Author Topic: Mount&Blade II: Bannerlord [Screenshots]  (Read 23687 times)

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Offline Son Of Odin

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #30 on: September 28, 2013, 12:37:09 am »
0
Will be interesting to see what MB2 holds and where Melee : Battlegrounds gets to...

Could we go from having Warband being the only decent native melee combat game (with cRPG improving on that) to having TWO solid melee combat game choices??? 

Mind blown.

Or maybe the donkey crew really should make cRPG for Bonerlord and dominate the whole field :D. Yes it would bring more cash to TW, but it would be a moral victory for donkey & friends.
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Offline Butan

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #31 on: September 28, 2013, 12:48:34 am »
+1
Or maybe the donkey crew really should make cRPG for Bonerlord and dominate the whole field :D. Yes it would bring more cash to TW, but it would be a moral victory for donkey & friends.


Except if they left a coding door as large as Uranus into their work so that it is possible without scraping everything that they have done, you can be sure that this option is 6-12 months of development too late  :wink:


Its a lot more interesting to have 2 way different games available on the market, than the 1st letting the 2nd co-exist. If one is shit, you have the other to play  :P

Offline Arrowblood

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #32 on: September 28, 2013, 12:58:21 am »
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Offline Armycook_of_KSantiago

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #33 on: September 28, 2013, 01:18:34 am »
+1
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Offline Xant

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #34 on: September 28, 2013, 03:42:36 am »
+1
Meh. Doesn't look that much better than Warband. It's like Warband+ with some pretty shaders on top. Still looks very similar to WB.
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Offline okiN

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #35 on: September 28, 2013, 10:43:48 am »
+1
Or maybe the donkey crew really should make cRPG for Bonerlord and dominate the whole field :D. Yes it would bring more cash to TW, but it would be a moral victory for donkey & friends.

Undercutting their own game and boosting a competitor is a "moral victory"? I wasn't aware the term was synonymous with idiocy. :P
Don't.

Offline Thomek

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #36 on: September 28, 2013, 11:01:00 am »
+2
It's not that simple I think oKiN.. But we can take that discussion somewhere else :)

To say something short, I think it's best if cRPG community is kept close at hand, and not to be lost before a certain launch..
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Offline Xant

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #37 on: September 28, 2013, 11:38:33 am »
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It's not that simple I think oKiN..
It really is that simple. It would make no sense for M:BG developers to spend time making a mod for M&B2.
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Offline Thomek

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #38 on: September 28, 2013, 12:06:38 pm »
+1
In a certain scenario, yeah sure xant.

If M:BG gets delayed however, and porting cRPG to M&B2 is a quick job then it may be worth it. The most important is to keep players playing melee based games overall. Then when M:BG launch they can just close down the M&B2 mod and take the players with them. :)

It's basically a bunch of IF's in the equation. We'll just have to wait and see. It's really too early to say what is the best action.
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Offline Xant

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #39 on: September 28, 2013, 12:25:46 pm »
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Then when M:BG launch they can just close down the M&B2 mod and take the players with them. :)
Now that's not that simple...
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Offline Polobow

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #40 on: September 28, 2013, 12:36:50 pm »
+9
Can't wait for september 27 2014, where they'll release another 10 screenshots.

Offline Johnnyfirs

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Re: Just thought you guys should know...
« Reply #41 on: September 28, 2013, 01:40:22 pm »
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Of all the things I want to see improved from Warband to Bannerlord, graphics are one of the least important.  Nice to see some of the updated graphics (they're still pretty bad), but I care more about what's going to happen with the game play, especially in regards to single player.

Wake me up when something interesting happens.
I think it's quite interesting that we actually see more than a teaser now. This is very interesting.
But yeah, graphics aren't that important, so I'm just glad they're updated a bit didn't expect more than that.
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Offline okiN

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #42 on: September 28, 2013, 02:26:09 pm »
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Well, given that the teaser was exactly nothing, the fact that a year later they've now managed to show us something marginally more interesting really isn't much of an achievement. We still haven't seen or heard anything that matters at all, aside from minor graphical improvements and some info on the setting.
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Offline Adamar

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #43 on: September 28, 2013, 03:34:09 pm »
-4
Yeah, it just seems like an upgraded version of warband. They should have done an entirely different game.

Offline Jarlek

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #44 on: September 28, 2013, 03:49:49 pm »
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This screenshot gives me the hope that they made quivers and arrows two separate items.
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