Author Topic: Your Opinion on Throwing Lances?  (Read 4528 times)

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Offline Lt_Anders

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Your Opinion on Throwing Lances?
« on: September 28, 2013, 08:55:16 pm »
+3
I think they seem UP compared to the amount you get(4 max) compared to most other (throwing) weapons.

They do have that fear factor though, which, no matter what class you are, you don't want to be hit by them.

What are your opinions on Throwing Lances, and throwing in general?
« Last Edit: October 02, 2013, 12:38:34 am by Kalam »
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Offline Jarold

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Re: Your Opinion on Throwing Lances?
« Reply #1 on: September 28, 2013, 08:59:03 pm »
+6
Throwing lances are definitely the most frightening thing to see being aimed at you. But there's not a high chance of one shotting someone so that's why they aren't that great. But they are really good at melee so  think it balances itself out.

Offline Tibe

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Re: Your Opinion on Throwing Lances?
« Reply #2 on: September 28, 2013, 09:00:37 pm »
+1
I think they are pretty cool. Max 4 is enough imo. If you even survive getting hit by one, a mere windbreeze could end your life. I couldnt even imagine if you could carry 8 or smthing.

Offline Life

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Re: Your Opinion on Throwing Lances?
« Reply #3 on: September 28, 2013, 09:05:53 pm »
0
when i had +3 throwing lances i was topping the scores, cause when i would get down to one i could just melee with it, or throw it and pick up another +3 polearm on the field of battle!
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Offline Thumper

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Re: Your Opinion on Throwing Lances?
« Reply #4 on: September 28, 2013, 09:37:08 pm »
0
Seeing as to how throwing weapons are always abundant around the map when I play thrower with 4 throwing spears ammo is not a problem, plus when I can 1-shot to 2 shot any body with a non loomed throwing lance and then run away to pick up somebody elses throwing lance/jarid/spear. I think it is fine the way it is, no buff needed.
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Offline Kuujis

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Re: Your Opinion on Throwing Lances?
« Reply #5 on: September 28, 2013, 11:12:43 pm »
+1
Nothing like a full bunch of peeps bunching together, doing some STF's, all with Throwing Lances, building ammo depot and launching volleys at the enemy over the wall in some siege map... Roman fort is especially nice for that :twisted:

IMO - they are ok. Very niche, very risky, glass cannon type of weapon :)

Offline Sir_Mahtin

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Re: Your Opinion on Throwing Lances?
« Reply #6 on: September 29, 2013, 05:35:42 am »
0
They are work really well in melee and the fear factor is what makes me use em. But most people know me... and know I miss a lot.

Offline Lord_Bernie_of_Voodoo

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Re: Your Opinion on Throwing Lances?
« Reply #7 on: September 29, 2013, 05:54:04 am »
-3
Throwing Lances are not underpowered - i'm actually close to saying they're overpowered, but not quite. The ability to one shot almost anyone with one projectile is silly, considering you can carry 4.

Offline AntiBlitz

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Re: Your Opinion on Throwing Lances?
« Reply #8 on: September 29, 2013, 06:10:12 am »
+3
Throwing Lances are not underpowered - i'm actually close to saying they're overpowered, but not quite. The ability to one shot almost anyone with one projectile is silly, considering you can carry 4.

you have no idea, before they nerfed these poor bastards into the ground, looming these would give you around 8-12(i cant remember the exact number, dont remember if it was double or triple) of these when crpg first came out with looms, and these things would literally one hit any person.

Offline Duster

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Re: Your Opinion on Throwing Lances?
« Reply #9 on: September 29, 2013, 06:25:56 am »
+6
You could literally run around in plate armor and 12 throwing lances every round, it was like goddamn zeus walking the battlefield
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Offline Ninja_Khorin

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Re: Your Opinion on Throwing Lances?
« Reply #10 on: September 29, 2013, 11:32:24 am »
+4
My zulu carries 3, and I love playing with that. Don't really feel underpowered, since they're also decent enough with a shield in melee and even without a shield.

My zulu is a hybrid polearms/thrower/shielder.

Offline Ellie

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Re: Your Opinion on Throwing Lances?
« Reply #11 on: September 29, 2013, 04:58:58 pm »
0
I'd love to see an ammo boost on them... but not double. They're really good as they are, but 4 ammo max feels a little low. Maybe something like, a stack is 3 ammo and takes 2 slots or something.

Of course, I'm all for nerfing their melee capability. They're not bad even with 0 polearm wpf.
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Offline Heroin

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Re: Your Opinion on Throwing Lances?
« Reply #12 on: September 29, 2013, 05:30:04 pm »
0
I'd love to see an ammo boost on them... but not double. They're really good as they are, but 4 ammo max feels a little low. Maybe something like, a stack is 3 ammo and takes 2 slots or something.

I agree with this. Make them come in stacks of 3, but take up 2 slots.

you have no idea, before they nerfed these poor bastards into the ground, looming these would give you around 8-12(i cant remember the exact number, dont remember if it was double or triple) of these when crpg first came out with looms, and these things would literally one hit any person.

It was 8 standard, 12 if you loomed them up to large bag.
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Offline Swaggart

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Re: Your Opinion on Throwing Lances?
« Reply #13 on: September 29, 2013, 05:54:26 pm »
+1
Ranged mode is decently balanced. Hits like a truck and is countered by low ammo, but you can always pick up the ones you miss with, not to mention other thrown projectiles on the battlefield.

The melee mode on the other hand really needs to be adjusted. In its current state its better than a lot of polearms, and no class should have its cake and eat it too.

Offline IG_Saint

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Re: Your Opinion on Throwing Lances?
« Reply #14 on: September 29, 2013, 06:07:57 pm »
+11
+3 lances have nearly the same melee stats as a +3 shortened spear. I think the only difference is one damage on the thrust more for the lances. They are decent melee weapons, very fast, but low damage and range, but fighting a high level melee char with them is usually not a good idea. If you (a melee guy) are getting beaten by a thrower using a lance, it is because the thrower was better than you, not because a +3 shortened spear with +1 pierce damage is an OP weapon.

As a ranged weapon, they're pretty crap. Innaccurate, slow, extremely low ammo and despite what some people say, most of your throws will not be one shots.

All in all, I think they're pretty balanced. I wouldn't give them more ammo, they're in a good place and are one of the more unique playstyles in the mod.