting instead of glancing.

Here's an easy way to take care of your 1-hander problem:

1. Buy one of these:
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2. Block down.

3. Overhead the thrust stunned 1-hander.

Problem solved!
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Offline Kafein

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Re: Serious 1h Stab Discussion
« Reply #69 on: October 02, 2013, 11:02:22 am »
0
Test it on two stationary people on NA_3 or something, the 1h stab still glances before being fully extended.

This. The gap in animation progress over sweetspots between the weapon types has been reduced, but still hugely favors 2h.

Offline Grumbs

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Re: Serious 1h Stab Discussion
« Reply #70 on: October 02, 2013, 12:50:55 pm »
+1
1h stabs are just as stupid as all the other stabs now. I think people just aren't used to 1h stabs actually connecting instead of glancing.

Here's an easy way to take care of your 1-hander problem:

1. Buy one of these:
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2. Block down.

3. Overhead the thrust stunned 1-hander.

Problem solved!

Good luck getting a held overhead in with a long maul after 1 stab :) . 1 on 1 you will still get wrecked unless you make sneak attacks when they try to kill someone else
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Offline rustyspoon

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Re: Serious 1h Stab Discussion
« Reply #71 on: October 02, 2013, 01:06:28 pm »
+1
Good luck getting a held overhead in with a long maul after 1 stab :) . 1 on 1 you will still get wrecked unless you make sneak attacks when they try to kill someone else

I'm currently doing it with 50 polearm wpf, so....
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Offline Rebelyell

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Re: Serious 1h Stab Discussion
« Reply #72 on: October 02, 2013, 01:08:47 pm »
+1
1h stabs are just as stupid as all the other stabs now. I think people just aren't used to 1h stabs actually connecting instead of glancing.

Here's an easy way to take care of your 1-hander problem:

1. Buy one of these:
visitors can't see pics , please register or login
visitors can't see pics , please register or login


2. Block down.

3. Overhead the thrust stunned 1-hander.

Problem solved!
you have no idea howshiet that weapons are in 1v1
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Offline rustyspoon

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Re: Serious 1h Stab Discussion
« Reply #73 on: October 02, 2013, 01:25:55 pm »
+3
you have no idea howshiet that weapons are in 1v1

I disagree. If you practice with them they are pretty damn good in a 1v1. I used to duel with the long maul a lot BEFORE it got buffed.

Currently the long maul is slow enough to throw people's timing off, but not too slow where you will get spammed. And using it against a 1-hander works great. Generally after a stab, a 1-hander will retreat a bit. You retreat also while holding your overhead. You're now in perfect range for an overhead and have a crushthrough chambered. As long as you have a decent amount of athletics to keep people at it's best distance, it's a beastly weapon. Kills shielders a HELL of a lot faster than an axe in my opinion. Not to mention that most people don't seem to know that stabbing a mauler is a really, really dumb idea.

I think a lot of people try using mauls like other weapons and then think they are terrible when they do badly. You can't use a maul the way you use other weapons. It's a totally different playstyle.

But back to the thread at hand...

1h stab needed a fix for a long time. It's on par with all the other stabs now. I just don't think people are used to looking out for 1h stabs. If you pay attention to the weapon your opponent is using you can kinda figure out what they're gonna do. If he's using a LEE, he'll probably be stabbing a lot. If he's using a Grosse Messer, he'll probably be swinging more.

If it was a perfect world, ALL stabs would be less retarded than they are, but it is what it is. Given some time, I think everyone will adapt.
« Last Edit: October 02, 2013, 02:00:48 pm by rustyspoon »
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Offline Grumbs

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Re: Serious 1h Stab Discussion
« Reply #74 on: October 02, 2013, 02:02:18 pm »
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I disagree. If you practice with them they are pretty damn good in a 1v1. I used to duel with the long maul a lot BEFORE it got buffed.

Currently the long maul is slow enough to throw people's timing off, but not too slow where you will get spammed. And using it against a 1-hander works great. Generally after a stab, a 1-hander will retreat a bit. You retreat also while holding your overhead. You're now in perfect range for an overhead and have a crushthrough chambered. As long as you have a decent amount of athletics to keep people at it's best distance, it's a beastly weapon. Kills shielders a HELL of a lot faster than an axe in my opinion. Not to mention that most people don't seem to know that stabbing a mauler is a really, really dumb idea.

Does this actually work against good players though? I imagine after a blocked stab a 1 hander would just commit if he wants and start spamming away at you. The worst thing to do against a mauler is go defensive unless you can get well out of range. So 1 v 1 I think you're better off with most other weapons unless the other player makes fairly bad mistakes. I do like playing with the long maul though, it is a fun weapon
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