Author Topic: New armors quality spreadsheet  (Read 5914 times)

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Offline Nordwolf

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New armors quality spreadsheet
« on: August 29, 2013, 09:08:24 pm »
+113
So seeng noone really wants to do the job of item manager.... I would :)

Thanks for that great thread Panos(http://forum.melee.org/general-discussion/and-yet-one-more-thread-about-new-armors/)
Guess what? Only ~5% of all that is enough quality and 2-3% can be properly fit into cRPG.

So here's what I've got.
I've been selecting these in three steps:
1: Going through different OSPs to select those to go through
2: Opening armors in BRF and choosing quality/not similar to other cRPG items/fitting into cRPG items
3: Trying them in game for unexpected things and such

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If needed I can provide code for every armor is this format, though I'm not sure how different cRPG arranges items so it can be wrong for it.
Code: [Select]
["rus_horse", "Rus horse", [("rus_horse",0)], itp_type_horse|itp_merchandise, 0, 1400, abundance(45)|hit_points(130)|body_armor(25)|difficulty(4)|horse_speed(43)|horse_maneuver(40)|horse_charge(28)|horse_scale(110), imodbits_horse_basic ],and
Code: [Select]
  (item_set_slot, "itm_rus_horse", slot_item_multiplayer_item_class, multi_item_class_type_horse),Don't think you are using script_multiplayer_set_item_available_for_troop though.


Armors

Pino's armor pack:
"Feel free too to use those packs in your games or mods."
BRFs+Textures compiled by me (didn't go through textures though, maybe you have some kind of automatic way instead of going through all of them manually?):
https://dl.dropboxusercontent.com/u/96841139/Pino_armors.zip

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Arabian armors, not really sure about these:
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Fred's bunch of armors
Taleworlds post

BRF and textures compiled (now with textures filtered)
https://dl.dropboxusercontent.com/u/96841139/Freds_vests.zip

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Teutonic and Lithuanian items pack
http://forums.taleworlds.com/index.php/topic,187938.0.html

BRFs and textures compiled (textures not filtered exept armors)
https://dl.dropboxusercontent.com/u/96841139/TLA_items.zip

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Helmets:
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1 horse:
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Sonyer OSP

"If you use the item's in your mod,your gone need to give credit to me and the other modders that I mentioned."

BRFs and textures (textures not filtered)
https://dl.dropboxusercontent.com/u/96841139/Sonyer_armors.zip

Armors:
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Lucas' weapons pack
http://forums.taleworlds.com/index.php?topic=247595.0

BRF and unfiltered textures:
https://dl.dropboxusercontent.com/u/96841139/Lucas_weapons.zip

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PS: Well, I can probably apply as an item manager, but only temporary, going to Uni this year so probably won't have time :(
« Last Edit: March 31, 2014, 11:27:24 pm by Nordwolf »

Offline Herkkutatti666

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Re: New armors quality spreadsheet
« Reply #1 on: August 29, 2013, 09:43:04 pm »
+13
add everything :!:
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Offline Algarn

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Re: New armors quality spreadsheet
« Reply #2 on: August 29, 2013, 09:50:53 pm »
0
Ask to Tydeus or any dev to become item manager ... As you seem to know how to do all this shit, they should easily agree about your request ...

good luck btw ;)

Offline Adraman

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Re: New armors quality spreadsheet
« Reply #3 on: August 29, 2013, 09:54:36 pm »
0
wow amazing helmets :D

Offline Lord_Bernie_of_Voodoo

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Re: New armors quality spreadsheet
« Reply #4 on: August 29, 2013, 09:56:53 pm »
+1
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Offline Elindor

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Re: New armors quality spreadsheet
« Reply #5 on: August 29, 2013, 10:07:27 pm »
+1
Wow, very thorough....someone make this man item manager or something.
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Offline Nordwolf

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Offline Count_Grishnackh

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Re: New armors quality spreadsheet
« Reply #7 on: August 30, 2013, 01:21:33 pm »
+8
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Add these lovely helmets, they are already included in the game files, but they are unavailable ingame.
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Offline Zandieer

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Re: New armors quality spreadsheet
« Reply #8 on: August 30, 2013, 01:50:47 pm »
0

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We need this. Please, we so much need this oh god :shock: :shock: :shock: :shock:

Offline Haboe

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Re: New armors quality spreadsheet
« Reply #9 on: August 30, 2013, 02:20:00 pm »
0
sweet models, if they don't stand out too much and are properly optimalized they should be replacing some armors/ added.
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Offline WITCHCRAFT

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Re: New armors quality spreadsheet
« Reply #10 on: August 31, 2013, 06:51:31 am »
+2
Wow, you really put some effort into that post. I hope your work is noted by all those important guys who make decisions.
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Offline Panos_

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Re: New armors quality spreadsheet
« Reply #11 on: August 31, 2013, 07:26:45 am »
+3
Great work man!
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Offline Latvian

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Re: New armors quality spreadsheet
« Reply #12 on: August 31, 2013, 10:20:04 am »
0
OH GOD YES! add everything! NAOOOO
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Offline Ikarus

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Re: New armors quality spreadsheet
« Reply #13 on: August 31, 2013, 11:21:10 am »
+1
Good work, I´d really love to see some of these armors, just give em similar stats to existing arrows idk, but that FASHION, SO FANCY AND SHINY
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Offline smals98

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Re: New armors quality spreadsheet
« Reply #14 on: August 31, 2013, 03:43:32 pm »
0
Would love if these were added......And great work on them btw, all very well done :mrgreen: :mrgreen: