I really love this mod, but it's starting to be infuriating.
People hit me when their weapons physically do not, or in strange parts of the animation that normally do not work for me. Most often this manifests itself as getting hit a fraction of a second before I actually do, or when I physically had a foot of space between us, they still hit me.
I can support fairly well, but as soon as someone directs their attention on me, I'm toast.
I've tried 2h (Kanabo, probably do best as this)
But I get outranged, chambered, outflanked or simply every attempt I make to break through a defense gets blocked, even with kicking and nudging and turning into strikes I can never follow up fast enough.
Archery (Nomad bow, sometimes using shield and dagger for versatility)
I'm fairly good at judging firing arcs, and get a few overconfident shielders in the feet, but other archers always seem more accurate, and I hardly seem to really have any presence on the field. And of course I'm almost constantly getting stabbed by agility whores with rondel daggers =/
Throwing weapons
Again, pretty good at judging arcs so I've done OK in this role, thinking about trying hoplite but I can never seem to get kills, only barely help out.
So I've tried easier paths. Agil/dagger/shield whoring, Cavalry, etc. But I never seem to do well when pressed into 1v1 melee.
I've ended up fairly high on the scoreboard and probably had some decent effect on a few battles as cav, bow or 2h. But always in a support role. It just feels like no matter what I do, I'm fighting the game mechanics as much as I am players that are more skilled, better equipped and more experienced than me.
Currently the game is ending up far more in frustration than fun. Every time I get targeted first because I'm not in full plate and thus an easy kill, and every time I find little I can do to defend myself.
If you could give any advice, what "class" is best to learn on?
My best so far seems to be 2h, archer and hoplite. But always too slow, too inaccurate, too little too late.