Author Topic: Rondel Dagger OP  (Read 7176 times)

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Offline zottlmarsch

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Re: Rondel Dagger OP
« Reply #30 on: September 14, 2013, 10:14:42 pm »
+1
Since you've made this Thread I swear i've seen an increase of about 5x more of the fuckers!  :lol:
« Last Edit: September 14, 2013, 10:18:21 pm by zottlmarsch »
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Offline pingpong

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Re: Rondel Dagger OP
« Reply #31 on: September 14, 2013, 10:19:12 pm »
+3
long rondel dagger confirmed for next patch, i got leaked info here are stats:

102 reach
45p dmg
130 speed

price 2034 gold

Offline Gurnisson

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Re: Rondel Dagger OP
« Reply #32 on: September 14, 2013, 10:42:15 pm »
+2
Strudog, with a 3/36 build you'll be one-shot by pretty much anything, one of those things being ranged. It's surely not gamebreaking being able to do nice damage up close when you're so fragile at length, be it against longer melee weapons or ranged. However, it's when you add a(n almost unbreakable) shield to the equation that the high damage with low to no ps doesn't have many downsides anymore.
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Offline San

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Re: Rondel Dagger OP
« Reply #33 on: September 14, 2013, 10:47:07 pm »
+3
Just to let you know, i did not use a shield and plus blocking is not needed with this weapon when you can run in stab the guy in the face and run out in a matter of milli seconds.

I dont think people get the point here either, the Rondel dagger would be fine if i used it in conjunction with at least 4 PS and i 2-3 hit people, but i dont u
i use 0 PS and i can do this.

PIm not saying that i am amazing with it like some people have suggested, i just find it ridiculous when i have the damage out put as someone with 7 PS with 0 PS.

Maybe i titled it wrong

I'm trying to say PS isn't some magical factor for getting hits in. At low PS, your damage is only increased by like 30% or so, so the other damage multipliers are more important anyways and you should make due with 0PS given that high base pierce is its best companion. Going from 0 to 4 PS isn't going to double your attack, so if you 2-3 shot at 4PS, chances are that 3 shotting (and even 2) isn't farfetched given that you have more wpf and move faster. In general, high wpf makes up for some PS, but cRPG has a lousy wpf reduction from armor that's based on % instead of a raw subtraction like it should. You had all your wpf at your disposal.

A point in PS is similar to +2 damage. Your wpf is like +3 PS to the average build. Your damage output without speed bonus is close to 30 pierce and 5-6PS. Add great speed bonus and that means that you can still get in some pretty damaging hits. I doubt in the normal case (standing still, no holds) against a full HP guy that you're 2-shotting, but I believe it's possible with good speed bonus and holds (you may hold a bit while moving to get close enough).

Offline Teeth

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Re: Rondel Dagger OP
« Reply #34 on: September 14, 2013, 11:18:35 pm »
+3
First of all 17/7 is not an OP score, for a player like Strudog it's probably below average. I don't see how that is in any way gamebreaking. Sure the weapon is cheap, but so is the quarterstaff, maul and plenty of other cheap weapons that can be used to obtain top 5 scores. The build will still be oneshot by anything and his mother and I don't believe the two shotting everyone argument at all. I love gimmicky builds that are viable and I like that we have another one.

Instead let's focus on the real issue here: Fucking 1h stabs, they are broken.

Offline HoboJoe

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Re: Rondel Dagger OP
« Reply #35 on: September 14, 2013, 11:25:45 pm »
0
Instead let's focus on the real issue here: Fucking 1h stabs, they are broken.
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Offline Dezilagel

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Re: Rondel Dagger OP
« Reply #36 on: September 14, 2013, 11:32:59 pm »
+1
Rondel + plate shield is stupidly effective.

And 1h stab is borked.
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Offline Strudog

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Re: Rondel Dagger OP
« Reply #37 on: September 15, 2013, 12:20:28 am »
-1
First of all 17/7 is not an OP score, for a player like Strudog it's probably below average. I don't see how that is in any way gamebreaking. Sure the weapon is cheap, but so is the quarterstaff, maul and plenty of other cheap weapons that can be used to obtain top 5 scores. The build will still be oneshot by anything and his mother and I don't believe the two shotting everyone argument at all. I love gimmicky builds that are viable and I like that we have another one.

Instead let's focus on the real issue here: Fucking 1h stabs, they are broken.

The difference is i would say that the dagger is a side weapon not a main weapon unlike the quarterstaff and maul which are main weapons this is what my argument is based around, i might be wrong.

For me getting 17/7 with just a rondel dagger is pretty good since all i have is a linen tunic, getting 1 hit all the time and plus 3 of those deaths were TK's
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Offline Adam_Bomb

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Re: Rondel Dagger OP
« Reply #38 on: September 15, 2013, 01:53:39 am »
-2
Please lock this stupid thread. Thanks!
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Offline Akynos

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Re: Rondel Dagger OP
« Reply #39 on: September 15, 2013, 11:38:50 am »
0
How hard is it to downblock the damn thing.
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Offline Mala

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Re: Rondel Dagger OP
« Reply #40 on: September 15, 2013, 12:07:50 pm »
+7
...
Instead let's focus on the real issue here: Fucking 1h stabs, they are broken.

Like the polearm stabs.

Offline Teeth

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Re: Rondel Dagger OP
« Reply #41 on: September 15, 2013, 12:09:25 pm »
+6
Like the polearm stabs.
True, much like the 2h stabs.

Offline Akynos

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Re: Rondel Dagger OP
« Reply #42 on: September 15, 2013, 12:21:13 pm »
+3
Agree on 1h stab, can't kickslash a guy with an espada. Hell when I use with 6ps I can two shot a guy faster than I have ever been able to...this weapon has the highest DPS potential IMO
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Offline Gravoth_iii

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Re: Rondel Dagger OP
« Reply #43 on: September 15, 2013, 02:42:56 pm »
+3
Rondel dagger is fine, for once a mass agiwhore build is viable, i have yet to be 2 shot by them, but i one shot them nearly every time. Also 1h stab is fine, just have to get used to them. 1h's needed a good stab, their previous was shit. Sometimes it feels like its bullshit but at the same time it is very predictable.
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Offline Zlisch_The_Butcher

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Re: Rondel Dagger OP
« Reply #44 on: September 16, 2013, 03:09:55 pm »
-1
Only change the Rondeldagger needs is a MASSIVE price increase, the secondary mode not being usable with a shield, a very slight speed decrease, and maybe its weight being upped to 4. Then all the other daggers should get slight stat buffs to compete/buff my long dagger.

BTW: Simon, what's your thing about penis sizes?
BTW2: The 1h stab could use a small speed decrease, nothing more though.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.